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Old 01-31-2009, 11:26 PM  
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Default Re: Green Light for DPS

GU has been held back now! so who knows!
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Old 02-01-2009, 12:30 AM  
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Default Re: Green Light for DPS

Pallys loose amend :O
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The word "berserker" today applies to anyone who fights with reckless abandon and disregard to even his own life

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Old 02-01-2009, 03:11 AM  
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Default Re: Green Light for DPS

search for GU51, you might come up with some threads, like one or 2.
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Old 02-01-2009, 06:38 AM  
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Default Re: Green Light for DPS

If I do die, it's my own fault then and I can't complain about it. Thank you to the people who had actual advice where to invest though. The way zerker looks now, they should just give us a de-aggro and get it over with.

Last edited by Stubbles; 02-01-2009 at 06:44 AM.
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Old 02-01-2009, 10:40 AM  
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Default Re: Green Light for DPS

If you die doing 9k dps on a single target its not your fault but your MT one :p

On AoE, its the fault of your warlock ! He should die before us ! xD
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The word "berserker" today applies to anyone who fights with reckless abandon and disregard to even his own life

[Storms] REVELATION Guilde Raid Quebecoise !
RECRUTEMENT OUVERT ! Cleric/Dirge
/tell storms.mortiss storms.brrit storms.vormav storms.knives
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Old 02-01-2009, 02:23 PM  
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Default Re: Green Light for DPS

I find it hard to lose aggro to the OT as long as they don't have any hate buffs or trak shield buff up.... I kinda have to hold aggro when the assassin does 16-18k dps and the rest are doing 13k.. so the OT getting up there isn't a huge deal even without deaggro.

Worst case scenario atm, put coercer dehate on them.
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Old 02-01-2009, 11:22 PM  
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Default Re: Green Light for DPS

Quote:
Originally Posted by Lyger View Post
and who is going to hold aggro off you on an AE fight?

LOL that cracked me up dude.. ever heard of a shadowknight?
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Old 02-02-2009, 01:13 AM  
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Default Re: Green Light for DPS

if he's going to get aggro he could possibly tank it, couldn't he?

like maybe, he could be the OT
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Old 02-02-2009, 07:32 AM  
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Default Re: Green Light for DPS

Well, the whole concept was, if I did manage to pull aggro (as I just hit 80 and don't even have my epic I doubt that would happen) then at least I could hold it long enough for the tank to take it back. Maybe even with the next GU find a way to stay high on the threat but under the MT so if for some reason a mob breaks I can hold it until recovery, plate holds better then chain and cloth any how. Even if not, offer at least light DPS in a fight where in a tank template I offer almost none. If my guilds nice enough to carry me, I should at least try to be useful.

Last edited by Stubbles; 02-02-2009 at 07:34 AM.
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Old 02-09-2009, 04:06 PM  
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Default Re: Green Light for DPS

Quote:
Originally Posted by Warfare View Post
What's in the next GU?
Tanks get fucked 6 ways past sunday. Zerkers get the shaft again. You get to tank in defensive only using taunts woot.

...pallys loose amends...
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