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Old 09-01-2008, 05:46 AM  
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Default mana shroud

I allways thinked the triggers count in total, but as i saw yesterday they count each group member.
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Old 09-01-2008, 01:06 PM  
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Default Re: mana shroud

Yep
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Old 09-01-2008, 06:22 PM  
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Default Re: mana shroud

If it was only 3 triggers, this spell would be completely useless.
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Old 09-03-2008, 04:21 AM  
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Default Re: mana shroud

Quote:
Originally Posted by Pinski View Post
If it was only 3 triggers, this spell would be completely useless.
It's still pretty close... I remember back in the day where it was a 30sec buff with unlimited ticks. Now THAT was neat.
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Old 09-05-2008, 04:06 PM  
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Default Re: mana shroud

im not sure if old was better than new i hate math but its reuse is a lot shorter i donno tho.
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Old 09-05-2008, 04:26 PM  
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Default Re: mana shroud

Old was better.
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Old 09-05-2008, 06:48 PM  
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Default Re: mana shroud

Quote:
Originally Posted by Ryoji View Post
im not sure if old was better than new i hate math but its reuse is a lot shorter i donno tho.
Ok, ignore the last post I had here... I got the original spell data...



3min of 33% chance with a 15min recast. I rather have this and be able to rotate with Channeling. I still think the older version far superior. (Plus with my current Bene reuse of 27% and a Jcap or Ritual before casting you can get this down to 7min 30sec, so that's 4min 30sec of not having the spell active. Holy G-bus this was better.
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