Quote:
Originally Posted by Corydonn
Not to be a hater or anything but... Is exploiting the sacs out of the fight really clearing it? I mean... The fight becomes even more easy and it seems the whole thing would become as boring as watching paint dry or something.
Edited to add evidence of how its done or something.
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Wow, where this come from. IDK what you are talking about. That is not my guild chat, how does that prove anything?
Also, all I know is I had MA make a /target a Digestive Sac macro and things started dieing. Took us 2hrs and 4-5 pulls this time around on the name. We spent 2 other weeks on this mob also.
Also werent these considered exploits then turned into strat when others used them? What makes this(Thugaa) fight much different from these, if there was a way to make it easier?:
- T-Nax- fight in water cause coding makes knockback not happening there. Was sposed to be fixed, never was.
- Velucidae- Fight at top of stairs and burn, dont worry bout flowers.
- Gnorbl- Reflect his damage and someone gets 900k dps one shot.
- Contested Mayong- Pull to front entrance using Amazing Shot, no need to clear to him, will not pull zone,have other groups keep area clear of heroics. Amazing Shot nerfd. this required alot of manpower though, so only a few could really pull this off.
The KoS ones were happening before EoF release, and Mayong was a pull we were told can happen and I saw it at least twice.
And there were quite a few more, I just can't remember them all. I just remember these coming to a past guild I was in last year from a prominent raid guild still active today. At least that is what I was told.
All I know is my guildmates did a great job keeping me up and killing the bitch.