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  1. #11
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    Default Re: Brigands still good dps?

    Rogues need a 5 second strikethrough immunity/100% avoid buff or anti-death spell, imo!

  2. #12
    I am a terribad.
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    Default Re: Brigands still good dps?

    Quote Originally Posted by Buffrat View Post
    Rogues need a 5 second strikethrough immunity/100% avoid buff or anti-death spell, imo!

    Safehouse?

    Even though its super buggy and almost useless.

  3. #13
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    Default Re: Brigands still good dps?

    Quote Originally Posted by Atheism View Post
    Safehouse?

    Even though its super buggy and almost useless.
    Is a one hit trigger, not 5 seconds. And ports you.

  4. #14
    Senior Member
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    Default Re: Brigands still good dps?

    Quote Originally Posted by Terell View Post
    it hits for around 170k now, if that gives u an idea. alot of people dont think its usefull but i use it alot so tanks dont get co op and for memwipes. No idea why people would want it changed.
    The ONLY think I would want changed with the ability is to remove its reactive-damage component. That is the part I dont like, the mob MUST hit you for any damage to take place.

    Keep the hight damage and the hate position increase(s) attached with it. But just change it to an regular CA with no position requirements.

  5. #15
    ... Terell's Avatar
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    Default Re: Brigands still good dps?

    i like safehouse, you get your own little DI and what do u mean its super buggy?

  6. #16
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    Default Re: Brigands still good dps?

    I'm kinda sad it kills me anyway when a mob multi attacks. But other than that, what do you mean, 'buggy'?

  7. #17
    I am a terribad.
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    Default Re: Brigands still good dps?

    Quote Originally Posted by Buffrat View Post
    I'm kinda sad it kills me anyway when a mob multi attacks. But other than that, what do you mean, 'buggy'?
    I don't like how, for example, I'll cast it in Eireen's chamber, and during the kraytoc fight if I happen to get killed, it teleports me down to Eireen's chamber. And of course doors don't work when you're engaged so you're kinda just stuck there until the next time he ports everyone.

    I also think it's kinda dumb when you port after safehouse triggers, you have like 1 hp, and if no healers can get to you, you're just going to die from an AoE anyways.

  8. #18
    What's a debuff? Cibilie's Avatar
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    Quote Originally Posted by Atheism View Post
    I don't like how, for example, I'll cast it in Eireen's chamber, and during the kraytoc fight if I happen to get killed, it teleports me down to Eireen's chamber. And of course doors don't work when you're engaged so you're kinda just stuck there until the next time he ports everyone.

    I also think it's kinda dumb when you port after safehouse triggers, you have like 1 hp, and if no healers can get to you, you're just going to die from an AoE anyways.
    Those aren't bugs. Those are side effects of how you use it and design issues.

  9. #19
    butcherblock original alvarez's Avatar
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    Default Re: Brigands still good dps?

    up to you to remember to cancel it and re-apply, and it's an oh-shit, teach your priests what to look for. </opinion>

    AND I WILL STRIKE DOWN UPON THEE WITH GREAT VENGEANCE AND FURIOUS ANGER
    motherfucker im awesome
    Quote Originally Posted by Nicole View Post
    It makes sense, your a Gay african Amaerican Alvarez, who was anal raped by marvin gay and samual L jackson !!!

  10. #20
    Interpretive DANCE!
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    Default Re: Brigands still good dps?

    Quote Originally Posted by Atheism View Post
    I don't like how, for example, I'll cast it in Eireen's chamber, and during the kraytoc fight if I happen to get killed, it teleports me down to Eireen's chamber. And of course doors don't work when you're engaged so you're kinda just stuck there until the next time he ports everyone.

    I also think it's kinda dumb when you port after safehouse triggers, you have like 1 hp, and if no healers can get to you, you're just going to die from an AoE anyways.
    wut? Read the description. That's not a bug. Also, if you target someone when you cast it, it'll port you to them. I only cast it on a specific location for Cara in the x2 so when the bitch ports me, I can cancel it and jump back.

    Also, Shenanigans (ruse) is awesome. I use it a lot, usually when I pull aggro or to sacrifice myself to save a healer/move a mob out of the raid when tanks are dead. I could see it being more useful but I typically use it once or twice very (3hr) raid night.

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