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Old 11-11-2007, 07:01 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Poison-X View Post
wtf is wrong with you? really? IF you examine some ca then hit concealment and kill some fucking level 1 rat in town and examine the CA again the damage IS EXACTLY THE FUCKING SAME BECAUSE IT REALLY DOESN'T WORK... its not going to fucking add +x% damage right before the fucking ca lands...

IF you examine a CA then hit stealh and examine it again it CHANGES RIGHT THEN AND THERE OMFG !!
Honestly man your delusional or you just cant understand what I wrote. I am sorry for whatever it is. You are basically trying to disagree with me over the obvious. I never stated the 8% bonus applied to Shroud, but thank you for the Screenshot. I never said it worked, actually I agree it doesn't. My argument was stating why it doesn't work.

Ill rewind and state what I am saying. Obfuscation does NOT have anything to do with Combat Stealth and your reasoning that it is NOT working because it Expires in .1 seconds (before you can use a CA that would get the bonus). I mean is it really that hard to understand.

The 8% bonus obviously is intended to effect the CA following stealth. Thanks for the entertaining counter-argument, but honestly read and understand before you post.
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Old 11-11-2007, 07:16 PM  
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Default Re: No, WIS is NOT fixed.

28% hurricane > wis

End of story.
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Old 11-11-2007, 07:22 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Priceless View Post
Anybody who thought the crushbone wartooth was better that the planar orb is a dumbass in my book
Yeah I agree. I was a dumbass. But I am not trying to be right or wrong just stating the obvious that I feel has been overlooked or may be the reason by Obfuscation's bonus isnt working with Concealment and should, at least in my opinion.
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Old 11-11-2007, 07:24 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by hearth View Post
28% hurricane > wis

End of story.
I was specced STA at the beginning too. Only problem is there was nothing to hurricane.
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Old 11-11-2007, 07:30 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
The 8% bonus obviously is intended to effect the CA following stealth.

Wow no shit really?

Turn on stealth you get +x% bonus to ca's you can see them change..
Turn off stealth without even casting anything and that bonus goes away.

Why? because its hard coded into the stealth itself.. just like its hard coded into the 0.1 second combat stealth.

The way stealth should be coded is like

Stealth {
Applies Extradamage
-Increases the damage on the next combat art by +X%
-Dispelled when target uses a combat art
-This effect will trigger 1 time

Applies stealth
-reduces movement speed blah blah blah
-places caster into stealth
-dispelled when target takes damage
}

Some shit like that and you should have the normal stealth icon in maintained and an icon for 'extradamage' right before it.

See how it cannot possibly work ever.
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Old 11-11-2007, 07:50 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Gonzo View Post
Honestly man your delusional or you just cant understand what I wrote. I am sorry for whatever it is. You are basically trying to disagree with me over the obvious. I never stated the 8% bonus applied to Shroud, but thank you for the Screenshot. I never said it worked, actually I agree it doesn't. My argument was stating why it doesn't work.

Ill rewind and state what I am saying. Obfuscation does NOT have anything to do with Combat Stealth and your reasoning that it is NOT working because it Expires in .1 seconds (before you can use a CA that would get the bonus). I mean is it really that hard to understand.

The 8% bonus obviously is intended to effect the CA following stealth. Thanks for the entertaining counter-argument, but honestly read and understand before you post.
His reasoning is completely correct. You're fucking retarded. Get this, the 8% bonus is only available during the 0.1s that Combat Stealth is available. Guess what, you won't get any CAs off during that time period, once you go into Shroud(the actual Stealth, you know), you will get 0, get this 0, bonus. If you can't understand that from the mechanics, this is why you're a fucking moron. The fact is IT DOES have to do with Combat Stealth, because that's what the fucking picture shows. Until then, please just shut the fuck up.
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Old 11-11-2007, 08:54 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Poison-X View Post

Why? because its hard coded into the stealth itself.. just like its hard coded into the 0.1 second combat stealth.
And this is where I disagree with you. Combat Stealth is NOT a stealth and does not trigger Obfuscations effect. Combat Stealth is pretty much "Masked Attack". It is simply telling the game to put you in stealth after the CA, but it isn't stealth. "Shroud" is the stealth in Concealment.

As far as coding, the Obfuscation code should not be coded with Stealth. It would be coded with the CA in same way that our stealth attack can only be used coming from stealth.

The Code should be in simple form (as in not witting the actual language just illustration):

"Combat Art"
/stealth="true"
//Obfuscation ="true"
-Bonus to damage
//Obfuscation="false"
-damage registers normally
/stealth="false"
//Obfuscation="true"
-damage registers normally
//Obfuscation="false"
-damage registers normally

Of course the line of coding for just 1 Combat art would be several more lines covering pretty much everything. Also Obfuscation would be coded in it's own line and would be identified by the Combat art's code as to whether it is present or not. If so, it is probably compressed even more.

However the very reason it doesn't work is that Concealment is not coded for Obfuscation AT ALL. Probably why after all this time, it was never changed to be so also. I dont know, maybe SOE can answer that one for us. Weird thing is it is in the examine window of Concealment.

I doubt and I really mean I doubt (without indisputable proof) that "Combat Stealth" was coded with Obfuscation simply because it has no barring on its effect. It's not a stealth and it does no damage, period. It would be a complete waste of code and thus NO EFFECT on whether Obfuscation works with Concealment.

The problem is somewhere else. I disagree with you and thats fine.

Last edited by Gonzo : 11-11-2007 at 08:56 PM.
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Old 11-11-2007, 09:02 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Pinski View Post
His reasoning is completely correct. You're fucking retarded. Get this, the 8% bonus is only available during the 0.1s that Combat Stealth is available.
No sorry dewd your retarded. The 8% bonus is to the combat art casted following stealth. Has Absolutely Nothing to do with stealth in it's description.
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Old 11-11-2007, 09:37 PM  
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Default Re: No, WIS is NOT fixed.

So are you saying for an alternet fix they should just increase the damage on stealth based combat arts by +X% the second you start putting points into the AA?

Sorta like the bleeding aa puts all the green aa text on the top of dot ca's?

That would work fine too but its lazy coded and I gave the simplest lazy dev fix that is more likely to get results we want.
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Old 11-11-2007, 09:45 PM  
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Default Re: No, WIS is NOT fixed.

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Originally Posted by Pinski View Post
You're fucking retarded. Get this, the 8% bonus is only available during the 0.1s that Combat Stealth is available.
Really?? Ok im done im breaking your heart now.

A few questions:

Is Obfuscation an active ability or passive?? Is it like "perfectionist" or is it like "honed Reflexes"??

It's like Perfectionist which means it is a passive ability. Nothing changes this, which means it comes on the second you load your game and never stops running its effect. What this means for your argument. Nothing breaks it from working at any point. Combat Stealth does not change this. I mean come on, your argument is Combat Stealth stops this from being active. Shoot yourself, please.

What is Obfuscations effect??

"Combat art damage on the following attack made from stealth is also increased".

What part of Concealment grants is Stealth??

Shroud. It is applied on the termination of Combat Stealth. In the description, you can clearly see Shroud is what "grants stealth to caster".

How long does Shroud last??

36 seconds. Plenty of time for you to hit any combat art of your choice. You can even go check yourself by using it to one shot a city rat. And after you use your CA with Concealment you will drop into stealth and remain there for the 36 seconds if you so choose.

Where is the Obfuscation bonus??

It's on the Combat Art used while in stealth ("Shroud").

Put those together and your argument is completely flawed.

Like I said Obfuscation isn't working because it is not intended too not because "Combat Stealth" keeps it from working. Anyways thats it for me, I'll be the retard/moron to those that are close-minded anyday.

Last edited by Gonzo : 11-11-2007 at 09:48 PM.
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