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Old 03-02-2009, 08:18 AM  
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Default Re: Assassin AA Tree's

Thx for the replies

I will think about getting 3 in Sinister Strike.

Quote:
I'm not sure about points into toxins as its doesn't benefit the assassin where 50% more into Bliss should in theory mean less aggro pulling. As they say dead DPS is no DPS ;)
For God's sake, i never said i will remove points in Bliss, as i mentioned, transfer them from attribute to AP, because i think the Agi-decrease benefit isn't that huge.

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Old 03-02-2009, 01:31 PM  
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Default Re: Assassin AA Tree's

Just explaining why I put the points into bliss With 50% more to Bliiss I should pull aggro less then a tank having Enhanced Toxins.

The interesting thing about AA's is the ability to make your character your own. Everyone has ideas what the best set-up is buts its down to the individual where to put them ;)
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Seriously, all those swaying tree branches moving in random directions, multiplied by however many trees are in my view and draw distance.

Mythic, please give me a way to turn off swaying branches, so my client can concentrate on more important things, such as providing me quicker response times and feedback during combat. - "Oldguy" WAR whine thread.

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Old 03-02-2009, 03:23 PM  
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Default Re: Assassin AA Tree's

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Originally Posted by Orochan View Post
lol it was a joke i don't literally spam them, especially if its a pug, was more just saying i bug my sin friend kuz i kno it annoys him lol, like he bugs me for my buff wen we group/duo =X

No need to get all out of shape bro.
Heh.

If you think that is bent out of shape, you've got a hell of a wake up call coming for you.
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Old 04-22-2009, 11:34 AM  
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Default Re: Assassin AA Tree's

btw, what do you guys generally prefer? IA or BC?

i know I prefer BC, but every man to their own...
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Vuetee, 80 Dirge, 400 Tinkerer, Myth, 6xT4, 200AA
Valdoartus, 80 Assassin, Myth, 3xT4, 175AA
Faemous, 80 Wizard, Myth, 2xT4, 160AA
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Old 04-22-2009, 11:46 AM  
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Default Re: Assassin AA Tree's

Only had BC once. Dirges are slackers, and I rarely have one in group anyway.
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Old 04-22-2009, 01:08 PM  
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Default Re: Assassin AA Tree's

BC hands down
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Old 04-22-2009, 02:32 PM  
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Default Re: Assassin AA Tree's

Battle Cry ftw!

Also battle cry will generally always be the best buff, because double attack can be capped by other peices of gear, and other buffs, but flurry can't

But even if you are not capped DA, Battle Cry FTW!
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Old 04-30-2009, 01:46 AM  
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Default Re: Assassin AA Tree's

Although points in the debuff only reduce the timer, do you think it would be more advantageous to keep it, if for nothing else, than a HO step?

I know the timer is lower than the duration, but if you can get an extra ringing blow instead of another SL that won't stack, wouldn't the dps be worth it?
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Old 05-09-2009, 10:08 AM  
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Default Re: Assassin AA Tree's

kk cheers, just checkin. Had noob illus giving teh assassin/melee dps IA and not shifting it over to me so that i can put BC on them...

dirge not slaxx, just buff bots apparently... /anger and enfuriation... hah.

although, apparently I'm supposed to have a few spells, one's called a revive, one's called a group revive, one's called CoD or something, and another called Gravity???

bah idk, too much like hard work ;)
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Vuetee, 80 Dirge, 400 Tinkerer, Myth, 6xT4, 200AA
Valdoartus, 80 Assassin, Myth, 3xT4, 175AA
Faemous, 80 Wizard, Myth, 2xT4, 160AA
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Old 05-09-2009, 06:20 PM  
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Default Re: Assassin AA Tree's

So then, you're contention is that IA and BC don't stack?
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o? K? w+(---) !O M-- V PS--/+++ PE(++) Y+ PGP-- t+@ 5+++
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