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02-20-2008, 06:09 PM
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Aggrowhore
Character: Tholar
Guild: quit
Server: hc raiding
Posts: 674
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
not much asked for? you really think that nearly doubling (or even more in some raid setups) our autoattack dps is not asking much? really wtb your drugs...
ezekil brought up to remove the buckler from the sta line, but thats not too much increase tbh, 56 dps? :/ well in some raid setups its as useless as the haste proc is atm.
to bring something truely epic (and not go over the top), they should double the proc chance on avast ye for us, thats a 5 to 8% dps increase (which other classes get aswell) and dispatch to the said effect (+ to hitrate, proc chance, crit chance).
could even make that avast ye proc increase for swashies too, so it's comparable like the summoner epics (each one with a new pet).
will try to think of some new stuff too.
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02-21-2008, 01:41 AM
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Regular
Character: Rambovics
Guild: Remnant
Server: Runnyeye
Posts: 180
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
1, give du +2 seconds
2, +10/20% to ar
3, striketrough from monk mytichal
4, free porn for every day
5, let me win lottery ingame
6, free willy
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02-21-2008, 07:42 AM
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Character: Devastatin
Posts: 2,019
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by Pinski
That's why good players don't worry about the /raidsay, but worry about the debuff bar on the mob.
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Actually, good raiders make ACT tell them when Dispatch is in ;)
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02-21-2008, 07:50 AM
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Aggrowhore
Character: Tholar
Guild: quit
Server: hc raiding
Posts: 674
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
nah, watching the debuff bar on the mob does it aswell :]
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02-21-2008, 08:51 AM
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Robble Robble
Character: Mendanbar
Guild: Malicious Intent
Server: Thog
Posts: 580
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by damus
I dissagree saying AR is worthless, timing your shit will increase your dps over time if the AOE can be avoided. But this then brings me to another point, AOE's that cannot be avoided. IMO this is a stab in the back to the brigand community implementing this shit.
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The AR was useless comment was in response to the inavoidable mob AOE's, but timing your shit doesn't increase your DPS, really. Holding back on CA's usually if anything lowers your DPS. AR's primary use for me right now is to stay in on relatively easy fights (just use ca chains as normal, and if ar happens to end up on, awesome)... and to be used as a buffer so I have as short a joust time out on more dangerous ae's as possible.
But yeah, like I said above, there are at least 3-4 mobs that I've seen recently that throw out AoE's that are completely unavoidable, and that, imo, is bullshit. If they want to make them unavoidable to shit like AA lines, that's one thing, but nullifying our BASE CA's is retarded.
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02-21-2008, 09:56 AM
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Show Don't Tell
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by Johnathon
Actually, good raiders make ACT tell them when Dispatch is in ;)
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Because ACT can tell them which mob Dispatch is on in the Timer window!
__________________
How many times do you hear it? It goes on all day long
Everyone knows everything And no one's ever wrong
Until later...
Who can you believe? It's hard to play it safe
But apart from a few good friends We don't take anything on faith
Until later..
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02-21-2008, 01:51 PM
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Character: Devastatin
Posts: 2,019
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by Pinski
Because ACT can tell them which mob Dispatch is on in the Timer window!
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Damn you win ;)
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02-21-2008, 10:17 PM
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Regular
Character: Scoundril
Guild: D12
Server: Oasis
Posts: 291
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by Pinski
Because ACT can tell them which mob Dispatch is on in the Timer window!
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Whichever one we are fighting right now since it is all single target anyways! YAR! (gotta stick up for john)
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02-22-2008, 12:41 PM
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make war, not love
Character: Entropie/Athropos
Guild: Confirmed/Radiant
Server: Unrest/REM
Posts: 2,631
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
I don't think we're going to get a raidwide enhancer on one of our debuffs (Dispatched being the one that most people are asking for it to be attached to)... the effects that some of you are proposing are just massive, massive Raid DPS boosts. With 2 brigs on a raid the mob can be dispatched over 75% of the time, and the devs won't give us something that powerful.
With that said, I certainly think the suggestion to change the proc to a Double Attack mod (-mob/+brig) instead of Haste wouldn't be out of line. Maybe -25% mob +25% caster. That would be a reasonable help on some of the fights where the tanks get randomly one shotted by massive double attacks, and the effect would actually help us instead of shoving us further into a diminishing returns curve that we're already hardcapped in.
I'd also be ok with a hybrid effect that encompasses double attack and crit % (same deal, - to the mob + to the brigand). Either way, get RID of this lousy haste modifier.
And I also feel comfortable with the suggestion to change one of the other 2 effects (the 30% backstab or the 10% debuff enhancer) to a +2 sec window on Double Up. Preferably it's the 10% debuff enhancer that gets changed to that, since it's incredibly marginalized and effectively useless on an already-fully-debuffed raid mob at this time.
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02-22-2008, 12:54 PM
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Show Don't Tell
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Re: Havoc, Mythical Suggestions / Comments - Consolidation Thread
Quote:
Originally Posted by firamas
I don't think we're going to get a raidwide enhancer on one of our debuffs (Dispatched being the one that most people are asking for it to be attached to)... the effects that some of you are proposing are just massive, massive Raid DPS boosts. With 2 brigs on a raid the mob can be dispatched over 75% of the time, and the devs won't give us something that powerful.
With that said, I certainly think the suggestion to change the proc to a Double Attack mod (-mob/+brig) instead of Haste wouldn't be out of line. Maybe -25% mob +25% caster. That would be a reasonable help on some of the fights where the tanks get randomly one shotted by massive double attacks, and the effect would actually help us instead of shoving us further into a diminishing returns curve that we're already hardcapped in.
I'd also be ok with a hybrid effect that encompasses double attack and crit % (same deal, - to the mob + to the brigand). Either way, get RID of this lousy haste modifier.
And I also feel comfortable with the suggestion to change one of the other 2 effects (the 30% backstab or the 10% debuff enhancer) to a +2 sec window on Double Up. Preferably it's the 10% debuff enhancer that gets changed to that, since it's incredibly marginalized and effectively useless on an already-fully-debuffed raid mob at this time.
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Yes, let's give Brigands a debuff to their proc that is as useless as the current one, or so gamebreaking that it REQUIRES you to have a brigand. Hrm, tough call, well not really.
__________________
How many times do you hear it? It goes on all day long
Everyone knows everything And no one's ever wrong
Until later...
Who can you believe? It's hard to play it safe
But apart from a few good friends We don't take anything on faith
Until later..
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