Re: Will It Ever Happen?
Couple of questions - my perception thus far, having been a bruiser since December of last year and getting to 80/165AA/etc...
We're the best heroic instance tank, hands down. You can take two healers, a druid and a shaman, and have a bruiser tank in offensive without issue, and have group dps up where you'd have it with a single healer/plate tank/etc. BUT - you have the flexibility of having 2 healers in a group - far more stable than a group with only one. Our ability to stone-skin spell hits, lock encounters, lock single targets (even at my gimped 165aa) is pretty much second to none. I know when I was tanking WoE a month back or so, any time AE's would pop (we were learning the pulls at that time), it was a HUGE help for healers to not even have to worry about healing me as my stoneskin absorbed it.
On top of that, concerning Rock Skin - the CA everyone says is useless... I tend to run into a fight w/a named in offensive, pop Chi and knockout combo, parse ~5-6k dps on the thing for 20 secs, then pop Rock Skin. Give it 15 seconds to run when you have 75 avoid 60 mit (in offensive at this point), and then drop it, swap to mid or defensive stance, and by end of fight you're a fighter with a fight-wide parse of 3-4k. And this is w/T2 shard, 165aa, epic fabled, nothing fancy here.
Now, as for raids... are we really useless? Or do people just not realize what a bruiser brings to a raid? I've looked at the #'s - let's assume you're bringing a bruiser instead of an assassin. W/the gear levels I'm at in offensive and raid buffed, I'll pull 3-4k on a fight, 2.5-3.5 if it's really really extended and I tard-out on my CA rotation. Now, 5% CA improvement across the board for everyone in the raid, along with 5% accuracy on all melee and spell resistance...
I have to assume that makes up the difference in dmg between myself and an assassin - friend of mine is similarly geared to me and pushes 4-6k on his assassin w/fabled epic and T2 shard. 4-6k vs. 3-4k, you're looking at a 1-2k spread in dps loss raid-wide, throw in the 5% CA and accuracy...
And aren't you at least break even there?
Now, throw Shake Off into the mix on the MT....
Get to where you're mythed out and perhaps it's a different story, but a bruiser pushing 6k dps vs. an assassin at 11k, that 5k spread should be made up by the 5% up on all the other mythed heavy parsers... though I realize the dps curve is more improved by autoattack dmg at that point, you're still getting 5% on attacks, CA dmg... etc. etc. etc.
Am I off-base here? A lot of this is spreadsheet conjecture, so I'm sure Crab has some more hands-on parse analysis w/this stuff. So thoughts?
EDIT: thinking about it - there's almost 3 Tiers in the game that need to be balanced. T2 shard/fabled/pre VP, VP Set/Mythed/T4 TSO, and then Avatar+. I'm not even touching the Avatar+ realm with a 10 foot pole, as I haven't had enough exposure to those parses #'s to know anything about 'em.
Last edited by Dhuin; 05-22-2009 at 02:18 AM.
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