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Old 03-08-2008, 08:08 AM  
Coercers are Bananas
 
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Default Frequently Asked Coercer Questions (FACQ!)

To help the coercer community better understand coercer workings and limitations (and also maybe to cut down on tells and organize topics), I decided to make a few posts regarding frequently asked questions. Basically, this is to help the newer coercers; for veteran coercers, these should be rehashed discussions.


In depth answers:
Click on the topic to bring you to the analysis.

1. Buffing Your Raid
Basic values and mechanics for your buffs.

2. Achievement Points
Recommended achievement point distribution and explanations.

3. Improving DPS: Spell Priority and Casting Order
Recommended spell casting order and explanations.

4. In-depth Gear Analysis

Understanding Procs, Spell Damage, Crit, Base Damage, Int, Reuse, and Casting Speed, and how to best maximize dps through your gear choices.


Quick answers/links:


Coercer Worldwide Channel
/join befallen.coercers

Coercer Spell List

EQ2 Game Data Coercer 1-80 Spell List

VP Set Gems List

Incinerated Helm Pattern - Magma Diamond
Incinerated Pauldrons Pattern - Pyre Sapphire
Incinerated Chestguard Pattern - Dragons Eye
Incinerated Bracers Pattern - Crystalized Phospherous
Incinerated Gloves Pattern - Lava Ruby
Incinerated Leggings Pattern - Inferno Pearl
Incinerated Boots Pattern - Living Ember

Recommended Charmed Pets
eq2.wikia Coercer Pets

Recommended Possessed Essences
Bards or melee pets work the best.

ACT Triggers for a troubadour pet when fighting one:
.*(a |an ).*Brilliant Blade.*|.*(a |an ).*Deafening Strike.*|.*(a |an ).*Kian's Destructive Anthem.*|.*(a |an ).*Piercing Shrill.*

ACT triggers for a dirge pet when fighting one:
.*(a |an ).*Singing Strike.* | .*(a |an ).*Reproaching Discante.*

Recommended UI
s
ProfitUI Reborn
Offers reactive triggers and time left on maintained spells, quick cure buttons, quick raid buttons, and lots more. Updates easily with an auto-updater program.

Razc~
Slightly more advanced UI for power users that want a non-cluttered interface. Stylistically it looks like the default ui, but it offers maintained window triggers, timers, quick cures, a settings window, and other improved defaults.


Recommend Coercer Training Master 2
14: Gloom
24: Sibyllant
34: Anguish or Bravado
44: Tyrannical Mind
54: Magus
64: Harmonious Link
75: Hemorrhage

Top 5 deity choices
1. Anashti Sul, with Hand of Death and Undying Fury
2. Sol Ro, with Ro's Fury and Incineration
3. Bertoxxulous, with Grim Aura and Bertoxxulous' Curse
4. Cazic Thule, with Thule's Blessing and Id's Release
5. Brell, with Earth's Vigil and Rift from Below or Forgehammer

Coercer Epic Walkthroughs
1. EQ2Flames Walkthrough
2. eq2.wikia Timeline

ACT Website
http://home.maine.rr.com/eqaditu/ACT/
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Last edited by Revel; 08-30-2009 at 01:56 AM.
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Old 03-18-2008, 05:07 PM  
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Nice post, but items 2,3 and 4 are not clickable.
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Old 03-18-2008, 05:34 PM  
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Quote:
Originally Posted by Phlix View Post
Nice post, but items 2,3 and 4 are not clickable.
Probably because, he hasn't done them yet.
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Old 03-18-2008, 06:45 PM  
Coercers are Bananas
 
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Yeah, I'm trying to do one a week, although I'm already behind. Writing a complete guide is a bit of a pain. Short answers are easy, but for some of the parts I realized I needed more data to back up my claims, and that just takes extra time.
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Old 03-18-2008, 08:28 PM  
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Default Re: Frequently Asked Coercer Questions (FACQ!)

keep up excellent work REV
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Old 03-19-2008, 09:21 AM  
Coercers are Bananas
 
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Part II: Achievement points is out. Someone invent a direct computer-brain link to speed this whole process up, please, thanks.
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Old 03-21-2008, 11:46 PM  
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Wow Revel, really impressed. Great job.
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Old 03-26-2008, 09:25 AM  
Coercers are Bananas
 
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Updated with part 3 earlier than expected. I originally planned it to be a bit longer, but I decided not to do multiple examples. Instead, the basic example works for anyone up to 20% reuse. I also included more numbers in the appendix for people to work it out on their own.

Some of those numbers may be used for the gear analysis section expected next, but not in any great detail.
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Old 04-04-2008, 08:16 AM  
Coercers are Bananas
 
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Default Re: Frequently Asked Coercer Questions (FACQ!)

Updated with Part 4 yesterday. I was going to do a section on ACT triggers and such next, but I think it's more of a personal thing (like your UI choice) that just helps me keep track of stuff (immunities and recast timers) more than a necessary article that would help everyone.

If I work up the motivation, I'll write an article about soloing. But, I think most coercers probably solo as well as I do. If anyone else has some questions they think of, be they short or long, feel free to ask.
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Old 05-15-2008, 07:04 PM  
Coercers are Bananas
 
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Default Re: Frequently Asked Coercer Questions (FACQ!)

All articles are now updated for post-GU45 coercer mechanics, at least to a satisfactory level for me. Hopefully this all helps out.

I'll keep fine-tuning the articles, especially 3 and 4, though, so don't be surprised if you suddenly see tiny numerical changes here and there.
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