Quote:
Originally Posted by firamas
I stated first thing in this thread that I don't have access to Qeynos classes, so 10% from bards is my only source of external DA. Hence why the sacrifice of so much gear to pump my self-DA is not appealing to me.
And you should know better than to try to solve this with simple math. That's not how the combat forumlas work. That's not how it's actually going to work itself out in game. There's a few dozen small factors that are constantly adjusting. Many combat related stats do not react on a linear curve. Simple calculations can give you an approximation, but that's it.
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Base damage is base damage. Base damage output is NEVER modified by a curve. Where the hell did you come up with that nonsense. I did not factor in stuff like increases in DPS mod, or dps mod effects because they would ALL affect the END damage results modified off of the BASE damage.
Math is very easy to use in this situation. I assumed only four things really in my equation I used. 1) that DA does not scale, 2) The players equipment did not change (hence the horrendous 39 DA) 3) The weapon proced the specified amount in its description, 4) A weapon when it crits does max damage +1 to Max damage +30%. Outside factors such as DPS Mods, Haste Mods have no huge impact...and the scenario I listed is quite easy to do and get as a brigand.
The only other factor not included in this formula is the base increase melee crits give to your CA shots.
Lastly the only factors that would very much during the raid is temporary increases to haste/dps mods depending on what group setup you are in. Haste and DPS mods are a mute point because they would increase the damage output of the 1H WIS setup and DW configurations the same amount. Int only really affects poison damage and a few gear procs. Strength should be near your max in a raid, so that is the ONLY other thing that would impact your autoattack damage.