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06-18-2009, 12:28 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Donagoness
Massacre V has the same recast as concealment and the other stealths (moonblade, jugular slice and fatal followup, fyi.
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I'm not in game right now but could have sworn it's 1 min vs. 45 sec for the others.
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06-18-2009, 12:29 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by crazeof
does anybody agree? ive yet to test the STA line out till friday night
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Dunno it's gonna take some long-term parse comparisons to know for sure IMO. The dummy and the wall are only a broad general guildline.
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06-18-2009, 12:31 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Hoss
Actually, what you do is instinctively argue when someone tries to give you advice. Then you get stubborn about it and hold yourself back.
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Um no but keep telling yourself that if you want, whatever gets you through the night. Just because I don't accept what everyone says at face value doesn't mean I'm arguing for the sake of arguing.
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06-18-2009, 01:32 PM
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My style is celibate, I don't give a fuck.
Character: Davngr
Guild: Force Five
Posts: 1,824
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by crazeof
does anybody agree? ive yet to test the STA line out till friday night
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there isin't enough AE content that last long enough to make STA line out parse INT.
INt is probly still the better DPS choice unless soe changes wis to actualy benefit the T8 assassin. i'm still going to give a shot but i doubt it will out parse INT.
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06-18-2009, 01:42 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Davngr
there isin't enough AE content that last long enough to make STA line out parse INT.
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I think that depends on the assassin. If they mostly do groups then most TSO instances are AE-heavy so the STA line will actually help them out.
If they raid it will depend of the strength of their raid force. A stronger raid force may mass pull trash mobs in which case STA will help them burn them down faster and bring up the zw parses some, although of course what really matters is named fights, which will help some but not others.
I need to get on the game at some point today but i've been busy, does INT give to base dmg or just dmg? Because for a hemotoxin spec'd assassin the INT line may be useless, especially if he already has poison mastery.
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06-18-2009, 01:51 PM
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My style is celibate, I don't give a fuck.
Character: Davngr
Guild: Force Five
Posts: 1,824
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Pouncer
I think that depends on the assassin. If they mostly do groups then most TSO instances are AE-heavy so the STA line will actually help them out.
If they raid it will depend of the strength of their raid force. A stronger raid force may mass pull trash mobs in which case STA will help them burn them down faster and bring up the zw parses some, although of course what really matters is named fights, which will help some but not others.
I need to get on the game at some point today but i've been busy, does INT give to base dmg or just dmg? Because for a hemotoxin spec'd assassin the INT line may be useless, especially if he already has poison mastery.
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??? it raises the dmg of your poisen period.
most assassins that care about what will do the most dmg do so because they want to be as effective in raid as they can. in herroic content i have an AE spec and don't even use poisen because.. well who cares im top parsing anyhow.
you need to play your classes strong suits IMO and AE isin't the assassin strong suit. not saying i haven't spec'ed for it for some fights but i can't see making this my standard build and it's dumb to give up poise.. your adding another 35% of fail to your CC chain in case of stun/miss/stiffle/ae call.. what ever. you're also cutting your jcap effectivenss :\
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06-18-2009, 02:26 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Davngr
??? it raises the dmg of your poisen period.
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Um there's a cap (50% of base) so it matters if it's just poison damage or base damage, especially if you use hemo because it has a smaller amount and therefore a lower cap.
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you need to play your classes strong suits IMO and AE isin't the assassin strong suit.
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Speak for yourself. I actually do pretty well in AE fights.
Quote:
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not saying i haven't spec'ed for it for some fights but i can't see making this my standard build and it's dumb to give up poise..
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If you read my OP you'd see I kept poise, just abandoned INT for STA.
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06-18-2009, 02:35 PM
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Keyboard Kerra
Character: Pouncer
Guild: Azure Skies
Server: AB
Posts: 1,056
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Re: New specs since the spell/proc nerf?
Quote:
Originally Posted by Hoss
This statement isn't so much retarded, as it is ignorant. The multishot one is the only one that can't be cast on the run. Spine shot, ear shot, and contrived weapon all can be. And we have 4 ranged CAs which are usually always up for joust situations. I usually used contrived as I'm running back in to turn back on the melee attack.
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You're right, been a while since I've bothered using them on the run. :P
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06-18-2009, 02:49 PM
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Learn to swim....
Character: Jaack / Turmoil
Guild: Mythic / Mythic Alliance
Server: AB
Posts: 303
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Re: New specs since the spell/proc nerf?
I have Getaway atm -- debating a respec but the net gain from going Bleeding for a few more points versus what I might lose in temp buffs blah blah - hmm.
I use Getaway for when I run in to Crit Debuff or a quick big hit on an AoE happy mob (with run speed bonus from it to get the hell out after) or if I'm in a position that I'm either not getting healed back up fast enough in between AoEs or something like that.
I also use it as a quick cast Stealth for when one of my big stealth attacks come back up at the end of a fight.
All things considered it's great utility though I have been in situations where I'm scratching my head stealthed and losing dps.
__________________
ABing it - Jaack (80 Assassin) / Turmoil (80 SK) / Pugilism (80 Bruiser) / Undertow (80 Fury)
think for yourself...Question Authority...think for yourself yourself
Last edited by TheUndertow; 06-18-2009 at 02:52 PM.
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06-18-2009, 03:06 PM
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Visitor
Character: Mysteric
Guild: Desolation
Server: AB
Posts: 19
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Re: New specs since the spell/proc nerf?
I Recently Respec'd (recently meaning this morning) from the INT line to the STA line.
Also, I switched to Caustic Poisons, so for that i took the max points out of Hemo in the Assassin tree and focused more on the Repeated Stabbing line... So far, with TSO. I am really likeing the fack my Auto-Attack has a 21%(as of now) chance to hit multipule targets... and with Assassins, timing your auto-attack is crucial. Also got that weak ass other AE.. Going STA also increases your HP..something else that comes in handy for TSO raid mobs.
I have tried several different specs, this one is not official by any means...but whats the harm in trying it out? AA Mirror FTW..
I still stacked some AA in the poisons line in the Assassin Tree for Frontlaod, and Ignorant Bliss for hate reduction... and attributes... but gonna focus on Repeated Stabbing vice Frontlaod I think as a end line AA... might be beneficial...might not....
Your thoughts?
__________________
Mysteric
80th Assassin Retired
Providing the enemies of Freeport an opportunity to die for their allegiance.
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