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Old 12-22-2007, 03:45 PM  
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Default Re: Exessive Bleeding AA= more hate??

If you know how to play an Assassin to it's fullest potential. You will know why EB does increase DPS. It's not just "Concealment" but the very reason we hit one CA over another when they are both up. Whether it is the best choice or not is still debatable.
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Old 12-22-2007, 03:51 PM  
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Default Re: Exessive Bleeding AA= more hate??

Lol....dude, you will still do the same spike damage in the begining of the fight with or without EB. If the fight happens to end then, you will have the same DPS with or without EB. On fights where this is applicable (where the mob dies almost immediately), the time the EB would reduce the fight is so damn minimal that any claimed increase in DPS by EB would be just pure chance, period.
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Old 12-22-2007, 03:51 PM  
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Default Re: Exessive Bleeding AA= more hate??

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The only things that affect your DPS are things that increase your damage/ attack speed or decrease your recast/recovery time. Do you not get this? EB does not affect any of these. Shortening the length of the fight 10seconds doesn't not increase your dps.....ffs
Sure. But this statement here shows me you have absolutely no clue how to play your class and anything about it. You probably just smash CA's just because they light up and there is no logic behind it. Probably hit Scarring Blow when Velium Strike is up. Believe me if you did, that lightbulb above your head would turn on and then you would "get it".
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Old 12-22-2007, 03:56 PM  
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Default Re: Exessive Bleeding AA= more hate??

Please don't resort to telling me I don't know how to play my class, that's weak. I'm telling you how it is, pure and simple.
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Old 12-22-2007, 03:58 PM  
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Default Re: Exessive Bleeding AA= more hate??

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Sure. But this statement here shows me you have absolutely no clue how to play your class and anything about it. You probably just smash CA's just because they light up and there is no logic behind it. Probably hit Scarring Blow when Velium Strike is up. Believe me if you did, that lightbulb above your head would turn on and then you would "get it".
Also, please enlighten me oh wise one as to how you can come to the conclusion that I don't know how to play my class from that statement? Break it down for me, seriously.
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Old 12-22-2007, 04:02 PM  
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Default Re: Exessive Bleeding AA= more hate??

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Please don't resort to telling me I don't know how to play my class, that's weak. I'm telling you how it is, pure and simple.
Yeah if that is how you think it is, I am sorry but you DO NOT get it. You think increase CA damage, haste, and buffs are the ONLY thing that makes your DPS what it is. Sorry if your limitation to the knowledge of your class ends there, but there is alot more to it than that. So sir, please don't try to correct me with your ignorance on the class.
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Old 12-22-2007, 04:04 PM  
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Yeah if that is how you think it is, I am sorry but you DO NOT get it. You think increase CA damage, haste, and buffs are the ONLY thing that makes your DPS what it is. Sorry if your limitation to the knowledge of your class ends there, but there is alot more to it than that. So sir, please don't try to correct me with your ignorance on the class.

Again, break it down for me wise one. I'm all ears.
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Old 12-22-2007, 04:50 PM  
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Default Re: Exessive Bleeding AA= more hate??

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Lol....dude, you will still do the same spike damage in the begining of the fight with or without EB. If the fight happens to end then, you will have the same DPS with or without EB. On fights where this is applicable (where the mob dies almost immediately), the time the EB would reduce the fight is so damn minimal that any claimed increase in DPS by EB would be just pure chance, period.
WRONG!!! If you got the same damage from Concealment in every fight, the damage is then divided by the time the encounter took. In a shorter fight, the DPS would be higher than if the fight was longer. DPS = damage/time. Is there another way DPS is calculated that I am not aware of???

Now the other argument is that if the fight lasted longer, that I would do more damage which would EVEN OUT. WRONG!! If you know how to play your class, in which I would be terribly surprised if anyone did anything other that what I am going to say. Plus I am sure any good player would be familiar with this. It's called "DPS Efficiency".

What does "DPS EFFICIENCY" mean? It is using the CA's that will give you more damage in that particular order when they are up. Simple Question. If Scarring Blow and Velium Strike were both up, which would you hit first. If you think Scarring, delete your toon now cause your a fucking embarrassment to every DPS class out there.

Take this to the last 10 seconds of a fight, and you follow this rule and cast the CA's that do the most damage first and in that order. I will use simple numbers to illustrate this point, however you can insert whatever you want and it will turn out with the same results. Ill do in increments of a 1000 damage.

10: 10000
9: 9000
8: 8000
7: 7000
6: 6000
5: 5000
4: 4000
3: 3000
2: 2000
1: 1000

The total damage was 55000 and the DPS would be 5500 (55000/10). Now lets factor in EB and just to be fair although it would be same result regardless for whatever time the fight lasted, I'll use 5 seconds. The total damage would be 45000 and the DPS would be 9000 (45000/5). So 9000 is greater than 5500, right?

You could even expand this model following the "DPS Efficiency" rule for the entire fight regardless of the duration and the results would be the same. This is regardless of class, fight duration, damage, buffs whatever.

So even though you do less total damage at the end of a fight, time definitely plays a factor in DPS especially if you follow this rule and this rule will get you better DPS if you do follow it. If you don't and you hit buttons at random then your DPS will suck.

So EB does in fact effect DPS regardless of how you want to slice it. Believe me not, I don't care. Of course, you'll have some stupid reason why this wouldn't be the case and the last 5 seconds really don't matter. The increase in minimal but it is an increase, and NOT pure chance.
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Old 12-22-2007, 05:56 PM  
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Default Re: Exessive Bleeding AA= more hate??

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WRONG!!! If you got the same damage from Concealment in every fight...
There's our problem right there. You don't get the same damage every fight. It fluctuates. So Gonzo, for every 10 second parse you can give me showing that "EB increased my dps", I'd be willing to bet i can give you one that shows it doesn't....Anyways, i'm tired of trying to convince you and derailing this thread. I can continue this debate with you in pm's if ya want. Also, just for shits and giggles, unspec EB (i'd do it but i'm afraid at this point you won't believe me) and start recording some parses and let me know what you find. Later.
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Old 12-22-2007, 06:34 PM  
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Default Re: Exessive Bleeding AA= more hate??

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There's our problem right there. You don't get the same damage every fight. It fluctuates. So Gonzo, for every 10 second parse you can give me showing that "EB increased my dps", I'd be willing to bet i can give you one that shows it doesn't....Anyways, i'm tired of trying to convince you and derailing this thread. I can continue this debate with you in pm's if ya want. Also, just for shits and giggles, unspec EB (i'd do it but i'm afraid at this point you won't believe me) and start recording some parses and let me know what you find. Later.
Your right it does fluctuate but were talking about EB not the damage concealment does. I think I realize what your are missing. The effect is "decrease the health of a mob". If you want to see the effect of EB on a parse. Fight the same mob 2 times, once with EB and once without it and check the total damage done to the mob. I guarantee on the parse with EB, the total damage is less.

If you fight an Epic mob without EB you have to decrease it's health by 100% to kill it. If you have EB, now you have decreased its health by 1% per bleeder maintained on the mob. 2 of which can always be maintained (scarring and impale) so your guaranteed 2%. In the end, thats 98% verse 100%. So a mob that is now at 98% of it's health is going to die faster than if it was at 100%, right?

Now think about what I said about "DPS Efficiency" and what DPS is Damage/Time = DPS. We know with our burst damage alone, the shorter the fight the higher our DPS potential is. You will parse higher on a heroic named than you will on an EPIC named for the same reason. In other words, concealment is our highest means of damage but the longer the fight lasts after it is complete the less DPS we end up with. So here's that time thing again.

I know when I run my parse on my G15, when I run my first Concealment chain my parse will jump up into the 6-7k range and as time passes it goes down. If you got a G15 check it out.

Final: EB shortens the time of the fight. Time is half the equation that gives you DPS. So EB affects DPS.
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