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Old 08-18-2008, 11:21 PM  
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Default Re: New AA's:

The devs were very careful not to mouse over any abilities at Fan Faire. The only one they showed specifically was bard in-combat run speed enhancers.
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Old 08-20-2008, 01:57 AM  
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Default Re: New AA's:

Better picture(Barely):

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Old 08-20-2008, 04:22 AM  
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Default Re: New AA's:

General Line: 2nd icon is probably food/drink duration. 6th icon gives me the impression of resurrection, so, reduced rezz effects/duration? 7th icon is a winged foot so in-combat movespeed. 8th icon is hatchmarks, and there were rumors of getting more pulls/more from a pull for harvesting, so I assume that's that.

Scout Line: 1st icon enhanced Cheap Shot. 2nd icon looks like a chain, so, enhanced mitigation of chain armor? 4th icon enhanced sinister strike (reuse/damage/debuff?). 7th icon reduce evac reuse? Maybe a short range teleport, kind of like Safehouse?

Predator Line: 2nd icon improved Masked Strike. 3rd icon improved bleeding techniques. 4th icon improved debuffs via poisons. 6th icon improved trauma resistance? 7th icon improved trigger count for poisons?

Assassin Line: 1st icon improved defense debuff. 4th icon improved sinister strike. 5th icon improved disfiguring strike. 6th icon improved fear resistance? 7th icon damage resistance in keeping with the similar ribbon icon with the other two that I theorize are resistances. 8th icon improved crit damage similar to Warlock Mythical.

Just me doing the usual, talking out of my ass and making shit up as I go along.
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Old 08-20-2008, 04:35 AM  
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Default Re: New AA's:

From what I've read, apparently the final abilities are new skills. So I wouldn't look for them to be increasing current abilities, but who knows.
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Old 08-20-2008, 04:49 AM  
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Default Re: New AA's:

the way in understand it: everyone will share the *general AA*, scouts will share the *scout aa*, ranger/assin will share the *pred AA* but only the *assin AA* will have the new AA abilitys. that about right?
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Old 08-20-2008, 04:51 AM  
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Default Re: New AA's:

Dunno, yet. From the way I understood what he wrote, *ALL* of the AA's on the far right that are 'end-line abilities' are the new skills for the expansion.
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Old 08-20-2008, 06:02 AM  
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Default Re: New AA's:

1st icon in predator line looks like a band-aid O_o
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Old 08-20-2008, 11:46 AM  
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Default Re: New AA's:

I bet the last one in the scout tree is a deaggro that drops hate position and teleports you.


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Old 08-20-2008, 12:33 PM  
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Default Re: New AA's:

Like the Dark Elf racial, Shadow Slip? It'd be cool.
I wonder if Aeralik would really give one of the awesome DE racials to anyone but his favored race.

Useless for bards though.
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Old 08-20-2008, 02:43 PM  
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Default Re: New AA's:

Actually, that'd piss me right the hell of if that's what it is, seeing as a ton of scouts already get it, since multiple races get that.

Now, a skill that wipes the entire group's aggro, that I could live with.
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