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01-29-2008, 07:28 PM
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Mono'Super'Ranja
Server: Splitpaw
Posts: 347
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Did the Dev they left to Develop ROK bruisers have a bad day or something?
I've a bruiser, love playing it, great class.
BUT honestly Peel Vs Drag.. hmm let me get this right
4 sec drag vs 1min 30 sec of unconstested aggro unless too much hate + a recast timer of under 3min on master.
So thats 4 sec drag vs peel. Was the dev he/she high on crack or something?
Drag was useful in EOF no doubt but only because objects we're dragable and it was debatable whether you really needed drag on AOF anyhow's.
So when's peel getting nerfed? Or are they going to Add more time to drag give bruiser 1min 30sec of drag unless they build up too much hate because single handedly you've not made it Fair for Bruisers who want to raid.
Sure a skilled bruiser is useful but a skilled monk is 10times more useful.
Seems the only option is to betray and thats a sell out to someone who clearly didn't think the bruiser/monk options through too well.
Bruiser buffs crapola compared to monk
dps probably comparable however only one or two good brusiers raiding about so kinda hard to say.
Give bruisers raid wide DPS fuck ca dmg and For god sake give drag a duration min of at least 40sec's.
/rant off.
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01-29-2008, 09:34 PM
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Blumpkinator
Character: Prucop
Guild: Blumpkin Brethren
Server: Najena
Posts: 63
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
you're comparing an AA ability to our level 80 special?
nice
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01-29-2008, 11:50 PM
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Regular
Character: Mimnousa
Guild: VK
Server: AB
Posts: 223
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Quote:
Originally Posted by mono
I've a bruiser, love playing it, great class.
BUT honestly Peel Vs Drag.. hmm let me get this right
4 sec drag vs 1min 30 sec of unconstested aggro unless too much hate + a recast timer of under 3min on master.
So thats 4 sec drag vs peel. Was the dev he/she high on crack or something?
Drag was useful in EOF no doubt but only because objects we're dragable and it was debatable whether you really needed drag on AOF anyhow's.
So when's peel getting nerfed? Or are they going to Add more time to drag give bruiser 1min 30sec of drag unless they build up too much hate because single handedly you've not made it Fair for Bruisers who want to raid.
Sure a skilled bruiser is useful but a skilled monk is 10times more useful.
Seems the only option is to betray and thats a sell out to someone who clearly didn't think the bruiser/monk options through too well.
Bruiser buffs crapola compared to monk
dps probably comparable however only one or two good brusiers raiding about so kinda hard to say.
Give bruisers raid wide DPS fuck ca dmg and For god sake give drag a duration min of at least 40sec's.
/rant off.
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Welcome to what it felt like to be a KOS/EOF monk. Screaming and calling for nerfs is not a way to make your class better and really irritates the class that you are calling to be nerfed. Its gonna change either stay the course and wait for it to get better or betray. Do the bruisers need something? Yes they do but Fucking the monk class over doesnt make your class any more needed.
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01-30-2008, 01:06 AM
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Visitor
Character: Ssushi // Xaaxas
Guild: Graveyard Shift
Server: Befallen
Posts: 44
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Drag and peel is like apples and oranges. Drag is still a useful skill in many situations, especially when dealing with caster mobs in RoK that just don't want to come to the group (heh, heroic stuff I know... but most of the good gear is dropping in instances anyways)
If you really want to compare bruisers and monks and bitch, you should atleast be focused on our level 80 ability, not drag. I'd like to see D&C fixed to count as a CA (so can be cast while moving) and also have the forced targeting time increased a bit.
I'm glad monks got peel, although I do agree that the duration scales a bit too high on A3 and up.
Peel + Tsunami is a great combo, but definately not worth betraying over (atleast not for my bruiser).
Last edited by narcolepticltd; 01-30-2008 at 01:08 AM.
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01-30-2008, 02:31 AM
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Visitor
Character: Dralvin
Guild: None/Retired
Server: None/Retired
Posts: 45
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Don't call for a Peel nerf...call for an increase in D&C. Sure at m1 its 8s duration and with the Agi line its 54s recast...but seriously, the monks cannot say that forced aggro for 1m30s isn't a bit overpowered in comparison to our lvl 80 special. If you honestly believe that then you need to come up for air because your head is obviously lodged so deeply into your ass I'm surprised you're actually alive still.
Yeah, and why can't we use D&C while moving? It's got a taunt effect as well...I don't cast spells, I use CA's.
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01-30-2008, 02:43 AM
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Visitor
Character: Clownen
Guild: Nordiska Kompaniet
Server: Splitpaw
Posts: 12
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Quote:
Originally Posted by mono
Give bruisers raid wide DPS fuck ca dmg
/rant off.
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Amen to that
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01-30-2008, 02:46 AM
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Regular
Character: Couching
Guild: Elysium
Server: Crushbone
Posts: 250
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
There is no doubt that peel is better than D&C. However, bruisers have got most snap aggro tools already. Bruiser tree is much better than monk tree, full of junk in our final abilities. If monks have drag, control hate and enhanced recuse, I will take D&C any day instead of peel.
Why do I need to lock down a mob on me for 1 and half minutes? As long as I can be on top of hate list, I can keep it till its mem wiped. I prefer having 4-5 snap aggro tools with faster reuse timer than 1:30 minutes lock down and can't use it till 3 minutes later.
I think bruisers need some help. But definitely not on snap aggro since bruiser is already one of best classes on aggro control. If you have aggro issue, it's the problem of player skill rather than class itself.
Last edited by Couch; 01-30-2008 at 02:49 AM.
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01-30-2008, 03:44 AM
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L337 Poster
Character: Heal or Buff type things
Posts: 2,272
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Quote:
Originally Posted by Couch
There is no doubt that peel is better than D&C. However, bruisers have got most snap aggro tools already. Bruiser tree is much better than monk tree, full of junk in our final abilities. If monks have drag, control hate and enhanced recuse, I will take D&C any day instead of peel.
Why do I need to lock down a mob on me for 1 and half minutes? As long as I can be on top of hate list, I can keep it till its mem wiped. I prefer having 4-5 snap aggro tools with faster reuse timer than 1:30 minutes lock down and can't use it till 3 minutes later.
I think bruisers need some help. But definitely not on snap aggro since bruiser is already one of best classes on aggro control. If you have aggro issue, it's the problem of player skill rather than class itself.
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QFT
D&C could do with a re-use reduction, but thats about it.
But comparing Drag and Peel, like the first reply implied, is just idiotic.
__________________
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"When the stock market crashed, Franklin D. Roosevelt got on the television and didn't just talk about the, you know, the princes of greed. He said, 'Look, here's what happened.'" A neat trick given that Herbert Hoover was president in 1929 and no one was watching television.
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~Biden 10-02-08
Ouch.
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01-30-2008, 03:52 AM
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Regular
Character: Couching
Guild: Elysium
Server: Crushbone
Posts: 250
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
Quote:
Originally Posted by pagansaint
QFT
D&C could do with a re-use reduction, but thats about it.
But comparing Drag and Peel, like the first reply implied, is just idiotic.
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The real issue of brawler in rok I see, especially bruiser, is survivability problem in raids.
Last edited by Couch; 01-30-2008 at 04:03 AM.
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01-30-2008, 04:03 AM
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L337 Poster
Character: Heal or Buff type things
Posts: 2,272
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Re: Did the Dev they left to Develop ROK bruisers have a bad day or something?
What I would really like to see is the health drain buff for bruisers that adds mitigation get changed to a percentage based buff rather than a raw numeric value.
Start at say 10% bonus to equipped armor mitigation value and increase it by 5% every tier of the ability with the differing qualities draining differing amounts of life, going from 2.5% of max every xx seconds at app1 to 1% at m1.
__________________
Quote:
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"When the stock market crashed, Franklin D. Roosevelt got on the television and didn't just talk about the, you know, the princes of greed. He said, 'Look, here's what happened.'" A neat trick given that Herbert Hoover was president in 1929 and no one was watching television.
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~Biden 10-02-08
Ouch.
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