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Too far away
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07-16-2008, 02:24 AM
Kaoru
Tartar Sauce
Character: Kaoru
Guild: Ascendant
Server: Unrest
Posts: 26
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Too far away
I am looking to have ACT beep when I am too far away from a mob to hit it.
The EQ2 text is: Your target is too far away! Move closer!
Can anyone help out with the exact code needed to make this happen?
Thanks
07-16-2008, 09:07 AM
the_mo
Regular
Character: Mayriia
Guild: DT
Server: Valor
Posts: 849
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Re: Too far away
use ".*Your target is too far away.*" (strip "") as a custom trigger and attach a beep/sound to it?
07-16-2008, 09:48 PM
Kaoru
Tartar Sauce
Character: Kaoru
Guild: Ascendant
Server: Unrest
Posts: 26
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Re: Too far away
Tried it, doesn't work.
07-16-2008, 11:10 PM
EQAditu
ACT Developer
Character: Aditu
Guild: Cataclysm
Server: Permafrost
Posts: 524
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3
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Re: Too far away
No offense, but I think you followed the instructions wrong, then.
07-17-2008, 12:09 AM
Cexi
Whatever
Character: Cexi
Guild: Exordium
Server: Everfrost
Posts: 762
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Re: Too far away
Quote:
Originally Posted by
the_mo
use ".*
?
Your target is too far away.*" (strip "") as a custom trigger and attach a beep/sound to it?
__________________
07-17-2008, 01:11 AM
EQAditu
ACT Developer
Character: Aditu
Guild: Cataclysm
Server: Permafrost
Posts: 524
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3
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Re: Too far away
That change is a negligible difference. Both will match the target line.
I will however give you points on the more
efficient
Regex. Approximately 37 steps verses 121.
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