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Old 10-11-2007, 01:13 AM  
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Default Re: New addition to ACT...Clerics rejoice!

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Originally Posted by Slippery View Post
Aeralik or someone stated that triggers remaining and amount remaining on wards was going to be added so that you could see it in maintained.
Group reactives do not show how many triggers they have remaining in the tool tip. I assume the dynamic data will not either. Additionally the secondary point of the old project was that you could see the charges left on other people's reactives. Of course back when the original project was created, you could stack like 4 single target reactives in series.

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Originally Posted by gandulfy View Post
anyone have a comprehensive list of dynamicdata commands?
Your EverQuest 2\UI\Default\eq2ui_gamedata.xml file is the comprehensive list. Most of the useful stuff is in the Stats node.
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Old 10-11-2007, 04:13 AM  
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Default Re: New addition to ACT...Clerics rejoice!

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Originally Posted by Pinski View Post
Bet it'll get added in the next GU, along with the whole poison dynamicdata thing they're going to add :P
Best thing is, you are right. ;) The dynamic data for number (of procs) remaining is currently on test and will go live with GU39.
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Old 10-11-2007, 05:03 AM  
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Default Re: New addition to ACT...Clerics rejoice!

Right, if you want to give it a try on Test, the auto-updating version of ProfitUI comprises a maintained window that shows the remaining value.
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Old 10-11-2007, 01:11 PM  
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Default Re: New addition to ACT...Clerics rejoice!

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Originally Posted by gm9 View Post
Right, if you want to give it a try on Test, the auto-updating version of ProfitUI comprises a maintained window that shows the remaining value.
My hero....

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