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Old 12-08-2007, 03:58 AM  
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Default FD nerfed

In case you have not seen Test Update Notes: Thursday December 6th, 2007

Brawler and Necromancer feign death spells can now be toggled off, and no longer have to be explicitly right-click cancelled.
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Old 12-08-2007, 04:46 AM  
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Default Re: FD nerfed

How is that a nerf?
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Old 12-08-2007, 05:08 AM  
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Default Re: FD nerfed

It isn't, unless me having worked all night has made me so tired that i dont understand what he said correctly.

Im guessing he was trying to scare the fuck out of us all

I mean who the fuck right clicked to cancel anyway?

Last edited by Disturbed; 12-08-2007 at 05:12 AM.
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Old 12-08-2007, 06:53 AM  
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Default Re: FD nerfed

Quote:
Originally Posted by Leonideus View Post
In case you have not seen Test Update Notes: Thursday December 6th, 2007

Brawler and Necromancer feign death spells can now be toggled off, and no longer have to be explicitly right-click cancelled.
LOL ... not a nerf, I guess toggle is just as easy as the X button
.../shrug
but right click ? does anyone even do that?
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Old 12-08-2007, 11:26 AM  
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Default Re: FD nerfed

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Originally Posted by Mr-Furious View Post
How is that a nerf?
It means the recast timer won't start until after it is canceled. So if you FD under a bunch of mobs that are corpse camping you it will be like you are dead because as soon as you stand they are going to wack you and it will be 10 seconds before you can FD again. This is just like how scout stealth works. This will make dungeon trains through places like Sebilis to CoA impossible. Also any accidental double clicks on FD will automatically cancel it.
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Old 12-08-2007, 04:11 PM  
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Default Re: FD nerfed

Good stuff. Fucking SOE.
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Old 12-09-2007, 01:19 AM  
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Default Re: FD nerfed

Well this does indeed suck, but I have seen FAR worse nerfs in my time as a bruiser.
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Old 12-09-2007, 02:08 AM  
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Default Re: FD nerfed

There may have been worse nerfs in the past but those were kind of needed to bring a once over-powered class back into line. It is a wholly different experience to bring nerfs on a class that is already gimp thus making it even weaker then other classes out there. There is very little left of the class that justifies it even being in the game.
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Old 12-09-2007, 09:16 AM  
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Default Re: FD nerfed

Quote:
Originally Posted by Novusod View Post
It means the recast timer won't start until after it is canceled. So if you FD under a bunch of mobs that are corpse camping you it will be like you are dead because as soon as you stand they are going to wack you and it will be 10 seconds before you can FD again. This is just like how scout stealth works. This will make dungeon trains through places like Sebilis to CoA impossible. Also any accidental double clicks on FD will automatically cancel it.
Actually, they just fixed scout stealth to *not* have this behavior - I noticed it on my Assassin with ROK. You can now instantly re-stealth upon breaking it. I guess the devs really do all play scouts....
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Old 12-09-2007, 03:26 PM  
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Default Re: FD nerfed

This nerf has got me raving angry.

I cannot believe that they would even fathom this change.. the level of bullshit is even higher than I'm used to from our Devs.
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