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Old 02-03-2007, 11:57 PM   #2 (permalink)
Packrat
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Default Macroing in EQ2, guiding your blades (part 2/2)

(continued from previous post)

Lastly, some tips for macroing ingame, out of my personal experience:
- using 2 attacks in one macrois a great way to save keystrokes if you usually use them anyways... eg. as a dirge i link my 2 backstabs in one key... a shammy/cleric/druid can link his 2 debuffs in a macro too... same for warriors, can join taunt and an attack that has equal or less recast tha usually follows taunt...
- if you link 2 attacks/spells together, put the strongest and slowest first... this way you can un-queue the second following by hitting another hotkey that is more important at the time...
- putting a msg in a macro that you usually cast more than once every 10 secs can be very annoying... avoid it! (excluded mezz msgs and anything similar )
- every healer casting group heal should have a msg attached to it to inform the grp and mainly the taunter that he might receive extra agro...
- if you want to remove a msg from a macro for the current grp/situation, dont delete the gsay blah blah blah part, just delete the command gsay(or g) and retype it later to re-activate it...
- joining 2 buffs in one macro can save you time, keystrokes and hotkey slots...
- using 2 attacks that have the same or near the same recasting time is a good idea so to avoid waiting for the slower one to be cast or losing it cause of slower recast time...
- lag is a macro killer afaik... due to the queue style of the game, if you lag and you press a macro of 2 combined attacks, the first attack might "lag" thinking your previous attack (one done before you press the macro hotkey) isnt over, thus resulting of it being queued out from the second attack and thus be lost to the second one following and being queue in return... NERF LAG!!!!!
- to find the spelling of a commandyou know or think it exists, type the starting letters of the command and press TAB... this will produce a list of all game commands starting with these letters (eg. try typing /togg and press TAB)
- sometimes you want to know the exact time the spell is available to be cast again... the macro icon doesnt grey in and out as the normal hotkeys... put one of the 2 attacks next to the macro, so when the macro is excecuted, the hotkey icon of the command in it will gery out as if you had press it and will advance as normal till it seems usuable again... you dont save a hotkey slot this way, but you do save keystrokes
- I would like to suggest that you setup a few ho macros, but don't complete the final step in the macro. As a berserker, I have 2 ho macros, one is fighting chance, wound, wild swing and the other is fighting chance, mangle, and concussion. That way if the first thing doesn't land the second one should. Then I alternate between my taunts, mainly enrage and regular taunt. This also gives you a chance to save the ho if neither of the two landed by hitting the other macro, one out of four should definitely land. Then I throw in a Knee break between the HOs. Seems to work pretty good. (thanks Hunadi)
- with the autocomplete that EQII uses, you should be able to shorten many of the command lines, such as useability becoming usea as there is no other command that starts with those four characters. (thanks KerraKing)
- SUPER Tip from Kehan! To add a kind of a pause for HO usage with a msg in order to use it in grps, make a macro that does a skill/spell with a casting time of the secs you want as pause before the HO is started and then add the HOstarter. This way the HO will start asap your move is done, giving 2 or 3 or 4 secs to your teamies to prepare for their folloups while it is casted.
Examples of some macros:
:;assist ; useability nukenamehere For casters that prefer to use /assist unstead of always targeting the tank... (thanks DocGiggs)
: ; useablity Experiment ; useability Analyse
: ; useablity Theory ; useability Analyse


: ; useablity Reaction ; useability Analyse With them you can keep durability up and react to any events with one keypress (thanks xerty)

: ; target_self ; useability Demonstration of Faith ; target_nearest_npc (thanks Ebetabo)
: ; assist %T ; togglerangedattack This allows to tab to different members of any group and assist on the fly
:; useability progressicon1 ; useability progressicon2 ; useability progressicon3 Example of a Crafting Macro to bump progress (thanks Magique for these 2)
LINE1: /usea Strike of Storms
LINE2: /gsay HO starting in 10 second please do not break
LINE3: /usea Lucky Break (Thanks Kehan)

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Things you CANNOT do with a macro (as till the time i type):
- you cant make a macro push a hotkey (no command for it and i think it is intetional)
- you cant insert a pause... no command for it again, if there is one or a way round it, plz plz PLZ post it!

I really hope the above helps. Whatever you do, enjoy the game and the time you spend in it! And i am certain that some nice macros will help to that end...

Message Edited by Psixakias on 01-26-2005 10:39 AM
Message Edited by Psixakias on 01-26-2005 10:40 AM
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