More Thoughts on Divide and Conquer
So been raiding T8 for a few days now, and I am actually pleasantly surprised at how Divide and Conquer actually works for us. This is mostly due to the fact that I've had to tank alot of mobs, our MT has gear issues atm, and I been taking over when he dies ALOT.
So for tanking, this spell is just great, but not perfect. For a single target mob this spell really shines though. It is basicly a longer version of drag. Between Drag, DaC, and rescue, I have had NO problems at all grabbing aggro and holding it when the MT dies. I'm really liking this spell and what it does for the tanking bruiser.
It could however be improved. It takes longer to cast than our other taunts, and it gets interrupted if you move, making it our only CA that you have to stand still to use. Took me awhile to get used to that, because usually when the MT dies I am scrambling to get into a good position, and trying to cast on the run.
Initially I didn't like the way this spell was going to work, but now that I'm using it as a staple 3rd rescue, I must say I do like it.
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