I think this is a bad idea to post this... But... can we please ask for something cool?
Berserk - in Berserker AA Line.
- Casting Time Instant
- Recast time Instant
- Duration Until Cancelled
- Effect Radius 10.0 meters / Max Targets: All in Range
Effects:
If Caster is Over 50% Health.
- Increases Group Members Weapon Accuracy 25%;
- Increases Casting Speed of Group Members by 25%;
- Increases Reuse Speed of Group Members by 25%;
- Increases Melee Damage Multiplier of Group Members by 0.5;
- Increases Combat Art Damage of Group Members by 5%;
- Increases In-Combat Runspeed of Caster by 15%;
If Caster is Under 50% Health
- Increases Group Members Weapon Accuracy 35%
- Increases Casting Speed of Group Members by 33%;
- Increases Reuse Speed of Group Members by 33%;
- Increases Melee Damage Multiplier of Group Members by 0.6;
- Increases Combat Art Damage of Group Members by 10%;
- Increases In-Combat Runspeed of Caster by 25%;
If Caster is Under 25% Health
- Increases Group Members Weapon Accuracy 50%
- Increases Casting Speed of Group Members by 50%;
- Increases Reuse Speed of Group Members by 50%;
- Increases Melee Damage Multiplier of Group Members by 0.7;
- Increases Combat Art Damage of Group Members by 15%;
- Increases In-Combat Runspeed of Caster by 45%;
Every Second this Spell Drains 5% Health, 1% Power.
When Activated Caster Loses 25% Health, and 1% Every Second Afterword for 25 Seconds.
Effects:
Caster is Immune to Fear/Mez/Stifle/Stun/Snare for the Duration...
Concept: A Very Powerful Spell with Very Powerful Drawbacks, Would Improve the feel of "Being Berserk"!;
In my opinion, berserk should be a state of mind, kind of like going into a rage, an uncontrollable rage that makes you lose yourself in the fury of Combat!
"I may Die, but I'm taking you with me!"
__________________
You tried to tell the truth, but what did you accomplish?
You realize the masses are not interested in the truth don't you?
Last edited by Nektulos-Tuor; 01-30-2009 at 12:54 PM.
|