For the record, I have raided everything possibly in EQ2 before the latest SOE money maker, adventure pack. I now have also raided everything possible in WoW excluding most of Naxxramas. My guild is 3 bosses into Naxx and working at more every day.
If you want any insight on either game, please continue reading. If not, fuck off and diaf.
Quote:
Originally Posted by Koenig
You can't convince people that wow is better than eq2, I used to be the same way untill I bought a new mobo and it came with a wow trial. I laugh everytime I think about the shit I used to talk on wow without ever trying the game. I havn't raided in wow but just reading about it is more exciteing than playing eq2. eq2 needs to quit throwing random content out that makes no sense and doesn't progress in anyway and just do exactly what wow does.
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I was the same way, "blah blah blah WoW is for little children" "it looks too cartoony" etc..
Then I finally realized how dumb EQ2 raiding had become.
Let's break your average EQ2 raid encounter down.
90% of EQ2 raids (not sure about the gay new advpack) are won on the pull. I remember nights where it took Vagabonds over 2 hours to pull Lord Vyemm. Random agro changes on incoming, random resets, etc. Everytime that we made perfect pulls, we won.
5% of EQ2 raids are in the first 15% of a fight. If you stablized your tank, threw on your 1500 debuffs, bam, win.
4% was luck. Tarinax/Vyemm wiping hate 1 second before their frontal AoE anyone?
1% was the last 85% of the fight. Now and then you had a healer go LD or something and you couldn't kill something because one healer was the whole dam raid because buffs are group only making them retarded.
In WoW, everyone has a job, every class is useful, if one priest goes LD you can still win with actual player skill. Fights are based on skill rather than pulling luck. Fights last 20 minutes and mobs have such extraordinary mechanics that if they added any WoW content to EQ2 people in EQ2 would get totally owned.
Lets now talk about progression. Sure in the early days of WoW there wasn't much to do. Blizzard gave people time to earn progression. You needed to farm 5 and 10 man zones to even compete in Molten Core. You need to farm Molten Core in order to have a snowballs chance in hell in Black Wing Lair. You need to farm BWL in order to own up AQ. Then there's Naxxramas. This zone is quite possibly the best designed, most well thought out zone in any MMO ever. Every boss is totally unique. Every fight requires people to have the best of the best possible gear. Every fight requires people to actually do their jobs for 20 minutes and not slack off.
EQ2 progression? I don't see it anywhere. Shit, DoF is like the only expansion that EQ2 had close to any kind of progression and half of it is still broke. You had the stupid zone with the genies (the name eludes me atm) which was pretty easy, then you had the Gates of Aket Aken which was slightly harder. Into zones like DMP/PoS/FoL. The only problem with this was that none of the gear scaled. Most of the best gear came from the easiest zones. EQ2 itemization was so random it was pathetic. Oh, and don't forget about.. THE WRATH OF FURY!
Oh and if you want to talk opening day content. What did EQ2 have? Some contested spawns that dropped wooden boxes? Prismatic quest, was pretty much it for a long time until they released those 15 minute instances that you had to spend 10 minutes zoning around to get to EVERY FUCKING DAY (Zalak, MotM, etc.)
Graphics, well shit, WoW IS more cartoony. WoW is also a lot more clean. It's more crisp. You also don't need Jesus the Computer to run WoW. That aside, it's honestly a matter of opinion. Do you want to play a fantasy MMO with strigid and realistic graphics, or do you want to play a fantasy MMO with a huge spectrum of colors and a fantasy look? Oh and, every single item in WoW has a pretty much unique look. You equip a new item, you can actually see the difference on your character.
http://www.worldofwarcraft.com/info/items/armorsets/
And what does one in EQ2 do when raids are over? You all just stand around in a circle jerk watching the time go by? Shit in WoW there's always shit to do. You can run any one of like 10 high level instances. You also have the option of PvP, which in itself is a whole new arguement.
WoW also has the classic MMO feal to it. You go to any major city in WoW on any server, you will see hundreds of people chilling there. Standing around town, bullshitting with eachother, dueling, etc. EQ2 is 100% instanced, people run around their homes all day with no contact from the outside gaming world. It just didn't feel right.
Ah well, face it EQ2 people, the best times had were in T5. The T5 contested spawns in EQ2 > WoW. That's all EQ2 has on WoW, nothing more.
If you want to watch some real raiding videos goto
http://www.warcraftmovies.com and look up "C'thun" "Razorgore" "Four Horsemen" "Anub'Rekhan" "Nefarian" "Ragnaros".
Have fun sucking in EQ2 bitches!