You know what, this thread has taught me something. The reason the vast majority of shadowknights I ever encountered were complete retards was because any one of them with an ounce of logic changed classes or quit the game. Which is exactly why now that any berserker that's not a complete moron is no longer a berserker, retards say shit like this:
Quote:
Originally Posted by Khale
the real big difference between guards and zerks is:
1 buckler vs tower shield .. big deal so i lose a little uncontested block chance
2 mythicals
when i set up defensive i can get my miti and avoidance just as high as any guard just about with my buckler.
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First off, I don't even see why the fuck you would bring mitigation into this. But you can get your avoidance as high as a guard with your buckler? Wow, that's hilarious because it's actually impossible to do so unless said guardian is being a moron and using a buckler as well.
And wow, you can set up defensive. Guardians can do that too, with a tower shield and still getting the double attack. Meaning they'll actually press out more dps on any mob that you would tank in a tower shield, while still maintaining far more tanking ability. But yeah that's minor, big deal.
It's still technically possible to tank everything as a berserker, that makes it alright! Besides, you have lots of things to help make up for the inferior tanking ability. Like 200% aoe attack and lots of burst AOE dps for all those difficult and worthwhile AOE encounters... And that health regen, that's totally a worthwhile tradeoff for the lack of the guardian's health buff. Oh yeah and there's the awesome snap aggro behind a berserker with rescue, guardians dont have shit on that!
Honestly, you have to be a complete fucking retard to even remotely suggest that berserkers should just shut up and take it up the ass when it's blatantly obvious that there's not even a slight resemblence of balance going on with the tank classes.
And furthermore, what the fuck is special about being good at AOE? I want to know this, because it's not a fucking oddball expansion that has no worthwhile AOE content. EoF only had trash mobs and adds on avatars/cmayong, all which died too fast to really fucking matter. KoS had... the doom trio in labs which was a joke and died really fast... and I guess MO which didn't even really need a real focus on adds? DoF had er... PPR trash?
Really, I'm just not seeing it. The zerker is built to fill an incredible niche AOE role that will never actually matter without a revamp, because even if there were more AOE mobs the guardian would still handle it better in every way minus dps. I'd personally suggest some kind of ability that protects greater while tanking numerous mobs at once, to make the overall damage intake on a hard group encounter as a berserker identical to a hard single encounter as a guardian, with either class taking more damage tanking outside their role. Amazing concept, I know. And to this day I still can't see a single situation health regen would even start to be useful, let alone rival any ability the guardian gets.
At least before RoK (Although I'd be willing to argue better balance was during KoS as zerkers got royally shafted in EoF) the berserker arguably had enough dps over guardians to make up for their lesser tanking abilities. Now, unless you completely fail at math, you can't seriously suggest that things are fine enough to warrant not bitching about it.
If you're that sick of hearing about it, get the devs to fix the obviously underpowered class or stop fucking reading it.