Quote:
Originally Posted by arieste
CC is completely retarted, i have ZERO ranged things and my only stun can only used after a parry and has a long-ass cooldown to boot. i've fought a ranger and sorc one on one and it was terribly one-sided, i dont think i even got a hit in as i cant get close, they just ranged me 100% of the fight - sure i can stay up by healing myself for a while, but they just keep burning and rooting me.
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This is the gripe of nearly every single melee class in the game. Almost any ranged class can kite melee. This just becomes more and more apparent as you level up. Can't be 100% on this, but Templars (oh the irony) are the only melee class that gets a self movement impairing effect/immunity. Basically every melee class is at major disadvantage unless they have a dispelling or a snaring class with them.
I'm playing a 46 (ok, one bubble from 46) Cleric. Feels like a heavy cross between defiler and world of warcraft paladin. Solos incredibly well (downtime wat?) and is a decently fun class to play - if you completely ignore pve healing aggro =X