Go Back   EQ2Flames Forum > Class Discussion > Bruisers

Reply
 
LinkBack Thread Tools
Old 10-20-2009, 01:50 PM  
Be Aule you can be
 
Harowen's Avatar
 
Character: Aule
Guild: Troops of Doom
Server: Guk

Posts: 316
Photos: (0)

Default Re: Crane Twirl

Brawler AA's

Quote:
Originally Posted by Aeralik

Quote:
Originally Posted by Aule@Guk

The whole attitude behind the argument of "we're fixing something 5-10 mo's from now so since it'll be done then there's no point in doing it now" speaks volumes as to why the player base has a disconnect from the design team.

Nobody who actually played the game and experienced obvious, glaring problems that were easily fixed would come up with something like this. The evidence is there for this as it's well known that Aerilak plays an assassin and the evidence also supports that assassin class issues get addressed other than at expansion time.

Why is it the brawler class related issues are simply met with /ignore?

Tell you what, why don't you change assassinate to be boosted by base spell damage instead of base ca damage and then tell the assassin community that it'll be fixed in the expansion? Pick 3 or 4 other random assassin abilities to go along with it. How well do you think that would go over?

It's like you guys get a flat tire on your car, and then drive around on the donut for 9 more months because the other tires will be getting replaced then so there's no point in getting the flat one fixed now.
I am in no way ignoring the issue. When I was a player one thing I hated was if something was upgraded one month and then things were reversed the next. That all I am trying to accomplish right now. There is lots of discussions over the things you want fixed and how to handle them going forward. So if something is liable to change I don't want to change it in the current context and make you happy only to take it away in February.

I realize your frustration and that I am in a no win situation on this specific topic. Either way you are going to be frustrated. So I would rather err on going with a complete fix rather than tease you with something today and take it away tomorrow.
Seems clear to say that nothing will be changed between now and Feb, I guess we'll have to be content with the fact that changes ARE coming and just hope that they do actually result in "a complete fix".
Harowen is offline   Reply With Quote
Old 10-20-2009, 02:42 PM  
Poopiepants
 
Crabbok's Avatar
 
Character: Crabbok
Guild: Infamous
Server: Befallen

Posts: 5,385
Photos: (0)

Send a message via AIM to Crabbok Send a message via Yahoo to Crabbok
Default Re: Crane Twirl

They won't ever be a complete fix. Best you can hope for is for a handful of issues fixxed. I'm really hoping that our core issues get fixxed, but look at last year and you'll see it was just a few.

On the bruiser forum I've maintained a "Current Issues" thread since about mid RoK. SOME of the things got fixed in TSO, but not all. I'm hoping MORE things get fixed this time around, especially since new problems were introduced this time around, IE Mob Strikethrough.
__________________
Crabbok is offline   Reply With Quote
Old 10-20-2009, 06:01 PM  
BICK DUTTER
 
Prugor's Avatar
 
Character: Cult/Kaliguwra
Server: Mistmoore

Posts: 1,177
Photos: (0)

Default Re: Crane Twirl

They are going to fix things from a year and a half ago when the xpac hits, then wait another year and a half from the numerous problems that are going to arise with the class with the new xpac.
__________________

Quote:
Originally Posted by Kin Meds tbh View Post
I'd fuck you so hard your mother's cunt would hurt
Prugor is offline   Reply With Quote
Old 10-21-2009, 05:20 PM  
Be Aule you can be
 
Harowen's Avatar
 
Character: Aule
Guild: Troops of Doom
Server: Guk

Posts: 316
Photos: (0)

Default Re: Crane Twirl

Quote:
Originally Posted by Aeralik
It's mainly all avoidance modifications and threat changes for brawlers. There are changes to how being double attacked works for brawlers, immunity to strikethrough, and an avoidance score that adds to your base avoidance chance. The score is kinda interesting in that it encourages you to get past the skill and attribute caps for some small additional bonuses unlike our other systems which are all hard capped.

Other than avoidance changes, its mainly adjusting threat which is something all of the fighters will see.
From same thread.

I still think it would make more sense to fix things as they arise so that there's some semblance of balance come the expac. Otherwise you know things are going to be completely jacked up until there's been 3 - 5 hotfixes and only moderately jacked up after that.
Harowen is offline   Reply With Quote
Old 10-21-2009, 05:21 PM  
Be Aule you can be
 
Harowen's Avatar
 
Character: Aule
Guild: Troops of Doom
Server: Guk

Posts: 316
Photos: (0)

Default Re: Crane Twirl

At least it appears the strikethrough issue will be resolved in our favor.
Harowen is offline   Reply With Quote
Old 10-29-2009, 03:35 PM  
NoFuture
 
Orochan's Avatar
 

Posts: 2,260
Photos: (1)

Send a message via AIM to Orochan
Default Re: Crane Twirl

Look's like we will have a harder time being DA'd also.
__________________
Orochan is offline   Reply With Quote
Old 10-29-2009, 07:44 PM  
Regular
 

Posts: 129
Photos: (0)

Default Re: Crane Twirl

Quote:
Originally Posted by Orochan View Post
Look's like we will have a harder time being DA'd also.
So in the time we have left it would be a good idea to be DA'd as much as possible before it gets taken away.
malos is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 01:49 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0
Template-Modifications by TMS