Post GU52: What have we learned?
Quick rundown of my toon. With our move to crushbone I have finally gotten to raid with my bruiser so my gear is a combination of T2, some hand me down jewelry like the ring of walled flesh, earring from the WOE, choker or JoA, Gi of swirling lava or Void Gi of sorrow, a couple VP pieces to swap in and out, the Myth and Nightmare wraps and misc legendary jewelry.
I was parsing 7-8k in the palace beforehand in groups that were not necessarily beneficial to me. As soon as we head back in I can at least compare and post what I find out in the other thread.
What concerns me is the run through VP the other night mything up new guildmembers as we rebuild a bit.
We did the first wing at the end of the raid night Sunday and I was pretty steady in my dps on all the fights. Tuesday after the update I was appalled to see that I was struggling to make it into the 4k range. I was in an awful group set up buff wise and kept getting apologies for that, hell even the newly 80 SK dropped off the map in that group, but I can't see dropping off 3k or more just because of a group set up.
Maybe it was the group I was in..
Has anyone else noticed definate changes for the better or worse? Gear changes that have occured that we should know about? Should we consider AA set up changes in this post GU world?
One thing I have noticed, and I apologize for not being ACT proficient so I can post real numbers, is the notable decrease of orange numbers the past couple days. I would guess that has to do with the proc rate change which may be affecting me.
I think we are finishing up the myth run tonight so hopefully I get a more beneficial group and I can see if I truly took a hit dps wise.
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