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05-18-2007, 10:03 AM
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Regular
Character: Selnan
Guild: I <3 Soulnoob
Server: Everfrost
Posts: 214
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GDoH
Well I finally got my GDoH on Tues, and got to raid with it for the first time last night, but the results were not what I was expecting. Before having it, I was generally in the 1800 range, so I was looking to be closer to 2k for the night.
I haven't gotten a chance to look at previous parses to compare, but I did look at my parse from last night, and some things stood out to me.
Zone & Group Info:
MMIS ----> DT
Group (kind of a leftovers group): me, 2 necros, Ill, sk, defiler (avg dps about 1700-1800)
MT group later: me, Guard, Dirge, Temp, warden, defiler (avg dps 1500-1700)
1) My %to hit looks like it blows monkey nuts. I was only at 75% to hit. My pierce skill was at about 390, which I guess is kind of low, but later in the night I was moved into the MT group with a dirge and some other buffs and it was at over 450 and I was still at 75% to hit.
2) Haste - Not much self haste (other then temp buffs and ring proc). I tried swapping in a +10 haste cloak, but didn't think it was worth not having the Zek cloak proc. Generally, I think my haste was at about 70, which I think is decent, but maybe this is too low to really start seeing the proc benefits of GDoH?
3) Crits - Still working on adding crit boosting items, but self buffed with AA's and whatever I have about 18%. Now, maybe I'm not using ACT right, so correct me if I'm wrong, but when I take my crits and divide it by my hits, I was only coming out to about 13% crits with the GDoH. Later when I was in the MT group with DKTM my crit % was at 25%, but I was only hitting 18% with the GDoH (while my offhand Vampiric Axe of Balance was critting at 25%)
4) Hemotoxin - Got the Hemo AA maxed and previsouly it was definitly getting me the 10-12% of zonewide I expect. Last night with teh GDoH it was only at 8%. Is this because of the lack of haste and general misses?
Overall, my top 10 damage outputs were:
Pierce -13%
Mark - 12%
Slash - 9%
Hemo - 8%
Finishing Blow - 7%
Killing Blade - 6%
Cloaked - 5%
Decap - 4%
Puncture Blade - 4%
Deadly Wound - 4%
Does that look about right? Not sure if I should be adjusting my CA usage with GDoH. Never heard anything saying that that would effect it.
Thanks for any help!
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05-18-2007, 10:45 AM
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Regular
Character: Kokusho
Guild: Sacrifice
Server: Befallen
Posts: 138
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Re: GDoH
Does nobody in your raid debuff the mob's defense, deflection or parry at all? No way you should be swinging at only 75% hit rate.
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05-18-2007, 11:35 AM
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Something witty!
Character: N/A
Guild: N/A
Server: N/A
Posts: 3,158
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Re: GDoH
wtb: Brig Debuffs
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05-18-2007, 12:30 PM
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Ratonga Power
Character: Cochy/Bail
Guild: None
Server: Cal Poly
Posts: 934
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Re: GDoH
Yeah defiantely get some debuffs on that mob. You said your hit rate didn't change with offensive skills so the mobs are definately not debuffed properly.
Your auto attack seems about what it should be maybe a tad low. And hemotoxin seems low as well. Is it always ticking on the mob or are you going through periods where there is no poison ticking?
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I don't play anymore I just read these forums.
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05-18-2007, 01:35 PM
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Regular
Character: Selnan
Guild: I <3 Soulnoob
Server: Everfrost
Posts: 214
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Re: GDoH
Thanks for the responses guys. I'll check the full logs when I get home tonight to see if everyone's to hit% was as low as mine, or if it was just me being a noob and out of range or something (which I'm 99% sure I wasn't).
Cochy - I'm assuming these are all part of one related problem. If I'm only connecting at 75% then I assume that my auto attack % would be low, and since I'm not hitting, I may not be proccing hemo as much as I should which would bring that down as well? I think that makes sense, but let me know if it doesn't.
To be honest, I'm not constantly checking to see if my hemo icon is up and ticking, but if this problem persists, I'm gonna start.
Thanks again!
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05-18-2007, 02:01 PM
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Regular
Character: Raelyn
Server: Permafrost
Posts: 297
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Re: GDoH
I do about 25% of dps with pierce (auto-attack) using GDoH and RoD (without illusory arm). Crit gear makes a big difference. Being in the mid-30s with crit % and high pierce is a big difference when using the GDoH.
You want more +pierce as well. 390 self-buffed is kinda low. I'm at 416 pierce myself and I know some assassins are higher than that.
There seems to be some other kind of problem in what you're doing based on your parse. Not having a brigand of course could be a problem. Is all your stuff mastered?
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05-18-2007, 03:42 PM
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Regular
Character: Selnan
Guild: I <3 Soulnoob
Server: Everfrost
Posts: 214
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Re: GDoH
Well I got home and checked everyones to hit% and we were all in the 75% range, so it looks like you guys are right and the mobs aren't being debuffed enough vs. melee. I also went back through my logs for the last month and we are always in this range with a max of about 82%. I guess I never really noticed the problem with a faster swing weapon. Missing once with the GDoH means 8 sec between hits (unhasted) which I guess was a significant loss of dps to become noticable.
What are your avg to hit%? Just wondering at what point I should stop badgering people about their debuffs =p
Also, I did notice something else odd. Every melee class in the raid was at the 75% mark except the ranger who was at 97%. Do they get some sort of self buff to their to hit %?
Last edited by Selnan; 05-18-2007 at 03:44 PM.
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05-18-2007, 03:50 PM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 12,236
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Re: GDoH
Arrows are overpowered on +Hit % which causes Rangers to look like they are doing better DPS than everybody else, imagine if an Assassin could actually hit every swing they took, they'd do as much damage as a Ranger. That's why Rangers are ahead of everybody for now.
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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05-18-2007, 04:02 PM
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underground
Character: Yayo
Guild: George Bush doesn't care about black people
Server: Dunemaul
Posts: 1,659
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Re: GDoH
Quote:
Originally Posted by Pinski
Arrows are overpowered on +Hit % which causes Rangers to look like they are doing better DPS than everybody else, imagine if an Assassin could actually hit every swing they took, they'd do as much damage as a Ranger. That's why Rangers are ahead of everybody for now.
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Theres no way a ranger with even godly gear, unless he had a completely stacked group, could beat an assassin with say the crit robe, bisected blade, gdoh, and eh poisons even if your hitrate is say 82% ish. Keep in mind a good assassin benefits from these ranged bonuses a decent amount as well. This is all potentialwise, and assuming the guild pulls mobs dissostyle, not factoring in the skill of either.
Last edited by Pryz; 05-18-2007 at 04:03 PM.
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05-18-2007, 04:16 PM
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Regular
Character: timmeh
Guild: ascendant
Server: unrest
Posts: 306
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Re: GDoH
Quote:
Originally Posted by Pokie
Well I finally got my GDoH
My pierce skill was at about 390
Crits - Still working on adding crit boosting items, but self buffed with AA's and whatever I have about 18%. Now, maybe I'm not using ACT right, so correct me if I'm wrong, but when I take my crits and divide it by my hits, I was only coming out to about 13% crits with the GDoH. Later when I was in the MT group with DKTM my crit % was at 25%, but I was only hitting 18% with the GDoH (while my offhand Vampiric Axe of Balance was critting at 25%)
Does that look about right? Not sure if I should be adjusting my CA usage with GDoH. Never heard anything saying that that would effect it.
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Piercing needs to be ~410 or more self buffed.
Crits need to be higher. you want mid-high 30s in your group. Your comment about GDOh critting less is either small sample size or higher +slash than +pierce, which is really weird for an assassin.
Just spam your CAs, in the right order. use cloaked assault, masked+puncture, mark, dots early. don't queue CA up except on concealment. use them as soon as the last one is done. I'm generally 20-25% auto-attack, and a lot more if I have IA.
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