Crits...
This might just be more trouble than it's worth, but I was wondering if it would be possible to split standard hits and crit hits or provide an option to. I'd really like to see the difference between average damage and crit damage on both melee and CA's. While I understand the theory behind the way crits are supposed to work I'm rather interested in how it actually works out. With all the new items that are going melee more options (double attack, crits, CA damage) I'd like to be able to fine-tune my parse to look for more appealing setups.
Just a thought
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