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Old 11-11-2007, 05:43 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
For people like you with reading comprehension problems. Obviously you didn't read what I posted, maybe go back and read it again cause the argument flew over your head buddy. BTW Combat Stealth is not the STEALTH!!! Shroud is.

YES IT REALLY GIVES +8% DAMAGE ON SHROUD ..CEPT IT DOESN'T

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Old 11-11-2007, 05:59 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Steelbadger View Post

Gonzo; Huh? poison-x has pretty much told you why you're wrong, please ensure you have your facts straight before expounding them unto us so confidently.
What fact?? I have stated nothing but facts, please go reread the post. Your 3rd line was exactly what I am stating. I am not stating that it works or it doesn't. Your post in another thread where you tried it out shows it doesn't. What I am disagreeing with is simple mis-reading of its effect. WHY?? because that is what is stated on the effects of Concealment and Obfuscation.

AGAIN!!!

Obfuscation states "Combat art damage on the following attack made from stealth is also increased." Is that NOT a fact??? Is it not also Not a fact that Combat Stealth is the cast that applies Shroud to the Target?? Is it NOT also a fact that Shroud also grants "Stealth to the caster"?? My argument should becoming clear by now.

As for the Hard coding, Obfuscation effect becomes active once the caster is in Stealth and then applied to the preceding Combat Art. The argument is that Combat Stealth is the STEALTH, which is completely incorrect. Shroud is the station where Obfuscation's effect becomes active. Remember this, "Combat art damage on the following attack made from stealth is also increased". Combat Stealth is the post-effect applied immediately after the Combat Art once Concealment is activated, which is what grants Stealth and lets this chain continue.

I really cant make it an clearer. Bottom line is Combat Stealth is not STEALTH, period. The .1 second Combat Stealth is not where Obfuscation takes effect, please just go read the description of Obfuscation.
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Old 11-11-2007, 06:01 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Poison-X View Post
YES IT REALLY GIVES +8% DAMAGE ON SHROUD ..CEPT IT DOESN'T
You seriously cant be that $%^&*(. Or you are really trying hard to save face. But ok, the +8% in applied to the Combat art not the Shroud. WoW!! Come on man, step up your game. That is just sad! Reading Comprehension FTW!
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Old 11-11-2007, 06:02 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
What fact?? I have stated nothing but facts, please go reread the post. Your 3rd line was exactly what I am stating. I am not stating that it works or it doesn't. Your post in another thread where you tried it out shows it doesn't. What I am disagreeing with is simple mis-reading of its effect. WHY?? because that is what is stated on the effects of Concealment and Obfuscation.

AGAIN!!!

Obfuscation states "Combat art damage on the following attack made from stealth is also increased." Is that NOT a fact??? Is it not also Not a fact that Combat Stealth is the cast that applies Shroud to the Target?? Is it NOT also a fact that Shroud also grants "Stealth to the caster"?? My argument should becoming clear by now.

As for the Hard coding, Obfuscation effect becomes active once the caster is in Stealth and then applied to the preceding Combat Art. The argument is that Combat Stealth is the STEALTH, which is completely incorrect. Shroud is the station where Obfuscation's effect becomes active. Remember this, "Combat art damage on the following attack made from stealth is also increased". Combat Stealth is the post-effect applied immediately after the Combat Art once Concealment is activated, which is what grants Stealth and lets this chain continue.

I really cant make it an clearer. Bottom line is Combat Stealth is not STEALTH, period. The .1 second Combat Stealth is not where Obfuscation takes effect, please just go read the description of Obfuscation.
You're retarded. THE PROBLEM IS THAT THE +8% CA DAMAGE IS BEING PLACED IN THE COMBAT STEALTH PORTION WHICH IS WHY IT'S BROKEN YOU FUCKING MORON. Seriously, learn to read and until then please stop being a fucking moron. This is what people are arguing, arguing that it is BROKEN. Just shut the fuck up and stop being a fucking moron who can't read.
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Old 11-11-2007, 06:04 PM  
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Default Re: No, WIS is NOT fixed.

Wow for someone who tells me I cant read, your going to try to tell me that is NOT what is stated on the effects of those abilities. HAHAHAHAHAAH!!!!!

Last edited by Gonzo : 11-11-2007 at 06:05 PM.
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Old 11-11-2007, 06:09 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Pinski View Post
THE PROBLEM IS THAT THE +8% CA DAMAGE IS BEING PLACED IN THE COMBAT STEALTH PORTION WHICH IS WHY IT'S BROKEN YOU FUCKING MORON.
THAT IS WHAT I AM SAYING THE WHOLE FUCKING TIME. LEARN TO READ!!!!!

HERE IT IS AGAIN!!!

As for the Hard coding, Obfuscation effect becomes active once the caster is in Stealth and then applied to the preceding Combat Art. - Gonzo

Last edited by Gonzo : 11-11-2007 at 06:10 PM.
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Old 11-11-2007, 06:23 PM  
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Default Re: No, WIS is NOT fixed.

Following instead of succeeding. Sorry if that is where the confusion is.
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Old 11-11-2007, 06:27 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
THAT IS WHAT I AM SAYING THE WHOLE FUCKING TIME. LEARN TO READ!!!!!

HERE IT IS AGAIN!!!

As for the Hard coding, Obfuscation effect becomes active once the caster is in Stealth and then applied to the preceding Combat Art. - Gonzo

wtf is wrong with you? really? IF you examine some ca then hit concealment and kill some fucking level 1 rat in town and examine the CA again the damage IS EXACTLY THE FUCKING SAME BECAUSE IT REALLY DOESN'T WORK... its not going to fucking add +x% damage right before the fucking ca lands...

IF you examine a CA then hit stealh and examine it again it CHANGES RIGHT THEN AND THERE OMFG !!
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Old 11-11-2007, 06:34 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Poison-X View Post
wtf is wrong with you? really? IF you examine some ca then hit concealment and kill some fucking level 1 rat in town and examine the CA again the damage IS EXACTLY THE FUCKING SAME BECAUSE IT REALLY DOESN'T WORK... its not going to fucking add +x% damage right before the fucking ca lands...

IF you examine a CA then hit stealh and examine it again it CHANGES RIGHT THEN AND THERE OMFG !!
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Old 11-11-2007, 07:00 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
THAT IS WHAT I AM SAYING THE WHOLE FUCKING TIME. LEARN TO READ!!!!!

HERE IT IS AGAIN!!!

As for the Hard coding, Obfuscation effect becomes active once the caster is in Stealth and then applied to the preceding Combat Art. - Gonzo
Anybody who thought the crushbone wartooth was better that the planar orb is a dumbass in my book
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