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Old 02-23-2008, 04:35 AM  
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Default Re: Constructive Mythical Feedback / Ideas

I would just like to have some sort of dmg enhnacement proc.

12% Chance to proc for 15's; Coercers grp's Spell DMG increased by 10-15%, Spell Dbl Attack increase by 25%, Add's 200-400 Mental DMG to Coercers grp CA's and Spells.

Ok its Linyens idea'ish just modified into one proc. That on the Fabled would be cool.
I Dont and will prolly not have Myth so.....
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Old 02-23-2008, 06:32 PM  
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Default Re: Constructive Mythical Feedback / Ideas

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Originally Posted by Linyen View Post
Ive tried, ive given feedback, my email address, posted and PM'd telling them id be more than willing to provide AMAZING insight for ideas for the coercer class...ive been one since before DOF and know the class inside and out and im just sick of getting crapped on...but yah, i provided some constructive insight above...hopefully that is seen, feel free to delete my post if you think it will hinder your effort in anyway.
Oh, I don't have mod rights. I was just pointing out that this is supposed to be a tight discussion on how to make the mythical better so that when -- not IF, WHEN!!!! (plzplz) -- they go back through, they can have a cohesive discussion to go by.
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Old 02-23-2008, 06:44 PM  
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Default Re: Constructive Mythical Feedback / Ideas

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Originally Posted by Linyen View Post
Constructive Feedback/Ideas:
  • 12% chance to cast 10sec immunity to control spells for group members(stun/daze/stifle) Interesting but I think other Mythicals already have this effect.
  • 12% chance to cast 15sec casting speed buff for group (15-20%?) I'd rather reuse. ROA ftw.
  • 12% chance to cast Enhance:Hostage(or Spell Lash), making it a Direct Dmg Nuke that equals the total damage of up to 5 triggers. They just need to fix these damn spells. =/ but this I can dig.
  • 12% chance to cast Enhance:Hostage(or Spell Lash), making it a DoT that ticks in 10sec? that does total damage of up to 5 triggers. (1tick=1trigger) I'd rather the DD. We have enough dots that already fuck us over on all sorts of fights with gay ass dmg shields.
  • 12% chance to cast Bloodlust, giving the coercer 75% Dbl Atk, melee crit, strikethrough, DPS, haste for 12-15sec? Only useful for those actually STR-spec'd...would rather the mythical neither require nor fuck over particular specs.
  • 12% chance to cast Brainfreeze, giving the coercer 100% chance to cast 500-600 mental dmg on a hostile spell attack for 7sec Nice proc.
  • 12% chance to cast Focus, giving the coercers group 15% increase to wards, heals, regen heals for 12sec. It's ok, but kinda useless for a non-MT coercer as it'd only benefit one person, maybe two...and this wouldn't secure me a slot in the MT group I don't think.
  • 12% chance to cast Rune, giving the coercers group -10% damage on all group members for 12sec. This is ok.
i can do this all night...better ideas that are actually epic! (OMGWTFZ!? EPIC!?)
I think my favorites among those suggestions are the speed boost (but again, reuse reuse reuse), the reactive-cum-DD spell, the dmg proc, and the +base dmg proc.

A quick overhaul of the weapon could be:

Static group buff in which group sees 25% redux in reuse.
12% chance to proc dmg-y proc.

and then keep enhanced MF.

Yeah?
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Old 02-23-2008, 06:46 PM  
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Default Re: Constructive Mythical Feedback / Ideas

yah, id be down, that'd be nice and "epic".
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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Old 02-23-2008, 06:47 PM  
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Default Re: Constructive Mythical Feedback / Ideas

the thing about bloodlust is even if you WERENT in STR line it would own up, if you WERE in str line it'd make it even better

but yah, we're mages, id rather have the casting dmg-y proc thing.
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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Old 02-24-2008, 07:51 PM  
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Default Re: Constructive Mythical Feedback / Ideas

anyone had any feedback othr than that gnorbin post from a dev on these forums or the offical forums since?
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Old 02-25-2008, 02:34 AM  
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Default Re: Constructive Mythical Feedback / Ideas

no, im guessing they are staying away from posting about epics and are currently "tuning" them for GU43 along with all the other shit that is supposed to come out with it...supposebly its going to be big too...but who knows...

im hoping for the best for coercers because i played an illus today and parsed 3k+ np...kinda sad...i mean, i never played one before (basically the same, except their reactive owns ass and ours blows ass)...
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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Old 02-25-2008, 07:48 AM  
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Default Re: Constructive Mythical Feedback / Ideas

-Agi Line now work for coercers group (reuse/castingspeed)
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Old 02-25-2008, 10:19 AM  
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Default Re: Constructive Mythical Feedback / Ideas

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Originally Posted by Linyen View Post
no, im guessing they are staying away from posting about epics and are currently "tuning" them for GU43 along with all the other shit that is supposed to come out with it...supposebly its going to be big too...but who knows...

im hoping for the best for coercers because i played an illus today and parsed 3k+ np...kinda sad...i mean, i never played one before (basically the same, except their reactive owns ass and ours blows ass)...
Is there anything substantial to back up the GU43 claim? I'd be very (pleasantly) surprised if they pushed out an alternative weapon so soon for us seeing as we're a much smaller population to make happy than, say, rangers and berserkers?

Judging from the preview alone, GU43 seemed like it'd be a small update, but I don't talk to devs so...?
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Old 02-25-2008, 03:24 PM  
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Default Re: Constructive Mythical Feedback / Ideas

Game Update 43 preview! (Quote from Rothgar)

Quote:
Also to clear something up about the new loot options. There is an item rarity option, so you can specify Fabled +, Legendary +, Treasured + or All items. All items above the specified tier/threshold will use the specified looting option. Any item BELOW the specified tier will automatically use Round-Robin. If you don't want anything being assigned round-robin, then set the threshold to "All Items".

To answer the question about No-Trade items and round-robin, yes, if the person is allowed to loot the item, it will be assigned to them automatically. If people in your group actually care about the no-trade drops, then obviously I wouldn't suggest using Round-Robin for anything Treasured and above. Round-robin is mainly there to handle the junk items so people no longer have to be bothered with pop-up loot windows for water, bones, eyeballs, etc.

As was already mentioned, this is just a preview, there is plenty more coming with this update. We have lots of people on the EQ2 team with different job responsibilities, so just because one person was working on loot options doesn't mean others weren't working on quest fixes, epics, etc.

Honestly...thats all Im going on and Im hoping for the best...
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!

Last edited by Linyen; 02-25-2008 at 03:25 PM.
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