Quote:
Originally Posted by Lyger
damn right adrenaline is one of the best abilities in the game but i'm sure we've all used it and ran out of power a few times, a nuisance we deal with but it still is a factor.
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I still wonder the % of guards that know how this spell really works. I think most of them think it's a 32 second 50% redcution castable when the shit hits the fan.
Just so the lurking guards know how it works it goes down a little something like this:
1) In order to CAST the spell you need to be berserk. (this proc goes up and down all the time while you fight, and unless you have the AA ability to go zerk anytime, you can't cast this on pull)
2) While Adrenaline is up you MUST BE BERSERK to receive the spells 50% damage reduction. You can probably count on this for ~10 secs. or so before it drops off and needs to be proced again. Now it can come back up if you hit berserk within the 32 secs. which is the good thing.
3) After Adrenaline drops off you start to loose power... a lot of power and you can't go into berserk mode for a little while (how long that is, I have no idea)
So yeah, that's the process of how that spell works, so if you are in a tight spot you gotta pray your zerkin'.
On the flipside, the new AA to give hate to that buff makes me
Jizz In My Pants (make sure to watch in HD!).