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Thread: Greater Than >

  1. #1
    Member Elkana's Avatar
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    Default Greater Than >

    In a thread that isn't drawn out for 431 page would someone who knows the class please post a greater than, for blue stats with the numbers you'd recomend getting out of. For instance:
    *
    ~MA is greatest, once you reach 600 start to focus more > Haste untill you reach --- then turn your focus towards~
    *
    This way, some of us less blessed with greater understanding have not a set law to follow, but a firm foundation.

    P.S. Please don't make it a huge debate which is (contrary to popular belief) the oposite of helpful to us lesser assassins.
    *
    Thanks so much guys.
    I'd like to mention that my parse has gone up about 30% since reading and following many of you guys in here like Gaige, Rippt, Hoss, Jaack, I appreciate you guys.
    The Assassin,
    Sir Elkana Li'Santo

  2. #2
    Senior Member Liavy's Avatar
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    Default Re: Greater Than >

    Most of this has to do with how much of each stat you already have. It varies by gear, but this is the general idea:

    MA: 600 is the soft cap before it gets retarded and you need excessive amounts to have a decent chance for a 7th attack, but as Ripptx said in another thread, Scouts have MA itemized into every slot so getting enough of this to soft cap it is easily done in even heroic gear. I would reforge some out of this if it meant getting more DPS mod or Ability Mod if I had an insane excess.

    DPS: I would honestly never reforge out of this stat, since it always returns a damage increase across the board via potency conversion, and auto attack.

    Haste: 125% solo is sufficient to hit the 200 hard cap in 90% of group/raid setupis (it then starts converting into flurry at a reasonable rate. like 12-15% per 1% flurry?). Even so, getting >50% flurry is pretty simple to do so I wouldn't reforge into this stat at all, it's too easy to cap.

    AE Auto Attack: Having this higher will always provide a relatively substantial DPS increase, but I keep mine at an even 50% solo since my gear is ass. Reforging accuracy/strikethrough/excess MA/attack speed into this is never a bad idea.

    Ability Mod: This stat is plentiful from gear/procs alone, but excess attack speed/MA/accuracy/strikethrough could also be thrown into this stat if you feel it would yield more dps. I have no opinion on the recommended amount, other than as high as you can go without sacrificing better stats if you don't have tons of them.

    The rest of it is pretty straightforward.

  3. #3
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    Default Re: Greater Than >

    600 MA, 200 dps, 200 haste, 300 dps, cast/reuse as you can, however much ae auto you want, 900 dps, 1000 ma, cap ae auto if it isn't already, ability mod.

  4. #4
    Trafficker Rippt's Avatar
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    Default Re: Greater Than >

    critBonus++; 200 haste, 200 dps, 600 ma, cast/recov/reuse, 100 ae, 900+ dps, 1000 ma.

    I left modifier off this list entirely because there are only a handful of abilities that will respond well to it.
    Ripptx :: Assassin
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    Until you try to make up for a lack of skill with twice as much effort, you'll never know how much you can't do~!

  5. #5
    Member Elkana's Avatar
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    Default Re: Greater Than >

    Just to save your time in the future Davngr myself, or most people for that matter, will not be taking your posts as usable advice. Thanks Rippt, the assassins I've played with that are parsing huge numbers all agree with you that CB is the most important stat we have, even though you don't play an assassin. Imagine that. Thanks guys
    The Assassin,
    Sir Elkana Li'Santo

  6. #6
    ♥ nom NOMs nom ♥ Gaige's Avatar
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    Default Re: Greater Than >

    Rippt plays an assassin. They made him switch when I quit because swashbucklers are useless!

  7. #7
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    Default Re: Greater Than >

    Quote Originally Posted by Rippt View Post
    critBonus++; 200 haste, 200 dps, 600 ma, cast/recov/reuse, 100 ae, 900+ dps, 1000 ma.

    I left modifier off this list entirely because there are only a handful of abilities that will respond well to it.
    Which is it 200 dps or 900+ dps? Or are you saying to work on getting 600ma 100 ae before taking dps to 900+?

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    Default Re: Greater Than >

    Quote Originally Posted by JustSam View Post
    Which is it 200 dps or 900+ dps? Or are you saying to work on getting 600ma 100 ae before taking dps to 900+?
    200 dps/haste/600 ma will pretty much come naturally. after that you want to work towards 300 dps and as much cast/reuse as you can, then go to 900 dps, 1000 ma, then everything else to dps. I leave crit bonus out because you can't really try to stack that stat other than adorns.

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    Default Re: Greater Than >

    Quote Originally Posted by Buffrat View Post
    200 dps/haste/600 ma will pretty much come naturally. after that you want to work towards 300 dps and as much cast/reuse as you can, then go to 900 dps, 1000 ma, then everything else to dps. I leave crit bonus out because you can't really try to stack that stat other than adorns.
    Thanks for the info.

    Why the focus on Melee AE, isn't singular focus typically used in raiding? If not, what situations do you use it/not use singular focus? What happens when you do trigger AE with singular focus, are the additional attacks targeted to your current target or is the damage lost?

  10. #10
    Senior Member Liavy's Avatar
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    Default Re: Greater Than >

    Quote Originally Posted by JustSam View Post
    Thanks for the info.

    Why the focus on Melee AE, isn't singular focus typically used in raiding? If not, what situations do you use it/not use singular focus? What happens when you do trigger AE with singular focus, are the additional attacks targeted to your current target or is the damage lost?
    Singular Focus is rarely if ever used in any situation. If I had to guess, AE auto attack runs a check before the AE auto attack triggers to see if there are any mobs within reach, if that check fails, you don't AE auto attack. The other situation is, the check occurs after the trigger, and if the trigger fails, you just auto attack the mob as you would normally.

    TL;DR:

    Having AE auto on a single target is useless, but it's nice to have because there is really nothing else worthwhile to reforge into, and there are a lot of group trash pulls in raid zones.

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