Re: Rune
I have suggested this in the past as well.
If you played EQ1, you will remember that ecnahnters had a self-only ward which was very useful when pets broke etc. EQ2 enchanters don't have the ward.
The ward would also help the poor survivability of enchanters in PvP.
Coercer imo are still lacking some very class defining abilities and raid skills.
Would a ward help in raids? not a lot really but it would help in PvP alot (i play PvP). Is pvp a priority to the developers? imo not al all.
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The daimyo (大名, daimyō) were the most powerful feudal rulers from the 10th century to the 19th century in Japan. From the shugo of the muromachi period through the sengoku to the daimyo of the Edo period, the rank had a long and varied history. It was usually, though not exclusively, from these warlords that a shogun arose.
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