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Old 11-30-2009, 12:24 PM  
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Default Why are gladiators so terrible?

I know people always say wait until 50, gear, balance, etc but let's face it. The roles of our classes are defined by the time we hit level 25.

That being said, let's analyze this even more in PvE.

Gladiator defenders will always claim that a well geared gladiator will produce x results. Here's the problem I see with this. While a well geared gladiator can dps a certain amount after stacking crit or attack (lately i've been hearing of glads who go GS and stack attack. no idea on the results of that), there are four classes that can do much better if not the same with less gear (both scouts and both mages) AND bring something to the table with utility.

It's always given as some sort of one-sided comparison as well. "Well if the glad is well geared he'll blow everyone away". Yes, and that statement is also given in the context that the group's gear will stay exactly the same while the gladiator goes out and picks up all the uber gold gear +10 and a ham sammich. In reality, they'll be behind the pure dps classes.

As far as tanking goes, a templar does it better in 1/3 the gear. Better skills to build hate, better defense, better oh-shit abilities. Gladiators cannot tank in the same gear a templar does. They must do it in dps gear and here's why: hate. A gladiator in full tank mode may hold up well enough, but please believe that unless the rest of the group brings their dps down to under the gladiator's (which is already nonexistant with this type of spec) then aggro will be bouncing around. They have to go dps spec just to produce hate from the damage their doing. To make up for the loss, they need very, very good gear with good defenses to make up for not having a shield. Realistically, no one makes gladiators to tank, but fundamentally, they are very flawed as tanks. An uber one can handle Dark Poeta, but even they have problems doing it. That being said, why make a gladiator tank when a templar does it much easier?

Utility... They have access to a root and a stifle, but leave that to the mages. Gladiators once again bring something to the table that another class can do better. The only real utility a gladiator could possibly have is knockdown spam if you could call that utility.

The usefulness isn't there. Everything they could possibly bring to a group can either be made trivial or outright replaced by another class.

In PvP: Gladiators come out a lot better in PvP than PvE. IMO this class is really a pvp class, and one meant for large scale pvp. Gladiators can hit very hard and take hits as well. PvP is where their limited crowd control and knockdowns come into play because PvP isn't a controlled environment like a PvE dungeon crawl and many times you can't always rely on one person to get a root in or something. Only real issue with glads in PvP is that they're a melee class, and susceptible to ranged classes that will obviously kite them forever to keep them away when given the chance ( and usually they are since gladiators are dangerous if left to attack someone in pvp )

TL;DR Gladiators are useless in PvE compared to everybody else.
TL;DR Gladiators are dangerous in PvP but they inherit the flaws of being a melee class in Aion.
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Old 11-30-2009, 01:47 PM  
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Default Re: Why are gladiators so terrible?

I'm raising a glad atm.

I can speak from experience, that when I'm on my ranger, gladiators are free ap. Even lvl 50 ones. Although, I think that's not only because they have to invest several million in Ankle Snare to even have a chance against basicly anyone, except 'sins, but also because a very high % of the glad population is made up of retards and botters, absolutely clueless of how to play.

Not saying it's omgbbq great, I'll reserve judgement until at least 30+ when mine is twinked for real.

My experience of glads in pve is again, a majority are retards, but the ones that have been decent replaced the sorc by offtanking in SR nps. That really sped up the runs, everyone that had ae used it etc. I liked it.

As far as roots being done better by other classes, I disagree. The Ankle Snare stigma is one of the most lethal cc's ingame, a close runner-up to fear in it's current incarnation. It's a 25m, 10sec root+1k evasion decrease, that you cannot pot out of. Of course this is for pvp, roots in pve is just a last ditch measure when things go fubar.

Throw in Unwavering Devotion, another few mils in stigma cost, and that pansy-ass glad turns into something pretty scary in pvp. Being almost immune to any kind of cc? Check. I never faced one fully decked out in all the necessities, but I suspect it will be quick, and painful.

As far as I see it, gladiator is like chanter, a group player that is decent at best solo. I'll find out first hand how it is soon enough. I disagree that it's some kind of scrub class, it has a good role, but needs major investment to fill it properly.
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Old 11-30-2009, 04:02 PM  
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Default Re: Why are gladiators so terrible?

I disagree completely. The 50 glad's I've grouped with were next to required for Lord Lanuk etc. +sorc's parse higher when evryone can ae, + if you have 3 mobs the glad tops the parse easily (while Ot'in). Only loss in dreg for us was when the other group had 2 glads and locked down 2 addition peeps in my group. Plan on rolling one up for fun once i get my main settled in a little more gear.
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Old 11-30-2009, 05:38 PM  
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Default Re: Why are gladiators so terrible?

Quote:
Originally Posted by Raiki View Post
I'm raising a glad atm.

I can speak from experience, that when I'm on my ranger, gladiators are free ap. Even lvl 50 ones. Although, I think that's not only because they have to invest several million in Ankle Snare to even have a chance against basicly anyone, except 'sins, but also because a very high % of the glad population is made up of retards and botters, absolutely clueless of how to play.

Not saying it's omgbbq great, I'll reserve judgement until at least 30+ when mine is twinked for real.

My experience of glads in pve is again, a majority are retards, but the ones that have been decent replaced the sorc by offtanking in SR nps. That really sped up the runs, everyone that had ae used it etc. I liked it.

As far as roots being done better by other classes, I disagree. The Ankle Snare stigma is one of the most lethal cc's ingame, a close runner-up to fear in it's current incarnation. It's a 25m, 10sec root+1k evasion decrease, that you cannot pot out of. Of course this is for pvp, roots in pve is just a last ditch measure when things go fubar.

Throw in Unwavering Devotion, another few mils in stigma cost, and that pansy-ass glad turns into something pretty scary in pvp. Being almost immune to any kind of cc? Check. I never faced one fully decked out in all the necessities, but I suspect it will be quick, and painful.

As far as I see it, gladiator is like chanter, a group player that is decent at best solo. I'll find out first hand how it is soon enough. I disagree that it's some kind of scrub class, it has a good role, but needs major investment to fill it properly.
Don't forget Slaughter. And even with Unwavering Devotion, some CC isn't affected by it and mages / rangers will not hesitate to use it on you. People aren't stupid enough to let a gladiator run around freely if they can't help it, which shows how well aware everyone is of a glad's ability to spike damage and spam knockdowns.

The class is really meant for PvP and it's hard to justify their position in a group in PvE when all people are concerned about is how to get something done in the laziest fashion possible.
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Old 11-30-2009, 06:36 PM  
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Default Re: Why are gladiators so terrible?

my experience is that they are very dangerous in grp play, i felt they have more CC than assassins with all their knockdowns.

Also, with the roots etc they arent that bad in air combat.
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Old 12-21-2009, 04:22 PM  
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Default Re: Why are gladiators so terrible?

Quick update on my lil glad project. Been slacking alot cause I'm lvling in a trio +playing the ranger.

Here's the profile

Nub Glad

Did +atk spec until 30 and just changed to critbuild with the atk-speed weapon. Really starting to kick some ass now. Trio is glad/sin/chanter. We trioed NTC start to finish at lvl 25. Fuck cc, rly, such a waste of time on lower end instances.

At the moment we farm the lvl 33-34 kyola temple mobs for FT key. Tanking and killing 3-4 at a time is a breeze. With some lucky crits a mob is down in 5 seconds or less. We also killed a lvl 35 named elite, only noticing it was elite halfway through the fight. Near capped evasion/parry +decent pdef/hp is sweet.

Didn't rly pvp at all yet, but we'll probably tear morheim a new hole at lvl 33. I'm also eagerly awaiting UD, to laugh at cc classes.

Thus far, it's exactly as I thought, alot of glad players are simply retarded. The class is quite capable, especially in a well played group.
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Old 12-21-2009, 04:37 PM  
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Default Re: Why are gladiators so terrible?

i wanna find a aion group of people i can lvl up with

i just resubbed again.
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Old 12-21-2009, 04:52 PM  
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Default Re: Why are gladiators so terrible?

Yea, having a perma-group really lifts the game another notch.

Edit: Oh and WB to the game.
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Last edited by Raiki; 12-21-2009 at 04:54 PM.
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Old 12-22-2009, 11:41 AM  
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Default Re: Why are gladiators so terrible?

Gladiators are the Bruisers of Aion.
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Old 12-23-2009, 05:36 AM  
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Default Re: Why are gladiators so terrible?

Pimak, you fag. Elyos or Asmo?
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