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Old 04-24-2009, 11:50 AM  
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Default Re: Solo Shard Flopping

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Originally Posted by Prugor View Post
When I was doing the Librarian, this is what I did. Threw her on the desk, took off her... nevermind.

I ran to where the book is and FD'd. Let the Librarian path past me and down the stairs and then pop the book. Then dps said book. If the Librarian shows up, I hit the Bruiser Tsunami. Book is dead. FD. Collect key.

Done.
that works for mythical'd bruisers. but if you just go up to the left in the room at the top you can click on a bottle of fluid on the desk (can be done from range with out getting agro) then the librarian will follow his script and eventually be non ago....a cool plus is that there is usually a glowie in that same room with the fluid.
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Old 04-24-2009, 12:11 PM  
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Default Re: Solo Shard Flopping

Ugh. Bruiser Shadow's AA, you can get a tsunami. Which is accessable at 182 AA's.

Bruisers have two, one has a 5 minute or so recast but has a heal ontop of it. the other has an increase in taunt amount, but with a minute and some change recast.

Last edited by Prugor; 04-24-2009 at 12:13 PM.
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Old 04-24-2009, 07:07 PM  
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Default Re: Solo Shard Flopping

yea i dont have 182 aa yes so i keep forgetting about the end line....cant wait to get it and the chain skin thing
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Old 04-24-2009, 09:25 PM  
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Default Re: Solo Shard Flopping

If you are 80, run previous tier raids. All the way from T5 to T7. Its easy sauce with on group and a mentor bot. Lost Souls probably gave me the BEST amount of AA, somewhere around 5-6 pts.
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Old 05-02-2009, 12:47 PM  
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Default Re: Solo Shard Flopping

Edited original post to add shard quest from Ravenscale Repository (thanks Mugua for this one).

Last edited by Mordith; 05-02-2009 at 12:49 PM.
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Old 05-04-2009, 12:41 AM  
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Default Re: Solo Shard Flopping

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Originally Posted by Mordith View Post
Evernight Abbey

Chest: I found the key mob (an enraged Libant weard) in the jail area but hear he can be anywhere.

If he is in the jail area there is no need to bug pathing mobs. Just pull him in the empty jail cell that is right there. Problem is he is often hiding in different places and not just the jail area. One place is down the hall on the left from where you first come in. You can single agro him in the hallway for a safe kill. The other place I have seen an enraged Libant weard is in the center of the room where you get the vapire illusion to pass through the barrier.
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Old 05-04-2009, 04:55 AM  
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Default Re: Solo Shard Flopping

Seems to be the only three places he's at. I suggest just running left and checking the first room full of mobs there. He should be directly to the right of the entryway. If not, then next, run down to the room with the forcefield (just above the jail area). As Obano said, he can be right there in the very center. Finally, if he's not there, run down to the left in the jail area, and as suggested earlier, just pull him into the cell.

Important Note: Using FD to place a roaming mob into a stationary position is considered exploiting.
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Old 05-04-2009, 05:42 AM  
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Default Re: Solo Shard Flopping

When you FD near a mob that moves, it becomes basically friendly for a set amount of time. I believe that is intended. Pathing however, seems to reset and has to go through all the steps from the begining.

Who said FD'ing near a mob to make it stand still for a second is an exploit?
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Old 05-04-2009, 09:21 AM  
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Default Re: Solo Shard Flopping

He means using FD to BUG a mob into standing still permanently. IE you have a mob that roams from point A to point B. If you use FD to get him "Stuck" and not roaming anymore then yeah, that is an exploit.
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Old 05-04-2009, 12:55 PM  
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Default Re: Solo Shard Flopping

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He means using FD to BUG a mob into standing still permanently. IE you have a mob that roams from point A to point B. If you use FD to get him "Stuck" and not roaming anymore then yeah, that is an exploit.
I never even thought it would be considered an exploit. That being said, I would much rather it be fixed so that mobs don't get stuck. 99% of the time you want the mob to move on after you fd. It's frustrating to spend time trying to get the mobs unstuck.

As to the mob in the jail area, I never thought to pull him into the jail. I will do it tonight and then update the OP.

Also, I have never seen the key mob anywhere but the jail area or the prior room where you click to go through the barrier. I will update for that as well.

Edit: I will also remove what may be considered an exploit.

Last edited by Mordith; 05-04-2009 at 01:02 PM.
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