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06-06-2007, 02:35 AM
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Regular
Character: Raelyn
Server: Permafrost
Posts: 294
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Re: DPS problem
Any character which is a bit away from you can miss stuff. You always get your log entries to your client, but what other ones you get are based on the range. For example, if you were a ranger sitting near max bow range you could miss a lot of dps. You will get updates for mobs close to you, for example, an assassin by a mob will get the ranger's damage but not the other way around necessarily.
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06-06-2007, 11:51 PM
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A Pimp Named Slickback
Character: Tool
Guild: Sanctuary
Server: Mistmoore
Posts: 1,081
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Re: DPS problem
So then anyone running a parser and posting it for the raid really should be a melee class? That might explain why no one can touch the necro who usually keeps the parses during our raids. Something to think about.
I only look at act when I'm not online, but I've noticed that on a number of fights, when I look at everyone's damage output over time, sometimes there are spots where we all drop to 0 for a few seconds. I'm curious if any of yall see this on a regular basis. Do you think it could be because of lag (which I do have epic lag pretty often) or is there something else going on? And if I'm missing actual damage, i guess that would mean my parses are next to useless, right? I mean, if the lag gets bad enough to miss everything for a period, maybe it was missing half the stuff from other portions of the raid, right?
Well, I don't mean to change this to an ACT thread, even though its only slightly OT from the original post. But, I have a question about that too. Basically, I parse about the same as the OP. Are those numbers really as bad as all that? I mean, he's got better weapons than me, I'm using adamantium dragonfang and bloodspiller. My str is a little under 500 self buffed, and in a group or raid I can get to 600 or 700 depending on lotsa things. But still, those numbers don't seem that far off. Do I still suck that bad? Or maybe the lags just keeping me from getting an accurate picture.
-h
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06-06-2007, 11:54 PM
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Rainin' on ur Parade
Character: Sylens/Raina
Server: Guk
Posts: 498
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Re: DPS problem
parser has a certain range, if the mage is max range he wont pick up all the dmg from the meleers generally so the parse looking different. Frankly if you cant avg over 1k at all times your doing something horribly wrong or something just isnt being picked up correctly. (unless everyone is parsing that badly)
Last edited by Raina : 06-07-2007 at 12:07 AM.
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06-07-2007, 02:36 AM
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Regular
Character: Raelyn
Server: Permafrost
Posts: 294
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Re: DPS problem
It depends on how far they are. If the mage is say within healing range it's fine. But given that many like to hide far away, it's usually better for a healer or melee class to do the parse. The healers are a good choice because they always have to be in range of the tank (where the mobs usually are)
It's easy to check your parse. If somebody is posting damage totals less than yours, they are missing stuff. (i.e. if on your parser you do 100k dmg and they have 80k dmg for you, then they've missed something)
This is another reason you should always be running your own parser if you really want to know. You are only guaranteed logs for your own action.
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06-07-2007, 04:02 PM
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The Shadowknight has to buff. Stop the raid.
Character: Mystify
Posts: 103
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Re: DPS problem
I love to use my G15 keyboard to tell me just how much DPS I'm doing at any point in the fight. It helps motivate me to get higher ;)
Last edited by Mystify : 06-07-2007 at 04:04 PM.
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06-08-2007, 12:47 AM
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A Pimp Named Slickback
Character: Tool
Guild: Sanctuary
Server: Mistmoore
Posts: 1,081
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Re: DPS problem
You know I've been wondering about that also. How do those keyboards work? I mean, I know the KB gets sent the data from ACT, but what are you actually seeing? Does it send a running DPS total for each fight, or is it the DPS over a pre-determined sample period, like 5 seconds for instance?
-h
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06-08-2007, 01:30 AM
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Re: DPS problem
I am now dpsing at 1.2k average  , thank you all especially Steelbadger
I have followed the CA sequence as recommended & respecced MM to M2.
I also notice that my opening kill, or my 1st kill on raid can get up to 1.8k to 2k, but following that the rest is 1.3k
How can I maintain it at 2k? Can I dream of going 3k (not too greedy I hope)??
I am still losing dps on multiple mobs when the tank changes targets, I have tried not to /target TANK, coz my target changes when he has to rotate between the mob to steal back agro. But /assist turns all my mob a glowing blue, so I am having problem getting the next target, I also lose dps this way
This qn is for Steelbadger:
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if Dispatch is called I use Concealment > Crippling Strike/Freezing Strike > Killing Blade > Decap (if up) > Eviscerate (always up, same reuse as Concealment) > Jugular (same as eviscerate) > either Cloaked Assault or Slaughtersault (can do both if Killing blade is down, which it will be 50% of the time).
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Dispatch is by Brig rite? So if there's no dispatch you do not use concealment?
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If No Dispatch is called I just cycle Enmesh, Constriction, 3 DoTs, Masked Attack and Puncture Blade (especially when Exacting is running)
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What do you do if Exacting is not running? Still use MA>PB?
Do you not use Concealment at all if there Dispatch is called? What dps do you do like this?
Last edited by titanax : 06-08-2007 at 01:44 AM.
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06-08-2007, 05:19 AM
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Backstab Babe
Character: Andira / Ardain
Guild: Claws of Veeshan
Server: Innovation / Runnyeye
Posts: 477
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Re: DPS problem
3k dps are quite possible, but I don't think zonewide :P. I sometimes get up to 3,6k on EH trash, but this is a spike value. Usually you can do some good 2,5k. Haven't parsed zonewide in a while, since I sometimes have to change the toon or sit out a fight (because of set-drops I already have).
About that assist thingy: I have a /target and an /assist macro for our MT, OT and MA. At the start of a fight i usually tarket the current MA and when I know that he'll stay with this mob I'd switch to /assist. Doing this I have the chance to see if the mob changes its target and can react much faster. You can actually change the strenght and the colour(?) of the mobs you have targeted. There is a good thread about that here http://www.eq2flames.com/showthread.php?t=5295 .
Sure you use concealment when there's no brig around. It's just better to use it when dispatch is called. I usually wait for dispatch to start my first stealth-attack-chain and after that I just throw them in as they are up again, sometimes saving deathly blade for the next dispatch.
Same with Exacting, if it's not up, don't save the CA's since it has quite a long cooldown.
__________________
Claws of Veeshan - Innovation

Semi-good idea: Transferring from laggy shit German server to play without lag on US server.
Bad idea: Pay another 50 Euro to transfer back to another shitty German lag server.
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GZ SOE - you looted 100 Euro of the retarded corpse of Craithx....
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Last edited by Ardain : 06-08-2007 at 05:20 AM.
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06-08-2007, 11:23 AM
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Rainin' on ur Parade
Character: Sylens/Raina
Server: Guk
Posts: 498
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Re: DPS problem
It will increase your raid DPS to have a main assist who isnt the tank. They assist the MT with an assist macro and when he calls the assist everyone uses their assist macro for him. It keeps everyone on one target and allows the tank to switch. Then when taht one is dead reassist. Its much more efficient and you will find that multiple mob encounters will die faster.
For groups of mobs, use Cloaked Assault whenever it is up, which you should be doing anyway but its more important here. Aside from that just go about DPS on one mob till its dead then switch to another. Slaughterassault is decent in this situation because it does a lot of damage when there is more than one mob.
You want to time with Dispatch as much as possible, but dont wait around for it if you can help it. With Dispatch up your CAs shouldnt miss at all and will hit harder oftentimes if they crit.
3k zonewide is possible, but you need the very best of everything and the fights have to be pretty linear. A lot of fights in EoF take a decent amount of time and have a lot of things that will hurt DPS; chasing adds, stuns, charms etc etc. I bet some could get a 3k zonewide in like labs or HoS, those zones are a straight burn from start to finish, nothing too fancy to worry about.
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06-08-2007, 11:27 AM
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Regular
Character: Algazeed
Guild: Diffusion
Server: Runnyeye
Posts: 131
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Re: DPS problem
Quote:
Originally Posted by titanax
I am now dpsing at 1.2k average  , thank you all especially Steelbadger
I have followed the CA sequence as recommended & respecced MM to M2.
I also notice that my opening kill, or my 1st kill on raid can get up to 1.8k to 2k, but following that the rest is 1.3k
How can I maintain it at 2k? Can I dream of going 3k (not too greedy I hope)??
I am still losing dps on multiple mobs when the tank changes targets, I have tried not to /target TANK, coz my target changes when he has to rotate between the mob to steal back agro. But /assist turns all my mob a glowing blue, so I am having problem getting the next target, I also lose dps this way
This qn is for Steelbadger:
Dispatch is by Brig rite? So if there's no dispatch you do not use concealment?
What do you do if Exacting is not running? Still use MA>PB?
Do you not use Concealment at all if there Dispatch is called? What dps do you do like this?
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Your spike will be mainly due to Decapitate on that fight
To help you (and the rest of the raid) with targeting you may want to talk to your Raid Leader about a Main Assist, someone to target through at all times, this allows the tank to cycle through targets without the dps following them, it also stops one or two dps'ers assisting at the wrong time and targeting the wrong mob (which will usually lead to the tank losing aggro and running around trying to catch it back). Helps enormously.
If you don't have a brig then just use concealment as and when, if you do have a brig I believe that the recasts on Concealment and Dispatch are similar and so you should try to drop as many big hits from concealment as possible whenever Dispatch is up.
Additionally, if you have no brigand in the raid you will find it harder to hit bigger dps numbers, two brigands will make a massive difference to dps.
Think of Exacting as a bonus, cycle those skills regardless of if Exacting is running or now, its just that when it IS up they'll do far more, their recast timers are short enough that hitting them now doesn't stop you from hitting them in 20 seconds times
To maintain at 2k you'll want to ensure that your raid gets a hold of a brigand or two, you'll have to have a reasonable group buff setup to hit 2k zone wide. Its within reach now though 
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