+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: Cleric Builds

  1. #1
    Prime Minister of Kenada Kendayar's Avatar
    Join Date
    Oct 2008
    Posts
    4,200
    Character
    Guild
    Server

    Default Cleric Builds

    These are just some builds I've been toying around with on my cleric. I don't know how all of these will change with gear but we'll see when the game launches.
    1. Healer (Tank Focus) - http://rift.zam.com/en/stc.html?t=00...EItdo.t0Vx0sxc
    2. Tank - http://rift.zam.com/en/stc.html?t=10....VusqEuqddz.VV
    3. Solo (Melee) - http://rift.zam.com/en/stc.html?t=10...dmgbcGk.Vuc.VV
    4. Healer (AoE Focus) - http://rift.zam.com/en/stc.html?t=00...uoo..x0Exfsxso
    5. Spellcaster DPS (Single Target) - http://rift.zam.com/en/stc.html?t=00_do..EEkigtkqz.VxV
    6. Spellcaster DPS (AoE) - http://rift.zam.com/en/stc.html?t=00God..EtAqtAkdk.VE
    • Solo (Melee) takes advantage of wards and damage reductions while maintaining decent dps and self-healing.
    • Tank follows a similar idea but the self-healing isn't quite as strong though doesn't need to be since you're getting a lot more survival out of it.
    • Healer (Tank focus) is for when you need to make sure 1 guy does not die. The AoE healing is limited to just 1 spell.
    • Healer (AoE focus) could heal a tank but this build is more focused on group / raid healing.
    • AoE DPS is straight up Cabalist. Click, numbers fucking everywhere! I love the class but caster clerics are ultra squishy so you gotta have a Purifier in that build for the healing when you need it.
    • Spellcaster DPS is Inquisitor. I strongly suggest using the Melee build if you're solo since Inquisitor does not have as much o-shit protection but it's capable of putting out some numbers. IMO Inquisitor is a better option if you're dpsing in a group than the melee build.

  2. #2
    The Passion
    Join Date
    Feb 2009
    Posts
    467
    Character
    None
    Guild
    Server
    n/a

    Default Re: Cleric Builds

    I am really wanting to try Soul Tree Calculator: Shaman (33) / Sentinel (11) / Warden (0) :: Rift: Planes of Telara :: ZAM when beta comes back up, thinking sent might be better than druid for support
    Fenced In.Goblin *WHM/SCH* - done
    Denuki.Wolfsbane *cleric* - done
    Denuki.Unrest *defiler* -retired
    Enuki.Unrest *wizzy* -retired
    twitch.tv/fencedin

  3. #3
    Prime Minister of Kenada Kendayar's Avatar
    Join Date
    Oct 2008
    Posts
    4,200
    Character
    Guild
    Server

    Default Re: Cleric Builds

    Sentinel turns into a badass around the time they get their 2nd AOE heal.

  4. #4
    The Plate Healer
    Join Date
    Apr 2009
    Posts
    211
    Character
    Xyior
    Guild
    WildStar Online
    Server
    TheDrunkTanks.com

    Default Re: Cleric Builds

    FYI your links are fail.

    The primary build (Grouping / Dungeons) i'm looking at is
    http://rift.zam.com/en/stc.html?t=00...0osxco.Exo0c0z

    The key to this build is versatility, being able to go into every dungeon and have the tools I need. I will most likely have a heavier hitting build that is pidgin-holed into doing one thing and one thing only. (IE Massive Raid Heals, I'd probably got 51-Pt Sentinel)


    12 Points in Warden forWith those 3 i can put a pretty sizable amount of healing on my entire group with little to no effort, and they're incredibly mana efficient.


    20 Points in Purifier forMostly Purifier is about increasing my Primary tree and saving people's asses with insta wards when i need them.


    34 Points in Sentinel forI get most of my active healing (Not HOTs) from Sentinel. This is my primary healing class and will be powerful for both Single Target and Group Healing.

    The way the skill points are setup -- I have just about every tool for keeping a tank alive (1 ST Hot, 1 ST Bigward, 1ST Bigheal, Wardproc on all heals), as well as being able to push really heavy AE Heals when i need to (1 AE HOT, 1 Small AE instacast, 1 Party AE, 1 Raid AE). I also have all 3 root Heal Clickies (50% Base Increase, Force Crit, Insta Cast) for bursting above normal. And the Speed casting of Sentinel.


    The only downside to this build is if your not paying attention, or newer to healing, This build can be a mana WHORE. Make sure you have Mana recent Planar items and potions on you, as well as drink for quick regens inbetween fights or you'll find yourself gasping for air and your tank getting the piss kicked out of him. (or her)
    Future player of EQN | Wildstar | ESO (maybe)
    Veteran of: SWTOR, RIFT, STO, EQ2, LOTRO, WAR, AoC, Vanguard, DAoC, City of Heroes, WOW, GW, Lineage 2, SWG ,Lineage, Anarchy Online, Ragnarok Online, EQ, UO, Medievia (MUD)

  5. #5
    Prime Minister of Kenada Kendayar's Avatar
    Join Date
    Oct 2008
    Posts
    4,200
    Character
    Guild
    Server

    Default Re: Cleric Builds

    fixed my links

  6. #6
    The Plate Healer
    Join Date
    Apr 2009
    Posts
    211
    Character
    Xyior
    Guild
    WildStar Online
    Server
    TheDrunkTanks.com

    Default Re: Cleric Builds

    Quote Originally Posted by Kendayar View Post
    fixed my links
    I think a few of them are still messed up, or your builds are really odd.

    Your "Tank Focus" healer takes me to a Shaman / Justicar / Druid, which would be a really bad healer for a tank, unless you plan on using yourself for a ward i guess....

    I think your AoE Focus healer could use a little work --

    • I can't see shared recovery being useful really at all if your also spec'ing warden -- Its seems better to just hit Healing Flood or Healing Showers and let your regens get you that HP back.
    • Also almost all heals in RIFT have 150% Spell power added to them, and 75% of our spell power comes from Wisdom (Chain gear), meaning that in the end, 5% Spell Power converts to a pretty heafty sum of additional healing, I would spec into that on Sentinel.
    • No Surging Rapids when the Sentinels' big Group-Heal is a instant cast? (Means Surging Rapids increases it by 15%)
    • Maybe its just me, but Embolden I can't see worth it -- 20 to 23 meters heal radius wont put you in any "safer" range for healing people, and you'll still have those DPS classes who want to stand as far as humanly possible away from the mob. Which will sill be far beyond your radius.

    I need to try your solo build, however i found my Justicar/Inquisitor DPS build to be VERY beastly for soloing.
    Future player of EQN | Wildstar | ESO (maybe)
    Veteran of: SWTOR, RIFT, STO, EQ2, LOTRO, WAR, AoC, Vanguard, DAoC, City of Heroes, WOW, GW, Lineage 2, SWG ,Lineage, Anarchy Online, Ragnarok Online, EQ, UO, Medievia (MUD)

  7. #7
    Forever Jailbait Kriptini's Avatar
    Join Date
    Nov 2008
    Posts
    5,073
    Character
    Krip Tini (FF14)
    Guild
    Fat Chocobo <LB4>
    Server
    Gilgamesh

    Default Re: Cleric Builds

    My healing build:

    Soul Tree Calculator: Sentinel (34) / Purifier (32) / Druid (0) :: Rift: Planes of Telara :: ZAM

    I've tailored this build for what I call "one-shot healing." By that, I mean that you should be able to fully heal any target with a single spell, and thanks to casting speed modifiers, you'll be able to do it quickly.

    Now, thanks to special talents in the Purifier tree, your heals can quickly snowball to become more powerful with every cast. (Such as Enflamed Rejuvenation.) In fact, your heals will almost definately be overhealing your target... which is why we have the 31 point talent in Purifier, so that overhealing can be converted into AoE heals. Additionally, you get a lot of shields, thanks to Caregiver's Blessing, and you also get Steralize which is a cure-all for disease and bleed effects.

    If you play your cards right, you can make this build extremely mana efficient. You know all of those spells that cost X% of mana? If you watch for when Blessing of the Flame comes up, you can cast it for zero mana. That's pretty insane. (I'd imagine a 31+Warden and a 32 Purifier combo would be awesome as well.)

    I'd say that the only weakness of this build would be if your heal crit was really low, (or if you just have ridiculously bad luck) because a lot of the proc effects rely on crit and there's a large amount of points put into enhancing crit bonus. Still, I can't wait to try this build out; I have a feeling that it's going to be very sexy. =3

    (The 0 point in Druid could easily be replaced for 0 points in Warden for the HoT, but I just like the fairy pet. XD)

  8. #8
    Prime Minister of Kenada Kendayar's Avatar
    Join Date
    Oct 2008
    Posts
    4,200
    Character
    Guild
    Server

    Default Re: Cleric Builds

    Quote Originally Posted by Kyior View Post
    I think a few of them are still messed up, or your builds are really odd.

    Your "Tank Focus" healer takes me to a Shaman / Justicar / Druid, which would be a really bad healer for a tank, unless you plan on using yourself for a ward i guess....

    I think your AoE Focus healer could use a little work --

    • I can't see shared recovery being useful really at all if your also spec'ing warden -- Its seems better to just hit Healing Flood or Healing Showers and let your regens get you that HP back.
    • Also almost all heals in RIFT have 150% Spell power added to them, and 75% of our spell power comes from Wisdom (Chain gear), meaning that in the end, 5% Spell Power converts to a pretty heafty sum of additional healing, I would spec into that on Sentinel.
    • No Surging Rapids when the Sentinels' big Group-Heal is a instant cast? (Means Surging Rapids increases it by 15%)
    • Maybe its just me, but Embolden I can't see worth it -- 20 to 23 meters heal radius wont put you in any "safer" range for healing people, and you'll still have those DPS classes who want to stand as far as humanly possible away from the mob. Which will sill be far beyond your radius.

    I need to try your solo build, however i found my Justicar/Inquisitor DPS build to be VERY beastly for soloing.
    I switched up the links. That was my tank build. They should be fixed now.

  9. #9
    Prime Minister of Kenada Kendayar's Avatar
    Join Date
    Oct 2008
    Posts
    4,200
    Character
    Guild
    Server

    Default Re: Cleric Builds

    Also Surging Rapids being dropped was for letting Fluidity get the 5 points instead. The idea behind it being that Warden heals need more of a boost than Sent heals because of spike damage. Shared Recovery is a spike heal. You could put points into lowering its cast time but there's HoTs going at the same time though.

  10. #10
    Player versus Tard
    Join Date
    Oct 2006
    Posts
    632
    Character
    Guild
    Server

    Default Re: Cleric Builds

    Quote Originally Posted by Kyior View Post
    FYI your links are fail.

    The primary build (Grouping / Dungeons) i'm looking at is
    Soul Tree Calculator: Sentinel (34) / Purifier (20) / Warden (12) :: Rift: Planes of Telara :: ZAM

    The key to this build is versatility, being able to go into every dungeon and have the tools I need. I will most likely have a heavier hitting build that is pidgin-holed into doing one thing and one thing only. (IE Massive Raid Heals, I'd probably got 51-Pt Sentinel)
    Both of the last healer builds that have been posted are very solid. If I can make a suggestion though, you don't need a versatile build.

    You can change builds anytime out of combat. You should go full healing, and then if you need to dps switch to a dps build. If I was going to go purifier/sentinel I'd choose the same build. Then empowering light, watchful gaze and shared recovery and whatever other damaging abilities I might have missed to light efficiency and embolden.

    Being able to change builds anytime out of combat really makes a versatile build redundant. Your class is versatile, and you can go from dps to full healer in 2 seconds. Why have a versatile build?

    Just to represent wardens too, here's what I came up with as a mobile sentinel/warden build. It's similar to the other, except you'll be a lot more mobile.

    http://rift.zam.com/en/stc.html?t=00...Rk.x0ixfoxco.x

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Sponsor Ads