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01-14-2008, 02:52 PM
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Lil Newbie
Character: Bartucx
Guild: Revolte
Server: Mistmoore
Posts: 2
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Afflictions AA, does it work?
k i havent tested out the 30% radius reduction aa in the brigand tree yet and i was wondering for those that have it, does it work?
any input is appreciated 
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01-14-2008, 03:33 PM
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Pirate IRL
Character: Varun
Guild: WoW!
Server: Lothar
Posts: 1,242
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Re: Afflictions AA, does it work?
Last I checked it did, but it's really not worth it.
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Anomaly's Number One Fanboi
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01-14-2008, 04:40 PM
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Character: Pantz
Guild: s.o. to the fucking n.
Server: I'm baaaaaaack
Posts: 1,044
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Re: Afflictions AA, does it work?
It works but I cant think of any aes this expansion it would be uber useful on... maybe wing beat i guess, but hit rates being what they are the mobs you would want this aa to work on -- it would rarely land.
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01-14-2008, 05:04 PM
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NoFuture
Character: Waffles
Server: Blackburrow
Posts: 1,683
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Re: Afflictions AA, does it work?
IIRC what makes this AA even worse is that BOTH hits from assault must land. Which is retarded ( if its true ) imo, basically this debuff has to pass 2 checks in order to land where as our other AA debuffs only have to pass 1.
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01-14-2008, 05:27 PM
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Robble Robble
Character: Mendanbar
Guild: Malicious Intent
Server: Thog
Posts: 580
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Re: Afflictions AA, does it work?
Quote:
Originally Posted by Gesari
Last I checked it did, but it's really not worth it.
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Yeah, but compared to the tree's other options' usefulness in raiding, I'd rather put the points to increase skills I use all the time (the rest of the afflictions tree), and just get it for the single point as a "what the hell, why not".
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01-14-2008, 07:59 PM
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Regular
Character: Zauriel
Guild: Unity
Server: Splitpaw
Posts: 702
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Re: Afflictions AA, does it work?
yea our tree isnt really happy shining wonderland
but seriously havin afflictions doesnt hurt even if the improved debuffs dont help that much really , soe fixes hitrates prolly one day highly doubt that,id like to see a dmg gain still in this tree added to the CAs
that wouldnt overpower it tbh but not gonna happen i guess
really sucks gotta deal with short range aes of all sorts and on top of that less hitrate good job SoE 
Last edited by Rhymez; 01-14-2008 at 08:00 PM.
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01-14-2008, 11:43 PM
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Pirate IRL
Character: Varun
Guild: WoW!
Server: Lothar
Posts: 1,242
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Re: Afflictions AA, does it work?
Quote:
Originally Posted by Mendanbar
Yeah, but compared to the tree's other options' usefulness in raiding, I'd rather put the points to increase skills I use all the time (the rest of the afflictions tree), and just get it for the single point as a "what the hell, why not".
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Yeah, I do have the rest of my Affliction tree filled out, mainly for shits and giggles. Not like increasing the effectiveness of those debuffs are really helping much.
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Anomaly's Number One Fanboi
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01-15-2008, 12:44 PM
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Tengo un fuego en mis pantalones!
Character: Choatley
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 1,317
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Re: Afflictions AA, does it work?
Quote:
Originally Posted by Gesari
Yeah, I do have the rest of my Affliction tree filled out, mainly for shits and giggles. Not like increasing the effectiveness of those debuffs are really helping much.
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lol Or even helping at all.
I did more testing last night in VP on piercing skill out of boredom in the first wing, because I'm a glutton for punishment. I dropped my piercing skill to 478 on purpose (cap is 520 right?) and my hit rate didn't change from when I had it at 568. A 90 difference in piercing should have an affect on your auto-attack hit %. I don't even care about cap, that's still fucking retarded, like we've been saying.
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01-15-2008, 05:32 PM
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Regular
Character: Lyasa
Guild: KotS
Server: Butcherblock
Posts: 253
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Re: Afflictions AA, does it work?
it should. and yeh the cap is about 520. but it doesn't. even the 42 point diff b/t that and cap should've made a difference. but it won't. can we get like a +% to hit rate on some of the RoK drops so we can touch oranges again?
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