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Old 01-23-2008, 05:01 PM  
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Default Adrenaline "Fix"

So, as of next Update, Adrenaline's power drain will no longer be prevented by wards.

I have mixed feelings on this.

With it like it is now, after Adrenaline is done, we spike like crazy because it eats the wards we have on us, but I'm not out of power.

After the update, I won't spike so hard, but my power will drop quite a bit.

They seriously need to put pauses into macro's so our coercers know when to fill our power :P
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Old 01-23-2008, 05:59 PM  
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Default Re: Adrenaline "Fix"

Cancel Adrenaline before it expires --> NO Manadrain FTW
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Old 01-23-2008, 06:45 PM  
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Default Re: Adrenaline "Fix"

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Originally Posted by Ceith View Post
Cancel Adrenaline before it expires --> NO Manadrain FTW
That is fixed as well
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Old 01-23-2008, 07:01 PM  
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Default Re: Adrenaline "Fix"

How about fixing it so that if the berserk proc drops, then adrenaline doesn't drop as well. Or how the mana drain is actually critting and draining even more power than it should.
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Old 01-23-2008, 07:23 PM  
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Default Re: Adrenaline "Fix"

It's supposed to deactivate if you are no longer berserk since thats part of the spell. I can fix the power crits though thats pretty easy to do.
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Old 01-23-2008, 07:30 PM  
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Default Re: Adrenaline "Fix"

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Originally Posted by Aeralik View Post
It's supposed to deactivate if you are no longer berserk since thats part of the spell. I can fix the power crits though thats pretty easy to do.
You will need to change the spell description since it doesnt state the need to be berserk for it to work.
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Old 01-23-2008, 07:56 PM  
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Default Re: Adrenaline "Fix"

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You will need to change the spell description since it doesnt state the need to be berserk for it to CONTINUE to work.

Fixed sorry.
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Old 01-23-2008, 08:01 PM  
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Default Re: Adrenaline "Fix"

juggernaught is worded the same way and it doesn't work like that. Should only need to be berserk to cast it, just like juggernaught imo.
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Old 01-23-2008, 08:14 PM  
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Default Re: Adrenaline "Fix"

Shouldn't the spell by description keep you in a mode of adrenaline? I don't care if I'm not in zerk-mode, but at least leave the whole purpose of taking half the damage for the duration.
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Old 01-23-2008, 08:26 PM  
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Default Re: Adrenaline "Fix"

Quote:
Originally Posted by Aeralik View Post
It's supposed to deactivate if you are no longer berserk since thats part of the spell. I can fix the power crits though thats pretty easy to do.
....

that's like saying that for example brigands can only use dispatch while Amazing Reflexes proc is up...
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