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Old 04-15-2008, 03:00 PM  
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Default Coercer Changings Incomming, GU45!

Coercer Changes in LU45
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Old 04-15-2008, 03:00 PM  
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Default Coercer Changings Incomming, GU45!

Aeralik wrote :

LU45 will see some significant changes to the coercer class. You guys appear far behind on dps especially compared to your illusionist counterparts so its time for some changes. These changes are preliminary and subject to change of course before going to test or while on test.

Possession - You guys dislike it and I think I dislike it even more. So this spell is getting a big change. Instead of temporarily controlling a creature, it will keep with the possession theme by creating an essence of the creature that is a controllable pet. It basically turns into an always on pseudo charm pet. This pet won't be able to zone or anything but you can at least use it in dungeons with groups or raids.

Reactives - These will be more oriented to players triggering them rather than having to rely on the npcs to trigger them. In addition, Cataclysmic mind will get an upgrade and be similar to the illusionist reactive except that it triggers off damaging spells hitting the mob.

Dehate Line - If the target of the spell gets aggro they will trigger a hate position loss instead of damage which should be more in line with the use of the spell.

Volatile Magic - This will change for all enchanters. The spell does not play well since I see many of the enchanters just spamming sprint to stay under 30% power. That really wasn't the intention of the skill at all. Instead it will be a reduced amount that applies regardless of your current power amount.

Power drains - To compensate some for the reduction to Volatile Magic, both enchanter subclasses will be getting their power drains turned into damage. In their current state these are more useful for their control effects rather than the actual power drains. After the changes the spells should be a bit more useful.

Mana Ward - This will change to be a powerful ward based on the amount of mana the coercer has remaining. It won't be as powerful as soul ward but it will be similar and thus a lot more useful.

Coercive healing - I haven't decided on exact specifics of this but it will see some changes to bring it more in line with illusionist aa lines.

Tashania - This will change to be extremely hard to resist and apply to all magical damage types. This should make it something you use on pull to help land debuffs with the new raid resists.

Feel free to post comments below. I will be reviewing them over time and as you react to them on test. As always make sure your feedback is constructive since that helps me the most. Also please keep the discussion coercer/enchanter oriented so that things are easier for me to find without having to read through off topic posts
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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Old 04-15-2008, 03:01 PM  
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Default Re: Coercer Changings Incomming, GU45!

All I gotta say is I'm dead wrong about Aeralik and will be testing the shit out of this once it hits test. Now is a good time to brainstorm and bring up some ideas for the things he is still thinking about
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer

"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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Old 04-15-2008, 03:01 PM  
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Default Re: There IS a god!! (LU45)

LU45 will see some significant changes to the coercer class. You guys appear far behind on dps especially compared to your illusionist counterparts so its time for some changes. These changes are preliminary and subject to change of course before going to test or while on test.

Possession - You guys dislike it and I think I dislike it even more. So this spell is getting a big change. Instead of temporarily controlling a creature, it will keep with the possession theme by creating an essence of the creature that is a controllable pet. It basically turns into an always on pseudo charm pet. This pet won't be able to zone or anything but you can at least use it in dungeons with groups or raids.

Reactives - These will be more oriented to players triggering them rather than having to rely on the npcs to trigger them. In addition, Cataclysmic mind will get an upgrade and be similar to the illusionist reactive except that it triggers off damaging spells hitting the mob.

Dehate Line - If the target of the spell gets aggro they will trigger a hate position loss instead of damage which should be more in line with the use of the spell.

Volatile Magic - This will change for all enchanters. The spell does not play well since I see many of the enchanters just spamming sprint to stay under 30% power. That really wasn't the intention of the skill at all. Instead it will be a reduced amount that applies regardless of your current power amount.

Power drains - To compensate some for the reduction to Volatile Magic, both enchanter subclasses will be getting their power drains turned into damage. In their current state these are more useful for their control effects rather than the actual power drains. After the changes the spells should be a bit more useful.

Mana Ward - This will change to be a powerful ward based on the amount of mana the coercer has remaining. It won't be as powerful as soul ward but it will be similar and thus a lot more useful.

Coercive healing - I haven't decided on exact specifics of this but it will see some changes to bring it more in line with illusionist aa lines.

Tashania - This will change to be extremely hard to resist and apply to all magical damage types. This should make it something you use on pull to help land debuffs with the new raid resists.

Feel free to post comments below. I will be reviewing them over time and as you react to them on test. As always make sure your feedback is constructive since that helps me the most. Also please keep the discussion coercer/enchanter oriented so that things are easier for me to find without having to read through off topic posts.
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Old 04-15-2008, 03:06 PM  
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Default Re: There IS a god!! (LU45)

jeebus, im hard....
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Old 04-15-2008, 03:42 PM  
Fix coercer hat in '08
 
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Default Re: Coercer Changings Incomming, GU45!

Well at least they noticed it, I'm happy :P
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Old 04-15-2008, 03:46 PM  
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Default Re: Coercer Changings Incomming, GU45!

I can say I probably expected a coercer revamp in about a years time, not a month. Unreal. I'm loving this.
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Old 04-15-2008, 03:50 PM  
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Default Re: Coercer Changings Incomming, GU45!

i just squirted all over the place. /afk while i clean this shit up.
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Old 04-15-2008, 03:54 PM  
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Default Re: Coercer Changings Incomming, GU45!

This is just ... wow. Though kind of sucks, to a degree, Illusionists get a little nerfed. Nobody wants to be nerfed =/

And I imagine we get our VP set bonuses revamped as well!!
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Old 04-15-2008, 03:54 PM  
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Default Re: Coercer Changings Incomming, GU45!

pls everyone post constructiv things into the offical forum.. some weeks /month ago there was so many ideas - and well NOW its our time for presenting them.

dont lose that time.. i didnt think that they will take another sparetime for a second revamp on the coercer ;)

the beginning sounds good from the dev.. well i hope some more improvments and chances from some useless spells will come together.

hate gain spell t6
new t8 special

t8 special what about a short time delvl from the named well about 2lvls.. only perhaps for 20 sec? will be more usefull like that shit puppets -.-

and s.o.
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