Quote:
Originally Posted by Jayad
I'm still kind of mixed on it. I want to keep 5 in hemo, 5 in IB and 5 in apply poison for now so I might as well have it. I certainly wouldn't give up Repeated Stabbing and the Bleed line hasn't impressed me so...
SOE went from having "no diversity" in AAs to "no point".  RS is nice, I'll give them that, but overall they don't do much.
I'm still very pissed at them for giving us contradictory bonuses. They force us into a DOT poison (which we wouldnt' want), then our set bonuses increases the chance of them overwriting each other. AND - it makes us consume poisons even faster. Such BS. It would have been so simple to just make it increase poison damage by 33% or something. Kind of like +spell dmg instead of +% dmg. Easy to have the right solution and instead they go into some obscure mechanic that is either broken or overpowered.
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Meh, Our set is shitty. Matter of fact I can't remember anyone in my guild actually using full set. I think one of our illz might be. And I know our ranger is still missing 1 piece. Otherwise not a lot of people really cared.
Well our ranger probably going to get quite a boost with their 10%(?) DA to their bonus.
Anyone want to speculate how much better 10% DA > 10% poison proc. Consider 30% + is in melee dmg, and 10% is in poison dmg. And ranger melee is like 40-45%+ as you can see 10% DA is quite a lot better than 10% trigger chance in poison.