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Old 06-25-2007, 04:19 PM  
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Default Assassin AA Tree's

Decided to make a consolidated post about the Assassin and Predator AA tree for discussions so that you won't have to look around for advice on what to choose for your AA trees.

For the Predator (KOS) AA's



As far as the Assassin (EOF) AA's go you have a lot more options on which choices you can take. The general opinion though is that Repeated Stabbings is a must. After that it really just depends on which playstyle you like most. Here are 2 examples the top is mine and the bottom was posted by Vaanir from this thread Here. There are many other options you can take here are just a couple


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Last edited by Cochy; 03-09-2008 at 12:00 PM.
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Old 06-26-2007, 04:30 PM  
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Default Re: Assassin AA Tree's

Excellent Cochy. Been tired of wading thru all the various threads for this info.

Thanks
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Old 06-29-2007, 02:57 AM  
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Old 06-29-2007, 03:10 AM  
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Default Re: Assassin AA Tree's

I have to say I'm curious Faabio, why put 6 into the int boosting AA rather than dump those last two into neurotoxic coating? Seems the extra points of debuff would be more useful on PvP than a t6 hex doll's worth of int.
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Old 06-29-2007, 03:22 AM  
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Default Re: Assassin AA Tree's

Because it doesn't do shit in PvP, and int helps more for dps~
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Old 06-29-2007, 04:05 AM  
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Default Re: Assassin AA Tree's

I put 6 points into bladed and 7 into poison combo only to find today that you can't use both, so I'm going to move 2 points into the parry - I find that, as the only assassin on the raid, the 2,000 mit debuff is very helpful since my guild oft raids with 2 swash, 2 brigands an assassin and a ranger...


I also chose getaway as one of my EOF AAs mainly because I love my self buffs being completely modified and it wasn't too far out of the way and it gives me an extra stealth when one of those annoying random breaks happens that I sometimes don't understand what caused it (and its not always being AE'd, I've had getaway break too). Anyways, EOF lines aren't too useful, I find the best use of points is into the self buffs, but that's just me.
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Old 06-29-2007, 02:11 PM  
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Default Re: Assassin AA Tree's

Curious why points weren't put into the Haste KOS AA (the Opened Hand w/ Yellow Background thing)...I'm not on my gaming rig so I don't know the actual name.
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Old 06-29-2007, 02:22 PM  
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Default Re: Assassin AA Tree's

why do you have 5 points in mark? that mark AA, as far as I understand it,,,does nothing.
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Old 06-29-2007, 02:44 PM  
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Default Re: Assassin AA Tree's

Quote:
Originally Posted by Stinkfinger View Post
why do you have 5 points in mark? that mark AA, as far as I understand it,,,does nothing.
It increases trigger chance, which in fact is something and not nothing.
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Old 06-29-2007, 03:33 PM  
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Default Re: Assassin AA Tree's

But for a raiding assassin is 5 points in mark really needed, cause when does mark not proc in a raid?
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