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Old 02-03-2007, 11:04 PM   #1 (permalink)
Packrat
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Default List of all "/" commands (part 1/3)

by Vendolis in the Tips and Tricks forum (based on an original by Lady)


For a more technical view on the slash commands go to this nice post of Kosmo on the EQInterface board:

http://www.eq2interface.com/forums/showthread.php?t=1698.
This is a nice list of all /-Commands that deal mainly with the UserInterface and Options. Thanks overfloater for the head-up



As a request from Fayn i try to put in the known abbreviations into this list. I will write the leading characters after the slash as capitals if they can be used to abbriviate the command. For example: the command /ooc can be abbreviated as /oo or just /o. This will be listed as /Ooc.



Credits go also to Fayn who reworked a lot of the list here and is constandly contributing new things to it. Thanks you.



--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Following System was used for the parameters:
parameters in <> are optional
parameters in [] are require for effect
parameters in '' (single quotes) are literals rather than variables
parameters followed by * (astrisk) will accept a pattern rather than the full spelling
We have also tried to standardized the variable names to make a little more sense of what the parameter is.
name - a name of some kind: first, last, guild, etc.
count - a quantity or amount
amp - amplifiaciton
text - any text
# - a number or index
index - an index
slot - an inventory slot
An addition of voiced emotes and animated emotes, will follow soon(TM).

----------------------------
- [ Chat and Community ] -
----------------------------
/AUction [text] - Sends the given text to the current zone as an auction.
/Emote [text] - Personifies the emoted text.
/Ooc [text] - Sends the given text to the current zone as out of character.
/SHOut [text] - Shouts the given text to the current zone.
/Say [text] - Sends the given text to nearby players as though said.
/Ventsay [text] - Sends the given text through the target with ventriloquism.
/GU [text] - Alias for /guildsay
/GUILDSay [text] - Sends the given text to all guild members.
/OFficersay [text] - Sends the given text to the officer channel
/OS - Alias for /officersay
/Gsay [text] - Sends the given text to all group members.
/RAIDSay [text] - Sends the given text to the raid channel
/RS - Alias for /raidsay
/Tell [<game.><server.>name] [text] - Sends the given text to Character
You can send tells and ingame mail to other players on other server / SOE games.
Just include the name of the server followed by a dot:

/tell antonia.Tom -> sends a tell to Tom on Antonia Bayle
/tell eq.innoruuk.saphie -> Sends a tell to Saphie on the EQlive Server Innoruuk
/tell swg.lowca.Obinat -> Sends a tell to Obinat on the SWG server Lowca

These names you can also use when you send an ingame mail. You can not attach items to such mails though.

/TELLTARGET [text] - Sends the given text to your target
/TT [text] - Alias for /telltarget
/CLEARCHAT - clear the visible contents of the chat window or current tab
/Friends <name> - Toggle the name on your friends list. If name is not given the friends list is returned.
/FRIEND_Add <name> - Adds the name to your friends list. If name is not given the friends list is returned.
/FRIEND_Remove <name> - Removes the name from your friends list. If name is not given the friends list is returned.
/Ignores <name> - Toggle the name on your ignore list. If name is not given then the ignore list is returned.
/IGNORE_Add <name> - Adds the name to your ignore list. If name is not given the ignore list is returned.
/IGNORE_Remove <name> - Removes the name from your ignore list. If name is not given the ignore list is returned.
/MOod <parm> - Changes your facial expression. Moods persist until changed.
<'afraid' | 'happy' | 'sad' | 'tired' | 'angry'> - Applys the appropriate expression.
<'none'> - Sets facial expression back to neutral.
The following characters can be used on the chat line in place of the corresponding slash command:
: = /emote
' = /say
! = /shout
@ = /guildsay
$ = /auction
# = /groupsay

-------------------
- [ % - Codes ] -
-------------------
** Useful for hotkeyed macros (see socials window, macro tab) **
When speaking, you can now use a series of “%-codes” that expand into various pieces of information.
For all the %whatever substitutions, you can use either the uppercase letter or the lowercase.
If you use the lowercase (%t), the substitution will be lowercase as well, if you use the uppercase (%T)
the substitution will be uppercase.
EX:
%o = him, her, it
%O = Him, Her, It
%M – Returns the character’s pet's name (when they have a pet)
%T - Returns the current target.
%S - Returns the subjective gender-specific pronoun for the target (He, She, It).
%O - Returns the objective gender-specific pronoun for the target (Him, Her, It).
%P - Returns the possessive gender-specific pronoun for the target (His, Her, Its).
%R - Returns the race of the target (only works on Player characters - Sorry.
%G - Returns the gender of the target

------------------
- [ Channels ] -
------------------

/TELLChannel [channel] [text] - send message to room specified.
/CSay [channel] [text] - Alias for /tellchannel
/[#] [text] - tell command for channel number assignment (better than /tellchannel #)
/Joinchannel [channelname] - Enter the given channel.
/LEAVECHANNEL [# | channel] - Leaves the given channel.
/LEAVEALL - Exit all channels you are currently in.
/CHANNELLIST - Returns all channels you are in.
/WHOCHANNEL [# | channel] - Returns all users in given channel. (short /WC [# | channel])
/CHatleave [channel] - Alias for /leavechannel.
/CHATWho [channel] - Alias for /whochannel.


-----------------------------------------
- [ Combat, Abilities and Equipment ] -
-----------------------------------------
/ASsist <name*> - Take the target of you target or partialy named character
/ATtune_equip [slot] - Attunes the selected slot.
/MEnder_repair [slot] - Repairs the slot while interacting with a mender.
['0'] - Primary (like a wand)
['1'] - Secondary (like a shield)
['2'] - Head
['3'] - Chest
['4'] - Shoulders
['5'] - Forearms
['6'] - Hands
['7'] - Legs
['8'] - Feet
['9'] - Left Ring
['10'] - Right Ring
['11'] - Ears
['12'] - Neck
['13'] - Left Wrist
['14'] - Right Wrist
['15'] - Ranged
['16'] - Ammo
['17'] - Waist
['18'] - Left Activatable (like a potion)
['19'] - Right Activatable (like a potion)

/CON - Consider an NPC or player.
/CLEarabilityqueue - Removes the queued ability from the queue.
/clearallqueuedabilities - Alias for /clearabilityqueue
/DISAble_combat_exp - Toggles combat experience reward.
/INSPECT_Player [name] - Name must be given and must be the name of a player in the current zone.
The given name is ignored and your own character is inspected.
/USEAbility <ability> - Use Ability
/Yell - Break the encounter you have targeted or break all encounters with yourself targeted
/TARGET_GROUP_MEMBER <name* | index> - Target group member than matches the name pattern or by index: 0,1,2,3,4.
/TARGET_GROUP_PET <index> - Target group member pet by index: 0,1,2,3,4.
/TARGET_NEAREST_PC
/TARGET_NEAREST_NPC
/TARGET_NONE - Clear your target.
/TARGET_PET
/TARGET_NEXT_NPC
/TARGET_PREV_NPC
/TARGET_SELF - Target yourself.
/USE_Equipped_item [slot] - Use the effect of and equipped item.
['0'] - Primary (like a wand)
['8'] - Left Ring
['9'] - Right Ring
['11'] - Ears
['18'] - Left Activatable (like a potion)
['19'] - Right Activatable (like a potion)

*** If you find out more slot numbers please post them here or send me an PM.
*** Or if you a developer and you know them .. do the same
/LANguages
/SET_Language [language] - (Caps to start is important) sets your /say and /shout language

These are the 16 languages of the 16 player races:
1 - Common
2 - Halasian
3 - Thexian
4 - Dwarven
5 - Erudian
6 - Guktan
7 - Gnomish
8 - Ayr'Dal
9 - Stout
10 - Koada'Dal
11 - Sebilisian
12 - Kerran
13 - Oggish
14 - Ykeshan
15 - Feir'Dal
16 - Ratongan


------------------------
- [ Login / Logoff ] -
------------------------

(Thanks to Sorvani )
To camp straight form character to character without stopping at the character select screen,
set up a macro to do the following.
/camp
/cl_autoplay_allowed 1
/cl_autoplay_char <Character Name>
The character name MUST be capitalized correctly.

Additionally you can even camp to a toon on another server but it takes a 4th line.
so the easy thing to do is not put the /camp in your macro and just type it yourself,
then click the macro.
/camp
/cl_autoplay_allowed 1
/cl_autoplay_world <Server Name>
/cl_autoplay_char <Character Name>


---------------------
- [ Hot Buttons ] -
---------------------
/clear_hotkey_bank [hotbar #] - will clear the specified hotbar

/savehotkeys [filename] - saves the current Hotkeys to a file
/loadhotkeys [filename] - loads the Hotkeys from a file

A very nice Idea of dancingbear is to make a set of Hot Keys every level you attain to go back to a setting when you mentor someone.

ie, when you ding 20, set up your new skill on a hotkey and /savehotkeys <name>_20.dat
when you ding 21, /savehotkeys <name>_21.dat
when you ding 22, /savehotkeys <name>_22.dat

This makes changeing a level not that a big issue anymore.


--------------------------
- [ Misc / Utility ] -
--------------------------
/BUBBLE_FONTSIZE [size] - Change the point size of the font within chat bubbles.
/CLAim
/CReatefromrecipe <recipeCRC>
/FILTER - Toggles obscenity filter.
/L - Alias for /loc
/LOC - Returns the location of your character in x, y, z dimensions.
/LOG - Toggle the text log.
/MOTd - Returns the message of the day.
/PLayed - Returns the date your character was created and the amount of time spent online.
/RANdom <x> [y] - Generates a random number x and y where x is less than y. If x is omitted it is assumed to be 1.
/TIME - Returns the current game time and real time.
/WAypoint [x], [y], [z] - Creates a glowing waypoint to the location x, y, z. Commas are optional.
/CL_AUTOPLAY_ALLOWED ['0' | '1']
/CL_AUTOPLAY_CHAR [name]
/CL_AUTOPLAY_WORLD [server]
/COllection_additem [collection] [slot]
/SET_Auction
/cutemode - Switched to a comic style view on all the PC and NPCs

---------------------------------
- [ Character Customization ] -
---------------------------------
/HIde_illusions - Toggles your default character model.
/LAStname [name] - Sets the character's last name. This can only be used once a week.
/RESPec - Reselect Traits, Traditions, and Training options. (Please be aware that you can only use the /respec command ONCE)


-----------------
- [ Actions ] -
-----------------
/SIt
/STAnd
/FOllow <name> - Autofollow the target or named player, either must be grouped.
/CUrrent_food - Returns the name of the last food set for eat when hungry.
/CURRENT_Drink - Returns the name of the last drink set to drink when thirsty.

/CAMP <'desktop'> - Exits the game to the character selection list, unless directed to the desktop
/EXIT - Abort the game to the desktop
/Quit <'desktop'> - Like /camp but with immediate link death
/BAG_OPEN [x] [y] [z] - Opens a container in your inventory.
[x] - Seems to be static and hasn't had any noticable use as of yet.
[y] - Container slot ID: 0-5 opens contianer 1-6 respectively.
[z] - Overrides the other parms and opens an unusable 36 slot contianer with fogged slots.
The number given seem to be some kind of ID for the particular box it opens.


---------------
- [ House ] -
---------------
/HOUSE - Opens the access window for the house you are in.
/HOuse_kick <name> - Remove the targeted or named player. Usable only by owners and trusties.
/HOUSE_Own_all - Set the owner of all items in the house to the house owner. (Only house owners can use this command.)
/CLose_store_keep_selling - Closes the store window but maintains trader status.
/COLLECT_ALL_HOUSEITEMS [confirm] - Any value can be given for confirm. House items are placed in your inventory.

(continued)
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