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08-31-2009, 08:56 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 3,319
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Re: Hit Rate issues
Hope for more accuracy % as well. That's a damn powerful stat for hit rates.
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09-04-2009, 05:28 PM
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Visitor
Character: Pimplethebtoad
Guild: Harbingers
Server: Blackburrow
Posts: 61
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Re: Hit Rate issues
I noticed a decline in my dps as of late as well, inspite of getting better gear... Was a little disappointed, but I have also been tanking more, so I don't really set myself up for dps too much. I don't do a lot of instances nowadays, due to changing guilds and more raiding. But you should be able to hit for more dps than 2k in all out offensive. I would think that if you can't tank in middle stance, get more def gear. Warding gear is nice, especially raid ward gear, there is a collection ward piece Warstud of everling or something like that... I don't know, its an earing with a ward proc and some +crit. Also like Gungo said %accuracy is nice, do you have points in ur raid buff for that? If not, DO IT. If so, get some better gear, see if you can't look at your AA's to find a better spec (not saying that u did it wrong or anything like that, but something to look into, I'm constantly tweaking my AA with the updates and shit, and with research about other people's success).
I find that I'm a problem if I am not tanking, unless grouped with a better geared pally or something like that. Anyways, we aren't the BEST at holding aggro in the first place, but on a single mob, you should be able to hold ur own pretty damn well. Your hitrate should be higher than the 30%ish range... Not sure what kinda playing you do, but get some raid gear, if you have to buy it...
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09-06-2009, 07:31 PM
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Previously The only Bruiser MT
Character: Splorchess
Guild: Unguilded
Server: ButcherBlock
Posts: 313
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Re: Hit Rate issues
Well, this is one hell of a necro post. As for my updates, just came back to the game since someone else is actually paying the bill for me(its a present). I bought my dirge his 6th piece of his x4 set(i earned his other gear so i dont wanna hear shit about it) and that extra 10% bonus hit rate has made me like the happiest man on earth.
Been right around like 92% hit rates while tanking and 2 boxing, so works out pretty good. This usually with me tanking in defensive gear while running offensive stance.
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09-07-2009, 04:24 AM
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You sure about that ??
Character: Nicol Bolas
Guild: Deviation
Server: Splitpaw
Posts: 443
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Re: Hit Rate issues
Templar ??
I Prefer the templar buff > Warden, it gives more than just +skills, maybe not as much, but its still better
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09-07-2009, 10:58 AM
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Visitor
Character: Pimplethebtoad
Guild: Harbingers
Server: Blackburrow
Posts: 61
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Re: Hit Rate issues
I try whenever I can to have a dirge and a chanter, preferrably an illy for haste. If I got that I don't care what healer I got, or what my other classes are doin, I can usually hold aggro fine. Anything else with hate transfer is nice.
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09-07-2009, 11:53 AM
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Visitor
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Re: Hit Rate issues
Quote:
Originally Posted by Gosta Dirk
Templar ??
I Prefer the templar buff > Warden, it gives more than just +skills, maybe not as much, but its still better
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Templar is +17 or so.
Warden is +70 or so.
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