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06-19-2007, 05:49 AM
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Re: LU #36 Changes
Quote:
Originally Posted by Ardain
I do hope so, arrow hit % will affect us as well, but not as much, anyways. How high is the hit %age of a raiding ranger in a decent group anyway? Just wondering. Over 90%? Can't look it up in the parses atm.
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Around 98% with Tenderwood in a average grp
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06-19-2007, 05:55 AM
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Backstab Babe
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Re: LU #36 Changes
That's insane! What hit percentage have we got. Hm I have about 85% piercing and 80% slashing, sometimes lower (75%) depends on mobs and debuffs of course.... Think that's pretty average, isn't it?
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† Andira Vendetta - Innovation
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06-19-2007, 06:06 AM
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Regular
Character: Ursul
Guild: Remnant - retired
Server: Runnyeye
Posts: 467
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Re: LU #36 Changes
F3 EH last night using Ichorstrand ammo + ASWB in a pretty average group (no dirge) and I was at about 86%. Sub those for tenderwoods (which I don't bother using on trash clears) and it can only go up.
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06-19-2007, 06:08 AM
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Re: LU #36 Changes
Quote:
Originally Posted by Ardain
That's insane! What hit percentage have we got. Hm I have about 85% piercing and 80% slashing, sometimes lower (75%) depends on mobs and debuffs of course.... Think that's pretty average, isn't it?
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With cap, i'm usually around 75 - 80% pierce, overall 93% or so
MMiS parse for reference
Edit: Link
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Last edited by Vaanir; 06-19-2007 at 06:10 AM.
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06-19-2007, 06:16 AM
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Ratonga Power
Character: Cochy/Bail
Guild: None
Server: Cal Poly
Posts: 934
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Re: LU #36 Changes
Quote:
Originally Posted by Vaanir
Around 98% with Tenderwood in a average grp
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Would be melee double attack only as posted.
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I don't play anymore I just read these forums.
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06-19-2007, 06:31 AM
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Re: LU #36 Changes
Quote:
Originally Posted by Cochy
Would be melee double attack only as posted.
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Yeah was only melee, usually 5% + overall also as i noticed few weeks back, still rather high...
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06-19-2007, 10:01 AM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 11,728
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Re: LU #36 Changes
Quote:
Originally Posted by Vaanir
If there is a gap... then that would get bigger with what you have suggested, since Rangers would choose the STA line too ?
Arrow Hit % change will make that difference you want anyways, allmost on its own.
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There is no such thing as Ranged AE Auto-Attack, so a Ranger going down STA line would be lowering their dps.
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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06-19-2007, 06:43 PM
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Re: LU #36 Changes
Quote:
Originally Posted by Pinski
There is no such thing as Ranged AE Auto-Attack, so a Ranger going down STA line would be lowering their dps.
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FFS, someone found out that i wasn't telling the truth!
Its.. its ... allmost as good as Wis + Agil Predator AA setup for Assassins!
Can ask Bladedancer...
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06-19-2007, 07:15 PM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 11,728
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Re: LU #36 Changes
Quote:
Originally Posted by Vaanir
FFS, someone found out that i wasn't telling the truth!
Its.. its ... allmost as good as Wis + Agil Predator AA setup for Assassins!
Can ask Bladedancer...
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Those were good days I heard about!
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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06-19-2007, 08:48 PM
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Re: LU #36 Changes
Quote:
Originally Posted by Pinski
Those were good days I heard about!
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/Off topic...
Yep, if i wasn't about to sleep now, i might post a screenshot of some fun
Edit: Can't spell because its that time of the ... night
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