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12-30-2008, 06:37 PM
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Coercers are Bananas
Character: Revel
Server: Unrest
Posts: 958
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Re: FACQ, part 2: Achievement Points
I tried that but I became abusive to the pie, we don't talk anymore.
I was gonna moderate that user but I was more confused than anything and just left the poor bot alone.
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05-31-2009, 04:55 PM
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Sexual Chocolate
Character: some fail Meds
Guild: Apollo
Server: Fagafen
Posts: 6,179
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Re: FACQ, part 2: Achievement Points
IS there an agreed solo spec? Specifically for heroics? No one wants to group with me anyway 
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Fondest Regards,
f'kin Meds innit
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05-31-2009, 06:25 PM
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Agent Smith
Character: Agaxal
Server: Kithicor
Posts: 1,056
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Re: FACQ, part 2: Achievement Points
If you are soloing yellow/orange, I would have a mirror set for WIS line. Otherwise, its my standard raid spec (STR line)
I might be a bit different in that I solo with stun proc gear and wear zero damage proc gear, because damage procs break mezzes. (I mez and get all my reactives and debuffs on first, and I always fight at melee range)
But, I rarely die, and named in Karnors typically die in 25 seconds anyways, even with zero damage procs and 10 less spell crit.
agressiv
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05-31-2009, 08:36 PM
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L337 Poster
Character: Froggleg
Guild: Decay
Server: Nagafen
Posts: 1,557
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Re: FACQ, part 2: Achievement Points
4-4-4-8 wisdom is win for soloing heroics and pvp.
I throw points in the subjugation and disruption, health, and anything survivability in the tso tree as well when soloing.
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06-01-2009, 03:29 AM
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Sexual Chocolate
Character: some fail Meds
Guild: Apollo
Server: Fagafen
Posts: 6,179
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Re: FACQ, part 2: Achievement Points
Quote:
Originally Posted by Cloakntuna
4-4-4-8 wisdom is win for soloing heroics and pvp.
I throw points in the subjugation and disruption, health, and anything survivability in the tso tree as well when soloing.
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What about the rest of the enchanter points, where are those spent?
__________________
Fondest Regards,
f'kin Meds innit
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06-01-2009, 09:16 PM
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L337 Poster
Character: Froggleg
Guild: Decay
Server: Nagafen
Posts: 1,557
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Re: FACQ, part 2: Achievement Points
Agi and Int. 4-4-7-8-1 AGI and 4-6-4-8-1 INT.
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06-02-2009, 12:46 AM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 11,740
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Re: FACQ, part 2: Achievement Points
Uhhh, 4-4-8-7-1 AGI.
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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06-02-2009, 02:18 AM
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Tough guys wear Pink
Character: Senelin
Guild: Kindred
Server: Everfrost
Posts: 1,561
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Re: FACQ, part 2: Achievement Points
Quote:
Originally Posted by Pinski
Uhhh, 4-4-8-7-1 AGI.
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/nod
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06-02-2009, 04:14 PM
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Sexual Chocolate
Character: some fail Meds
Guild: Apollo
Server: Fagafen
Posts: 6,179
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Re: FACQ, part 2: Achievement Points
No change to the Coercer (EoF) tree?
__________________
Fondest Regards,
f'kin Meds innit
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06-02-2009, 06:20 PM
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Agent Smith
Character: Agaxal
Server: Kithicor
Posts: 1,056
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Re: FACQ, part 2: Achievement Points
Go down the Efficiency tree to get the reuse and cast speed on stuns etc. I would imagine that would be more important than mana regen in PvP since most fights are probably pretty quick anyways.
Many PvE coercers have specced out of (most) of the Efficiency tree because Thought Snap is 99% useless and Mana Ward isn't. We still have some points though, just not the full tree.
Otherwise, Resistances and Coercion like the PvE setup would be.
Edit: Not sure if Thought Snap works in PvP, would be interesting to see.
agressiv
Last edited by agressiv; 06-02-2009 at 06:31 PM.
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