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Old 03-16-2009, 05:05 PM  
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Default Re: staying alive?

to stay alive you should try not dying.
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Old 03-16-2009, 05:10 PM  
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Default Re: staying alive?

Quote:
Originally Posted by Drifter View Post
to stay alive you should try not dying.
I'm glad i spent the last second of my life reading this drivel.

Go fuck yourself and post something semi constructive you asshat.

Sigh,

Dev.
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Old 03-16-2009, 05:13 PM  
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Default Re: staying alive?

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Originally Posted by Wiz View Post
Whoever suggested that to you, go ahead and put his name here in the forum so we can all laugh at him.
she was a swashie

does that explain it?
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Old 03-16-2009, 07:26 PM  
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Default Re: staying alive?

Quote:
Originally Posted by LordRoache View Post
she was a swashie

does that explain it?
Swashies are emo fags. Next time she tells you any "Advice" you better personally punch her in the cunt.
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Old 03-16-2009, 07:56 PM  
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Default Re: staying alive?

First thing is, if most your armor is t2, you're still highly missing upgrades to fight tso mobs other than the first 2 of tomc and and the first from palace. Tho you can make up for it, having a few VP or end soh gears more than highly help you survive.
As a brigand, you should have almost no reason to ever die from aes if you're not under equiped compared to what your guild does.

For early tso (except what I mentioned before) as a brig you should have at least 9.5k hp self buffed and be able to build any 2-3 resist to 10k self buffed as a strickt minimum. If you do that, the only AEs that will ever kill you are the ones that are supposed to be jousted anyway(and even then you may survive some).

For anything past the first 2 of palace, first 3 of tomc and first 2 of stronghold you'll need to upgrade from what I said. (crit mit, more hp, etc)

Edit: 2 more things I just thought of as you said you don't have much experience in raid.
1) There quite a few aes which you're (most likely) supposed to cure yourself...make sure you know which ones and always have enough potions...
2) the information about items that HAVE to be lvl 80 gears for resist to be worth it is wrong. Items start loosing effects after 14 lvls. So as there's no mob over lvl 88, you can wear lvl 75 gears if you don't have better. (as you seam to be gearing up I thought it was worth mentioning)

Last edited by Anfauglith; 03-17-2009 at 07:37 PM.
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Old 03-16-2009, 08:53 PM  
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Default Re: staying alive?

Quote:
Originally Posted by LordRoache View Post
she was a swashie

does that explain it?
Quote:
Originally Posted by Orochan View Post
Swashies are emo fags. Next time she tells you any "Advice" you better personally punch her in the cunt.
Ok, I burst out laughing when i read this... for real.

I'll bet your swash raid leader has matching armor and LON bought hats and asks people how she looks all the time...
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Old 03-16-2009, 09:40 PM  
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Default Re: staying alive?

Quote:
Originally Posted by Anfauglith View Post
First thing is, if most your armor is t2, you're still highly missing upgrades to fight tso mobs other than the first 2 of tomc and and the first from palace. Tho you can make up for it, having a few VP or end soh gears more than highly help you survive.
As a brigand, you should have almost no reason to ever die from aes if you're not under equiped compared to what your guild does.

For early tso (except what I mentioned before) as a brig you should have at least 11k hp self buffed and be able to build any 2-3 resist to 10k self buffed as a strickt minimum. If you do that, the only AEs that will ever kill you are the ones that are supposed to be jousted anyway(and even then you may survive some).

For anything past the first 2 of palace, first 3 of tomc and first 2 of stronghold you'll need to upgrade from what I said. (crit mit, more hp, etc)

Edit: 2 more things I just thought of as you said you don't have much experience in raid.
1) There quite a few aes which you're (most likely) supposed to cure yourself...make sure you know which ones and always have enough potions...
2) the information about items that HAVE to be lvl 80 gears for resist to be worth it is wrong. Items start loosing effects after 14 lvls. So as there's no mob over lvl 88, you can wear lvl 75 gears if you don't have better. (as you seam to be gearing up I thought it was worth mentioning)
Solid advice, to be honest.

Cheers
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Old 03-16-2009, 10:05 PM  
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Default Re: staying alive?

Quote:
Originally Posted by Anfauglith View Post
Items start loosing effects after 14 lvls. So as there's no mob over lvl 88, you can wear lvl 75 gears if you don't have better. (as you seam to be gearing up I thought it was worth mentioning)
are you 100% sure on this? afaik this rating system was pulled out even from the beta. did i miss something?
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Last edited by Rambo; 03-17-2009 at 04:53 AM.
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Old 03-17-2009, 06:57 AM  
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Default Re: staying alive?

When I pull hate I usually just throw out my detaunts and hope for the best. Stop DPS shouldn't register in any Brigand's head!!!!
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Old 03-17-2009, 01:11 PM  
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Default Re: staying alive?

Quote:
Originally Posted by Rambo View Post
are you 100% sure on this? afaik this rating system was pulled out even from the beta. did i miss something?
Actually diminishing returns starts at each level of resists. there is documented information regarding item physical mitigation and far as i know it effects resists.
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