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Old 09-03-2008, 05:27 PM  
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Default Re: best pets?

omg i tried it all the time through mt/ma 0_o pls dont say anything about it.. noobage ftl
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Old 09-04-2008, 03:21 AM  
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Default Re: best pets?

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Originally Posted by agressiv View Post
I started casting while it was in range, and when it went out of range, gave the out of range message and no pet
Same here... no range, no pet. The spell ends but theres no pet at all.
If you change target while you cast then its the same. Sure Perp-5 will help a bit but still like i said... sometimes the mob is down BEFORE the spell ends
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Old 09-05-2008, 01:28 AM  
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Default Re: best pets?

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Originally Posted by Fnar View Post

2) It will keep casting even if a wanderer goes out of range... or walks through your range... or walks out then back in range (hint hint), use this to your advantage.
Actually I think this counts for all/most spells. The exception is you can only finish casting the spell on the mob/person at 1.5x (er something like that) the actual range of the spell. So if it wanders TOO far then it won't work but the range is atleast flexable.

I agree that the casting time feels like forever but if I remember correctly, its the same for all pet summoning cast times. Summoner pets, Shaman Dog, Illy pet, and also our charm abilities. I wouldn't mind seeing something done to cut down the time of that (and other abilities that have retarded long casting speeds for no reason aka Call to Town, Ports, Certain Group Buffs) but thats sorta minimal in relation to other things that could (but probably won't) be tweek/fixed imo & likely not on anybody's to-do list.

Luckily I made a dark elf so I just use my 10% casting speed temp when summoning a pet mid-fight! >_<
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Old 09-10-2008, 06:55 PM  
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Default Re: best pets?

Couple helpful hints, thanks ;) Just wish bard pets were little more plentiful.

Last edited by koolly; 09-13-2008 at 07:15 PM.
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