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Old 05-24-2007, 07:37 PM  
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Default Re: Speccing 2.0

nvm
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Old 05-24-2007, 07:40 PM  
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Default Re: Speccing 2.0

MT, sure. But every zerker isn't a MT 100% of the time and in the same exact group every time. Focusing on dps means hitting the mob, and that is my focus, whether I'm the MT or not. What good is haste and dps (which are into diminishing returns anyway) , or even crits, if you are only hitting the mob 55% or something rediculous. At that point, hitting 25% more often will be more dps than 25% dps haste or crit mods.

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Old 05-24-2007, 11:22 PM  
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Default Re: Speccing 2.0

not really, i never hit that low unless i dont have a dirge or warden, seriously crits is alot of dps and with at least dirge or warden i hit about 70%
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Old 05-25-2007, 11:57 AM  
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Default Re: Speccing 2.0

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Originally Posted by Lizerd View Post
MT, sure. But every zerker isn't a MT 100% of the time and in the same exact group every time. Focusing on dps means hitting the mob, and that is my focus, whether I'm the MT or not. What good is haste and dps (which are into diminishing returns anyway) , or even crits, if you are only hitting the mob 55% or something rediculous. At that point, hitting 25% more often will be more dps than 25% dps haste or crit mods.
The wisdom line in its current state is definately weak. The 2nd ability doesn't (or very rarely does) work on epics, and both DPS and MIT are on diminishing returns. The end ability would be good assuming that you were in defensive with no dirge/templar/warden to buff your weaponskills. If you aren't tanking, you should be in offensive anyway, and as long as your raid force is debuffing the mobs properly, you should be able to hit them.

If you'll note what everyone else is saying, our best two lines are STR for crits, and STA for double attack -- the two melee abilities that are not on diminishing returns. If you are finding that WIS really does help you out keep aggro better, I would suggest looking into more gear for DPS (20 from adorns, 29 from your berserk, 28? from MC ring, 25 from Buckler of the Howler, 15 from Marr cloak) and more +weaponskill items (relic gloves or helm, earring out of HoF, adorns for a weapon if need be) to swap when you cannot get your skills buffed.
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Old 05-25-2007, 12:36 PM  
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Default Re: Speccing 2.0

it s been now over 8 month and every single person has that buckler of the howler and it still hasnt droped once for us, we have only seen half of shredder's loot table this game's rng is fucking broken

sorry for the rant.
but i beg to differ lost, every zerker should tank in offenseive stance reguardless if you have 2 or 3 healers, i m only going defensive against mayong
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Old 05-25-2007, 12:48 PM  
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Default Re: Speccing 2.0

I'm just in a Qeynos PvP guild on naggy, and our progression isn't quite that far yet where I feel comfortable tanking EoF content in offensive...maybe some day though .
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Old 05-25-2007, 12:53 PM  
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Default Re: Speccing 2.0

blah farm your guilds alt for token and get your pvp set gear and if you still dont think confident to tank in off stance get some new healers.
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Old 05-25-2007, 01:52 PM  
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Default Re: Speccing 2.0

KOS-fabled serker here with just my PvP forearms so far... MT DeathToll 99% in offensive, only switched for Talendor basically. Off-tanked Clockwork in offensive, Off-tanked the wolf in EH in offensive. Str/Stam 4/8/6/4/2, 4/8/7/4/2, no buckler of the howler (first kill on him last night). I was not real confident about how well it would work, until I tried it... the difference in hate control is just amazing, everyone can go guns-blazing and you don't really care (assuming dirge and swashy in MT group).

As for Serker tree, currently full cyclone line, and most of the gut roar line... about the best I could figure out, Gut Roar is just awesome for pvp and some raid mobs, and cyclone (10% reduced resists to taunts and +5 meter range) is likewise awesome for pvp and some raid mobs.

And farming guild alts for tokens? That's a sad, pathetic way to earn your gear. Go fight people, win or lose, you'll get your tokens. Nagafen is a hot-bed of pvp bloodbath fights right now, plenty of opportunities without having to pussy out and hide in a corner somewhere farming alts.

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Old 05-25-2007, 02:42 PM  
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Default Re: Speccing 2.0

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MT DeathToll 99% in offensive, only switched for Talendor basically
talendor in deathtoll...
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Old 05-25-2007, 04:23 PM  
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Default Re: Speccing 2.0

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Originally Posted by Aralas View Post
not really, i never hit that low unless i dont have a dirge or warden, seriously crits is alot of dps and with at least dirge or warden i hit about 70%
70% is pretty low. Having another 20 skills from end wis line might bring this up to 85%. Add in the DPS mod from the line, and you may end up being more dps and better aggro control than the a 20% crit mod. When I said I was hitting 55%, that was in defensive stance, off tanking orange mobs.




Quote:
Originally Posted by lost View Post
I would suggest looking into more gear for DPS (20 from adorns, 29 from your berserk, 28? from MC ring, 25 from Buckler of the Howler, 15 from Marr cloak) and more +weaponskill items (relic gloves or helm, earring out of HoF, adorns for a weapon if need be) to swap when you cannot get your skills buffed.
I have all the adornments. I have full relic, full doomrage, half of the vehement stuff, the HoF earring, the buckler, etc. The group I was in the other day, I was pegged at 234 haste for awhile, without open wounds! With open wounds I could've been at 286 LOL. Which is why I'll probably spec back out of the int line soon. I do like the parry and reduced CA timers though.



I only have the low hit percent, and sometimes some wasted haste when grouped in raid and fighting orange mobs. It's all good in regular groups (not fighting orange mobs) or solo...
So what I'm really debating is if I want to spec to something that may only really be useful when fighting the higher level epic mobs and needing to be in def stance.
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