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Old 12-04-2007, 12:30 AM  
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Default Re: New AA's?

Think about it... those CA's that usually take long (bow attacks/ae's point blank shot) now are pretty damn fast.... and those that are 0.5 are now supersonic..... the effect becomes more apparent with large amounts of +ca dmg

think about it.... .35 + .25 = .60 per fast ca = in 3 seconds 5 ca
.50 + .25 = .75 per fast ca = in 3 seconds 4 ca

in 9 seconds i have cast 15 CA while you have done 12 ..lets say for arguments sake all the CA we cast are 1k dmg instant and with a 500+ ca mod (max).. so 1500 per CA..

Poise assassin has done 22500 dmg/9secs = 2500 CA dps
Non poise assassin does 18000 dmg/9secs = 2000 CA dps

POISE FTW

so poise >intox

BTW if you spec poise.. always run power tap adornments in both weapons.. because that becomes your dps limiting factor now

now think of this...your average trash burn fight... you never get all your CA in... with poise you do
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Old 12-04-2007, 03:30 AM  
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Default Re: New AA's?

Intox is annoying anyways, I'm glad I could get away from it.

edit- spelling
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Old 12-04-2007, 09:14 AM  
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Quote:
Originally Posted by Skratt View Post
Think about it... those CA's that usually take long (bow attacks/ae's point blank shot) now are pretty damn fast.... and those that are 0.5 are now supersonic..... the effect becomes more apparent with large amounts of +ca dmg

think about it.... .35 + .25 = .60 per fast ca = in 3 seconds 5 ca
.50 + .25 = .75 per fast ca = in 3 seconds 4 ca

in 9 seconds i have cast 15 CA while you have done 12 ..lets say for arguments sake all the CA we cast are 1k dmg instant and with a 500+ ca mod (max).. so 1500 per CA..

Poise assassin has done 22500 dmg/9secs = 2500 CA dps
Non poise assassin does 18000 dmg/9secs = 2000 CA dps

POISE FTW

so poise >intox

BTW if you spec poise.. always run power tap adornments in both weapons.. because that becomes your dps limiting factor now

now think of this...your average trash burn fight... you never get all your CA in... with poise you do
The recast timer is still the same, however.
so its more like you have more waiting on the re pop, so you can caste it again. I will give you there is a slight increase of dps with that, but thats not important

you get 3 lines and 2 end abilities,

in them 3 lines you have to have,,,,meelee crits, spell crits, and 28 percent AE auto attack ((yes the raid zones have plenty of multi person encounters, the first one I stepped foot in was majority AE encounters.

if you don't have them 3 your missing dps, they are greater then all. You simply can not have all 3 of them and still have pose.

Therefore pose is out.
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Old 12-04-2007, 11:01 AM  
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Default Re: New AA's?

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Originally Posted by Stinkfinger View Post
in them 3 lines you have to have,,,,meelee crits, spell crits, and 28 percent AE auto attack ((yes the raid zones have plenty of multi person encounters, the first one I stepped foot in was majority AE encounters.
Please tell me what game you're raiding that has a zone in its newest expansion that features multi-mob encounters, because its not RoK.
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Old 12-04-2007, 11:14 AM  
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Default Re: New AA's?

Realm of protector is mostly AE fights, only a few single fights half of which are simple trash.

as I go and if I start seeing no ae fights in certain zones, perhaps, I will spec different according to zone, ect, thats a possibility, but there certainly is not lack of AE in the group instances and the first raid zone was more then half ae, so, I will see personally and then make that judgment.

oh btw thoese that listened to me and took getaway will be happy they did there as well, at least 4 encounters that start with a massive AE that cant be jousted, distance don't matter and its a small room anyway.

Last edited by Stinkfinger; 12-04-2007 at 11:28 AM.
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Old 12-04-2007, 11:31 AM  
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Originally Posted by Stinkfinger View Post
The recast timer is still the same, however.
so its more like you have more waiting on the re pop, so you can caste it again. I will give you there is a slight increase of dps with that, but thats not important

you get 3 lines and 2 end abilities,

in them 3 lines you have to have,,,,meelee crits, spell crits, and 28 percent AE auto attack ((yes the raid zones have plenty of multi person encounters, the first one I stepped foot in was majority AE encounters.

if you don't have them 3 your missing dps, they are greater then all. You simply can not have all 3 of them and still have pose.

Therefore pose is out.
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You can set up your AA's however you like but if your running out of things to cast and your sitting around waiting for things to refresh you may want to look at your casting order again. Your screwing yourself out of DPS regardless of what AA line you went with.

Once you get that sorted out, I think you should try Poise again. You will definitely see how good it is but up to you.
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Old 12-04-2007, 11:47 AM  
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Default Re: New AA's?

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Originally Posted by Stinkfinger View Post
Realm of protector is mostly AE fights, only a few single fights half of which are simple trash.
Protector has one AE pull. The first four named have two heroic adds that I seriously doubt get kept in your frontal arc anyway, where they'd have to be for AE autoattack to make a difference. The adds also die retarded fast.

The majority of the first four boss fights are single target, Doomcoil is single target and the final named is single target.

HARDLY mostly AE fights.

Venril Sathir = single target
Overking = has adds (woo!)
Thuuga = single target
Pawbuster = single target
Leviathan (and his trash) = single target
VP = 99% of the goddamn zone is single target

You fail.
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Old 12-04-2007, 11:49 AM  
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Default Re: New AA's?

Quote:
Originally Posted by Gonzo View Post
You can set up your AA's however you like but if your running out of things to cast and your sitting around waiting for things to refresh you may want to look at your casting order again. Your screwing yourself out of DPS regardless of what AA line you went with.

Once you get that sorted out, I think you should try Poise again. You will definitely see how good it is but up to you.
That post did not make much sense. What I said was

Pose will let you cast faster, but the timer on your CA's will be the same. So yeah you will be able to get more CA's in but only by a small fraction

On AE encounters, you will do a allot more damage with STA line.

Now the argument is, "there are no AE encounters" maybe thats true, but the first zone I went in was more then half AE and the group instances are allot of AE. and going by SoE has always designed zones this is hard to believe.

So right now, STA for me is the way to go, if I start going to zones with zero AE stuff, then I may be open to trying pose.
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Old 12-04-2007, 11:52 AM  
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Originally Posted by Gaige View Post
Protector has one AE pull. The first four named have two heroic adds that I seriously doubt get kept in your frontal arc anyway, where they'd have to be for AE autoattack to make a difference. The adds also die retarded fast.

The majority of the first four boss fights are single target, Doomcoil is single target and the final named is single target.

HARDLY mostly AE fights.

Venril Sathir = single target
Overking = has adds (woo!)
Thuuga = single target
Pawbuster = single target
Leviathan (and his trash) = single target
VP = 99% of the goddamn zone is single target

You fail.
Dude, 4 names right in a row are AE and adds are not heroic....
there is a raid party encounter like 6 to 8 mobs.

there are only 3 single encounters in that entire zone that you pointed out.
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Old 12-04-2007, 12:01 PM  
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Default Re: New AA's?

If your raid doesn't kill the two adds that are with the first four named like, almost instantly, then ya I guess STA works for you.

But okay, lets count protectors as AE, I still win. Of course I've killed all the instanced content in RoK save the final two named in VP. So I speak from experience and you're just guessing.

So whatever.

I don't care if you do shitty dps man, I'm just trying to help those who want to better themselves, and taking STA over AGI in RoK isn't going to accomplish that.
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