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Old 04-02-2008, 11:49 AM  
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Default DPS Question

Brigand Looking to improve. I have read the stickied post and picked up the few things I wasnt doing.

Question(s):

I have heard that I should time my CA's to allow auto attack damage. I was just spaming through them fast as i could. Is there an easy way to time this? While working on this I find my CA's recharge before I get through all of them. Wouldnt it be better to limit the number of CA's I use to the ones giving me the most damage/debuffs? Or am I doing something wrong?

What about CA's that do less damage than my autoattack? like the ratonga racial ability, should I not use this? Especialy if my attacks are recharging before I get through all of them.

What about when i get enough haste to bring my weapons down to 2 or 1 second delay?

thanks for any info.
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Old 04-02-2008, 12:06 PM  
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Default Re: DPS Question

The Ratonga CA is on a 1 min recast and costs 0 power. No need to not use it.
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Old 04-02-2008, 12:09 PM  
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Default Re: DPS Question

but if i am pausing my ca's to allow auto attack damage and ca 1 refreshes before i get to ca 20 why would i use the racial ability when i could use ca 1 which does more damage.
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Old 04-02-2008, 12:18 PM  
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Default Re: DPS Question

If you can get into a rhythm with your CAs it is just a matter of pausing for a brief moment when you're about to auto attack and then continuing with your CAs. You can always set up ACT to ding when you're auto attacking, it gets annoying quickly but it can help you establish a rhythm. Auto attacks will also change based on group makeup and weapon delays...as well as with CoB, so it can be tricky. It only takes a brief pause to let your auto attacks hit.

If you're pausing your CAs too much however, you're just increasing the reuse timer for them all. There are no CAs that just aren't worth using though, you should make sure you're using them when they're up.
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Old 04-02-2008, 12:26 PM  
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Default Re: DPS Question

Quote:
Originally Posted by Brigante View Post
Brigand Looking to improve. I have read the stickied post and picked up the few things I wasnt doing.

Question(s):

I have heard that I should time my CA's to allow auto attack damage. I was just spaming through them fast as i could. Is there an easy way to time this? While working on this I find my CA's recharge before I get through all of them. Wouldnt it be better to limit the number of CA's I use to the ones giving me the most damage/debuffs? Or am I doing something wrong?
1) Is there an easy way to time this?

Get a UI like profit where you can see your actual delay easier "on the fly" as your group setup may change. Once you do this check your CA's for cast/recovery timers. Generally if you have gone down and finished the AGI line most (about 90+%) of your CA's are on a .5 cast/recovery total time timer. If my actual delay is 4.1 I simply count 8 attacks (or if its a 1 sec cast that would = 2) and pause for a brief moment and see the autoattacks hit. As the fight progresses most of your CA's will be down most of the time. You might also want to save your low damage CA's to spam when an aoe is inc to proc amazing reflexes.

2) Wouldnt it be better to limit the number of CA's I use to the ones giving me the most damage/debuffs?

These are the first abilities you use to increase yours and the raids overall dps. Thats a duh. There is no need to limit your CA's unless you are having power issues for some lag of gear issue. I only run out of power if I die generally, and even then get it back fast enough.

Quote:
Originally Posted by Brigante View Post
What about CA's that do less damage than my autoattack? like the ratonga racial ability, should I not use this? Especialy if my attacks are recharging before I get through all of them.
Prioritize your CA's for total damage output and debuff amounts. You can save some low damage CA's for spamming when an AOE is incoming to try and proc amazing reflexes like I said earlier. As a general rule though...as long as it doesn't mess with my autoattack and all my other big CA's are down I use the lesser damage CA's since its still more damage output then what I would have had (but again I rarely have power issues).

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Originally Posted by Brigante View Post
What about when i get enough haste to bring my weapons down to 2 or 1 second delay? </p>thanks for any info.
Anything that helps your dps is nice, but keep in mind most of your dps comes from Combat arts and poison damage. 1 second delay is pretty insane to time, so would a 2 second...but not impossible for some people.
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Old 04-02-2008, 01:16 PM  
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Default Re: DPS Question

I'm no expert, but here's what I've learned from reading around and asking lots of questions...

For auto-attacks, it's all about the timing and ACT can help a lot. You can configure a trigger to notify you when your autoattack fires. Credit goes to Dantel for that link - it's a how-to on setting up ACT to notify you when your auto-attack lands. You can also set up triggers for when you miss, when you crit, when you're too far away, etc...

As far as tips to increase DPS, learn, live and love the following...

1) The /weapon command will show you the current delay on your weapons. This can change with haste gear or buffs from your skills or someone else's spells. This will give you a ballpark idea of how often your auto-attack will fire.

2) There's no CA that can't help you. Practically every one is useful and I can't think of any off the top of my head that should go untouched, but some things are situational. I'm hesitant to use Compromising Thrust if I'm soloing, but if a mob is close to dead, other CAs are down and my auto-attack just fired, I'll go ahead and use it. As far as using a CA that does less damage than your auto-attack, if it has some added bonus like debuffing or something that will compliment your other CAs, then use it when you can. If all your other CAs are down and your auto-attack just fired, then why not use it? You're going to have to wait for your auto-attack to fire again, anyway. If you can nuke a Hot Pocket in 1.5 - 3.5 seconds, then go for it. But if not, then throw whatever else you can before the next auto-attack goes off.

3) EQUALITY! If you're going to be timing your auto-attacks, with or without ACT, make sure your weapons have the same delay on them. Unless you're some kind of savant with timing and math, learning when to pause for auto-attack with two weapons of different delays is going to drive you insane pretty quickly. The difference of .5 seconds seems minimal, but it makes a difference. Weapon A will fire at 3.5 seconds and Weapon B will fire at 3.0. Then Weapon A will fire at 7 seconds and Weapon B at 6. Then A at 10.5 and B at 9. It doesn't get any prettier from there, especially in a long fight. So using weapons with the same delay will make it easier to time your auto-attacks and will increase your DPS by the simple fact that you're not pausing a million times in a fight to let your auto fire.

4) Practice. Get a feel for the delay on your weapons. When I first started waiting for the auto-attack notifications, I was stunning the mob and just listening and getting the "tempo" down. I wasn't using many CAs and was trying to develop a feel for it. After a while, you'll get used to when it will fire and can roll right along without thinking too much about it.

5) As far as prioritizing your CAs, debuffs should always be one of the first things thrown. That's our bread and butter and one of the easiest ways to increase your DPS (and those around you). Beyond that, it depends on playstyle. I solo a lot, so I try to land the DoT flank attacks first for added damage in a tick or two.

6) Good things come to those who wait. By that, I mean you might be better off getting yourself a weapon with 3 - 4 second delay. There are plenty of haste items in the game that will increase how quickly you swing and there are plenty of spells to increase haste in the game. Hell, we even have a HO that will increase haste. If you have two weapons with a high, equal delay, then you'll be able to squeeze in more CAs before you have to pause for auto-attack. Also, the damage spread on weapons with longer delays is typically much bigger. This makes for bigger and better crits, which brings me to...

7) Gear that adds to your Combat Art damage is good, but only to a point. It will only add up to about half (I think it's half) of the amount of damage that your CA will do. So if you're sitting around +400 combat art damage, maybe it's time to start thinking about looking at gear that will add to your crit % or attack speed.

8) Adorn your weapons. This was mentioned in the Brigand sticky posts, but it seriously warrants repeating. Waiting for the perfect weapon to adorn is a waste of time and DPS. While you're at it, maybe adorn your armor/jewelery for some more STR if you need it.

That's all that comes to mind right now, but there really are a number of ways to find your edge when it comes to maximizing DPS. If I think of anything else, I'll throw it out here.

And big ups for trying to improve and asking how! That mindset is probably the most important thing to maximizing your DPS.
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Last edited by Amirais; 04-02-2008 at 01:17 PM.
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Old 04-02-2008, 01:21 PM  
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Default Re: DPS Question

Timing (aka delaying) your CA's will only lower your DPS. Every CA has a recovery timer of 0.5 seconds, during which autoattacks can and do land.

Just make sure you have as high delay weapons as possible, and spam all your CA's as fast as you can (and in the right order) - that's all there is to it.
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Old 04-02-2008, 01:38 PM  
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Default Re: DPS Question

Quote:
Originally Posted by Chix View Post
Timing (aka delaying) your CA's will only lower your DPS. Every CA has a recovery timer of 0.5 seconds, during which autoattacks can and do land.

Just make sure you have as high delay weapons as possible, and spam all your CA's as fast as you can (and in the right order) - that's all there is to it.
Sorry to break it to a troub posting on the brig forums but I can list at least 2 combat arts that have a 1 second timer for brigands off the top of my head without looking at my hotbar setup.
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Old 04-02-2008, 01:39 PM  
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Old 04-02-2008, 01:50 PM  
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Default Re: DPS Question

Quote:
Originally Posted by Chix View Post
Timing (aka delaying) your CA's will only lower your DPS. Every CA has a recovery timer of 0.5 seconds, during which autoattacks can and do land.
Spam ftw? If I have a CA queued up and am currently casting another, will autoattack still fire when I'm done with my current CA or will the queued one take priority over auto-attack?

Quote:
Originally Posted by Flayedskin View Post
Sorry to break it to a troub posting on the brig forums but I can list at least 2 combat arts that have a 1 second timer for brigands off the top of my head without looking at my hotbar setup.
1 second cast time or recovery time?
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